losvenados Level 1 of the Dungeon (0, 0, D:1) 4 stones (0, 1, D:1) a +0 club a goblin corpse (skeletalised by now) (5, -2, D:1) a +0 dagger (12, -17, D:1) a bat skeleton (16, -29, D:1) a hobgoblin skeleton (17, -25, D:1) a frilled lizard skeleton (24, -4, D:1) a ball python skeleton (27, -13, D:1) a bat corpse (skeletalised by now) (29, -36, D:1) a +0 whip (32, -2, D:1) a +0 short sword (33, -26, D:1) a ball python corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, -7, D:1) a +0 dagger 4 stones (38, 7, D:1) a +0 robe (41, -45, D:1) a +0 scale mail (41, -36, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (42, -1, D:1) a bat skeleton (43, -28, D:1) a +0 whip (45, -28, D:1) 5 javelins (46, 5, D:1) a bat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (47, -23, D:1) a +0 robe Level 2 of the Dungeon [Shop] Vuwnen's Antique Armour Emporium a +2 ring mail of fire resistance (378 gold) a +0 leather armour (36 gold) the +7 ring mail of the Constellations {rF+ Regen+} (954 gold) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. a +0 ring mail (72 gold) a +0 robe (12 gold) the +4 plate armour of Spite {rC+} (1026 gold) rC+: It protects you from cold. the +3 pair of mountain boots {steadfast, rC+} (603 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. a +0 robe (12 gold) an orb of guile (234 gold) (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (8, -22, D:2) a staff of air (8, 1, D:2) a +0 whip a jackal corpse (skeletalised by now) (9, 3, D:2) 3 stones (15, 9, D:2) a +0 plate armour (17, -21, D:2) a +0 dagger a +0 club (21, 27, D:2) a +0 dagger (36, -6, D:2) a +0 dagger of freezing a goblin skeleton (56, -6, D:2) a frilled lizard corpse (skeletalised by now) (57, -4, D:2) a bat corpse (skeletalised by now) (58, 14, D:2) a +0 war axe (60, 9, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (2, 6, D:3) a +0 war axe (7, 16, D:3) a +0 quarterstaff a +0 robe (15, 7, D:3) a bat skeleton (16, -6, D:3) a jackal skeleton (16, -4, D:3) a +0 club (17, -4, D:3) a jackal skeleton (19, 36, D:3) a +0 mace (22, -7, D:3) an adder skeleton (23, 23, D:3) a frilled lizard corpse (skeletalised by now) (24, 41, D:3) a +0 robe (25, 22, D:3) a +0 long sword (29, -15, D:3) a +0 dagger a +0 sling (45, -10, D:3) a +0 mace of protection (46, -10, D:3) a +0 club (46, 28, D:3) a +0 ring mail (47, 7, D:3) a ball python skeleton (50, 26, D:3) 3 stones a +0 whip a kobold skeleton (52, 7, D:3) a hobgoblin skeleton (53, 7, D:3) a +0 trident a +0 leather armour (54, 6, D:3) a +0 whip a +0 ring mail (56, 9, D:3) a +0 short sword an orc skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (16, 3, D:4) a +0 leather armour (16, 4, D:4) 3 scrolls of teleportation