Dungeon Crawl Stone Soup version 0.34-b1-41-gfa6b30bd71 (webtiles) character file. Game seed: 12805049965023382312 64 lowbudgetflash the Conjurer (level 4, 0/24 HPs) Began as a Tengu Conjurer on Feb 4, 2026. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:05:58 (1319 turns). lowbudgetflash the Conjurer (Tengu Conjurer) Turns: 1319, Time: 00:05:59 Health: 0/24 AC: 2 Str: 7 XL: 4 Next: 12% Magic: 1/8 EV: 26 Int: 21 God: Gold: 95 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... b - ring of flight Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.11/turn %: acrobat @: lethally poisoned (0 -> -7), acrobatic, flying A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 95 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of flight (worn) Scrolls c - 3 scrolls of teleportation {unknown} e - 2 scrolls of identify {unknown} h - a scroll of revelation {unknown} m - a scroll of enchant weapon {unknown} o - a scroll of noise {unknown} q - a scroll of poison {unknown} Potions g - a potion of magic d - 3 potions of enlightenment {unknown} f - a potion of mutation {unknown} j - a potion of moonshine {unknown} k - 2 potions of haste {unknown} l - a potion of curing {unknown} n - a potion of invisibility {unknown} Skills: + Level 2.3 Dodging + Level 2.8 Stealth + Level 0.6 Unarmed Combat + Level 2.4 Spellcasting + Level 6.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Awaken Armour Erth/Frge 4% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. The adder bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is almost dead. You feel sick. The adder bites you. x2 You are more poisoned. The adder poisons you! You closely miss the adder. Your peck misses the adder. The adder is almost dead. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You hit the adder. Your kick misses the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder but do no damage. You claw the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You have reached level 4! You feel clever. You die... #.##.#####.### ### #.##....[....####### #..#######.#)......# ##...?# #.#######..# ...# #.## ..## #.... #..# ####.# #..# #..### #@.#######...# ## ###$.))•...###.####. ##......###...†...... #........####.....### #..............###.# #...$.....<##### #.# ..