lornime Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 31, D:1) a +1 sling of draining (13, 28, D:1) a rat skeleton (15, 12, D:1) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. the amulet "Iqaschumu" {Dissipate rC+ SInv} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rC+: It protects you from cold. SInv: It lets you see invisible. the ring of Socso {rPois Dex+2} [ring of poison resistance] rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). (18, 3, D:1) a bat corpse (skeletalised by now) (25, 29, D:1) a ball python skeleton (26, 9, D:1) a +0 club (27, -9, D:1) a +0 whip (28, -7, D:1) a hobgoblin corpse (skeletalised by now)