lornime Level 1 of the Dungeon [Shop] Kose's Antique Armour Shop a +0 scale mail (96 gold) a +0 robe (21 gold) a +0 scale mail (96 gold) a +0 leather armour of cold resistance (216 gold) a +0 ring mail (96 gold) a +0 chain mail (144 gold) a +3 scale mail of positive energy (552 gold) a +0 robe (21 gold) a +0 pair of gloves (108 gold) [Shop] Riliwn's Antique Weapon Shop a +2 vampiric whip (370 gold) a +0 long sword (66 gold) a +0 sling (28 gold) a +0 trident (66 gold) the +10 broad axe of the Extremes {protect, Int+6} (1527 gold) Int+6: It affects your intelligence (+6). It cannot be enchanted further. a +0 war axe (66 gold) a +0 short sword (57 gold) a +0 club (9 gold) a +0 battleaxe (190 gold) [Shop] Fugeebum's Book Emporium a parchment of Detonation Catalyst (202 gold) a parchment of Kinetic Grapnel (44 gold) a parchment of Leda's Liquefaction (143 gold) a parchment of Apportation (44 gold) a parchment of Mercury Arrow (63 gold) a parchment of Volatile Blastmotes (96 gold) a parchment of Ensorcelled Hibernation (63 gold) a parchment of Blink (63 gold) a parchment of Cigotuvi's Putrefaction (143 gold) a parchment of Fulminant Prism (143 gold) a parchment of Petrify (143 gold) (0, 0, D:1) a +0 short sword (3, 29, D:1) a hobgoblin corpse (skeletalised by now) (12, 9, D:1) a +0 club 3 stones (29, 3, D:1) a +0 mace (37, -12, D:1) a +0 robe (41, 5, D:1) a hobgoblin skeleton (41, 6, D:1) a +0 dagger (43, -8, D:1) a +0 short sword (44, -7, D:1) a +0 mace (45, 4, D:1) a +0 robe (45, 14, D:1) a ball python corpse (skeletalised by now) (53, -1, D:1) a rat skeleton (57, 21, D:1) a parchment of Foxfire (59, -5, D:1) a rat corpse (skeletalised by now) (61, -5, D:1) a rat corpse (skeletalised by now) (63, -3, D:1) a +0 whip a stone Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (5, -31, D:2) a +0 club (15, 9, D:2) an orb of mesmerism (17, 12, D:2) an adder corpse (skeletalised by now) (22, -31, D:2) a +0 ring mail (27, -14, D:2) a +0 club (29, -11, D:2) a blade talisman (32, -12, D:2) a rat skeleton (35, 19, D:2) a +2 sling of electrocution (36, -11, D:2) a jackal skeleton (37, -12, D:2) a jackal skeleton (37, -11, D:2) a jackal skeleton (40, 3, D:2) a +0 whip (44, -21, D:2) a +0 rapier (47, -10, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 long sword (7, 1, D:3) a +0 hand axe a +0 leather armour an orc corpse (7, 10, D:3) 2 potions of heal wounds (8, 1, D:3) a +0 dagger (19, -1, D:3) a +0 dagger an orc corpse (20, 22, D:3) a +0 war axe (20, 23, D:3) a parchment of Gloom (24, -8, D:3) a +0 leather armour