Dungeon Crawl Stone Soup version 0.33-b1-1-ga045eee6d5 (webtiles) character file. Game seed: 11137819131317595904 8 luciadilammermoor the Conjurer (level 2, 0/3 HPs) Began as a Deep Elf Conjurer on Apr 27, 2025. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:42 (300 turns). luciadilammermoor the Conjurer (Deep Elf Conjurer) Turns: 300, Time: 00:01:43 Health: 0/3 AC: 2 Str: 4 XL: 2 Next: 0% Magic: 7/8 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . h - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.20/turn (no ring) MPRegen 0.22/turn %: no passive effects @: medusa-form A: stinger hair, lithotoxin, reduced hp, magic regeneration a: Begin Untransformation You were on level 1 of the Dungeon. You had a mane of long, stinging tendrils on your head. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons h - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery g - a ring of positive energy Scrolls c - a scroll of identify {unknown} d - a scroll of amnesia {unknown} i - a scroll of poison {unknown} j - a scroll of fog {unknown} Potions b - a potion of magic e - a potion of haste {unknown} f - a potion of attraction {unknown} Talismans k - a medusa talisman (active) Skills: + Level 2.5 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a mane of long, stinging tendrils on your head. Your tendrils poison nearby enemies when you attack. When significantly injured, you may petrify poisoned enemies. Your maximum health is decreased, since you lack skill for your form. Your helmet and cloak are melded. You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: a quokka (severely wounded, 100% to hit) The magic dart hits the quokka. You kill the quokka! You see here a quokka corpse. Found a medusa talisman. j - a scroll labelled QAECVY OMPY You see here a medusa talisman. k - a medusa talisman Setting a skill training target for Shapeshifting at 8.0. You begin transforming. You continue transforming. x3 A mane of stinging tendrils grows from your head. HP restored. Found 9 stones. A bat comes into view. An endoplasm comes into view. The bat hits you but does no damage. The bat closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. The bat is heavily wounded. The bat misses you. The bat barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (heavily wounded, 100% to hit) The magic dart hits the bat. You kill the bat! You have reached level 2! The endoplasm quivers. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. Ouch! That really hurt! You die... .# ..## .. #.##..#..#... ..# .....#..#..##... #.##..##(...#.# #.#........... #.......#...# # ## #.#...#.##J##.# .# #.##†##...J...#.# .# #...............# ## ##.####.#######.# # #..# #.# # ##.###.### #......... #.####.##. ## #.# #.# .# #.# #.# You could see an endoplasm. Vanquished Creatures A quokka (D:1) 2 bats (D:1) 5 kobolds (D:1) 3 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | luciadilammermoor the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 293 | D:1 | Reached XP level 2. HP: 3/15 MP: 5/8 300 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_loops_corners, hangedman_decor_clover_reticule, lexackson_kobold_supper Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 18 Armour: Robe || 3 Dodge: Dodged || 5 Form: Medusa || 1