Dungeon Crawl Stone Soup version 0.34-a0-1122-g1844fab789 (webtiles) character file. Game seed: 16195353170101044268 15 ludeguy the Tinkerer (level 2, -5/20 HPs) Began as a Mountain Dwarf Forgewright on Nov 7, 2025. Slain by Terence ... wielding a +0 mace (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:51 (854 turns). ludeguy the Tinkerer (Mountain Dwarf Forgewright) Turns: 854, Time: 00:01:52 Health: -5/20 AC: 2 Str: 12 XL: 2 Next: 34% Magic: 2/4 EV: 10 Int: 15 God: Gold: 91 SH: 0 Dex: 8 Spells: 4/5 levels left rFire . . . (100%) a - +1 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting, low MP 1, feed off suffering 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - a +1 hammer (weapon) Armour b - a +0 robe (worn) Jewellery c - an amulet of dissipation Scrolls f - a scroll of fear Potions g - a potion of magic Skills: + Level 1.6 Dodging + Level 1.6 Stealth + Level 2.0 Spellcasting + Level 5.0 Forgecraft You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 64% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 32% 2d4 4% 2 Launch Clockwork Bee Frge 16% N/A 9% 3 Forge Blazeheart Golem Fire/Frge 9% N/A 61% 4 Forge Lightning Spire Air/Frge 9% 3d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 1 runed translucent door, exclusion: door D:2 Terence Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Your magical capacity is low. (-10% MP) You can sometimes gain power from killing poisoned or drained foes. Message History The endoplasm jiggles. Okay, then. Okay, then. There is a fountain of clear blue water here. You briefly stop to wash your hands. There is an open door here. There is a stone staircase leading down here. You climb downwards. Terence shouts! Found an inkwell talisman. There is a stone staircase leading up here. Terence is nearby! Terence is nearby! Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +3 scale mail of resonance (77% to hit) The kinetic grapnel hits Terence but does no damage. Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +3 scale mail of resonance (77% to hit) The kinetic grapnel hits Terence but does no damage. Terence hits you with a +0 mace! Casting: Kinetic Grapnel (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Kinetic Grapnel (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +3 scale mail of resonance (77% to hit) The kinetic grapnel misses Terence. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel less energetic. Vile energies swirl pleasantly through your soul. Terence hits you with a +0 mace! Ouch! That really hurt! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #### ... ..# ..# #.## #..# #### #@.##.... #@#...# #...# #.<.# #.......# #%#####.# .. #.. ### You could see Terence. Vanquished Creatures 3 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 3 kobolds (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ludeguy the Mountain Dwarf Forgewright began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D:1 | Noticed a jelly 2 | D:1 | Noticed a clockroach 294 | D:1 | Reached skill level 5 in Forgecraft 294 | D:1 | Reached XP level 2. HP: 10/20 MP: 1/5 848 | D:2 | Noticed Terence 854 | D:2 | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 854 | D:2 | Gained mutation: You can sometimes gain power from killing | poisoned or drained foes. [potion of mutation] 854 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic D:2: layout_rooms, st_stairs_11, uniq_terence Skill XL: | 1 | ---------------+----+----- Spellcasting | 2 | 2.0 Forgecraft | 5 | 5.0 Dodging | | 1.6 Stealth | | 1.6 Action || total ---------------------------++------- Attack: Normal || 15 Melee: Mace || 15 Cast: Kinetic Grapnel || 23 Drink: Mutation || 1 Read: Identify || 1 Noise || 1 Enchant weapon || 1 Armour: Robe || 17 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 859 | 824 | 35 | 0 | 664 | 2 | 429.5 | Dungeon | 859 | 824 | 35 | 0 | 664 | 2 | 429.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 854 daAuts D:2: 5 daAuts