Dungeon Crawl Stone Soup version 0.34-a0-2033-ge083ed6eb1 (webtiles) character file. Game seed: 7560653487431602489 1780 ludeguy the Changeling (level 9, -9/62 HPs) Began as an Octopode Shapeshifter on Jan 17, 2026. Mangled by a gnoll sergeant ... wielding a +0 trident (13 damage) ... on level 6 of the Dungeon. The game lasted 00:12:33 (4394 turns). ludeguy the Changeling (Octopode Shapeshifter) Turns: 4394, Time: 00:12:33 Health: -9/62 AC: 1 Str: 17 XL: 9 Next: 8% Magic: 18/18 EV: 13 Int: 13 God: Gold: 239 SH: 0 Dex: 11 Spells: 8/8 levels left rFire + + + (20%) i - +6 shillelagh "Devastator" {shatter} rCold . . . (100%) (no offhand) rNeg . . . (100%) (helmet unavailable) rPois . (100%) d - amulet of regeneration rElec . (100%) c - ring of protection from fire rCorr . (100%) e - ring "Sutwukk" {rF++ MP+9} SInv . h - ring of protection from fire Will +.... j - ring of willpower Stlth +++ (no ring) HPRegen 1.10/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) a - quill talisman %: no passive effects @: quill-form A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 239 gold pieces. Inventory: Hand Weapons f - the +1 sling "Litaih" {freeze, Str+3 Int+5 Dex-3 SInv} (You found it on level 3 of the Dungeon) Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. It cannot be enchanted further. i - the +6 shillelagh "Devastator" (weapon) {shatter} (You found it on level 4 of the Dungeon) It cannot be enchanted further. Missiles g - a curare-tipped dart (quivered) Jewellery c - a ring of protection from fire (worn) d - an amulet of regeneration (worn) e - the ring "Sutwukk" (worn) {rF++ MP+9} (You found it on level 3 of the Dungeon) [ring of magical power] rF++: It greatly protects you from fire. MP+9: It affects your magic capacity (+9). h - a ring of protection from fire (worn) j - a ring of willpower (worn) Talismans a - a quill talisman (worn) b - a rimehorn talisman Scrolls o - a scroll of butterflies {unknown} t - a scroll of teleportation V - 2 scrolls of vulnerability i - a scroll of identify h - a scroll of immolation {unknown} m - a scroll of poison {unknown} a - a scroll of enchant armour j - a scroll of amnesia {unknown} Potions r - a potion of resistance w - 3 potions of heal wounds d - 2 potions of might {unknown} l - 2 potions of attraction {unknown} c - a potion of curing p - a potion of ambrosia {unknown} s - a potion of cancellation {unknown} t - a potion of haste {unknown} g - a potion of magic Baubles a - 3 flux baubles Skills: - Level 6.0 Fighting + Level 4.2 Maces & Flails + Level 4.9 Dodging - Level 2.0 Stealth - Level 3.1 Unarmed Combat + Level 7.3 Shapeshifting You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 30% 1 Call Imp Summ 0% N/A 43% 2 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Altars: Ru Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You closely miss the water moccasin. You grab the water moccasin. You constrict the water moccasin. The water moccasin barely misses you. The gnoll sergeant hits you from afar with a +0 trident! The water moccasin barely misses you. You sock the water moccasin! The water moccasin and the gnoll sergeant shudder. You kill the water moccasin! The gnoll sergeant is heavily wounded. The gnoll sergeant hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You feel the doom around you dissipate. Throw: 4 darts (curare) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail (heavily wounded, 64% to hit) You throw a dart. The dart closely misses the gnoll sergeant. The gnoll sergeant hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * You encounter an orc. It is wielding a +0 short sword. Throw: 3 darts (curare) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail (heavily wounded, 64% to hit) You throw a dart. The dart barely misses the gnoll sergeant. The gnoll sergeant hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * Throw: 2 darts (curare) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 trident and wearing a +0 ring mail (heavily wounded, 64% to hit) You throw a dart. The dart hits the gnoll sergeant. The gnoll sergeant is poisoned. The gnoll sergeant struggles to breathe. The gnoll sergeant seems to slow down. The gnoll sergeant is almost dead. You encounter a marrowcuda. The gnoll sergeant hits you from afar with a +0 trident! You die... .......# ###....#(# ## #......#.#.. #......#.#. #......#.F #......#o# #......#j# #........# ###..#.#@# #..###.# #......# #.####.# #..###.# #.....# #.....# ###.....########### ................... You could see a gnoll sergeant (very poisoned, slow), a marrowcuda and an orc. Vanquished Creatures A steam dragon (D:5) 2 water moccasins A black bear (D:5) 3 ogres 2 bullfrogs (Sewer) 3 scorpions A howler monkey (D:6) 3 bombardier beetles A jelly (D:5) 2 orc priests 2 hounds 5 iguanas A sleepcap (D:5) 2 clockroaches (D:4) A drude (D:5) 9 gnolls 6 adders 3 river rats A white imp (D:5) 2 ufetubi (D:3) 7 dart slugs A ribbon worm (D:2) 9 orcs 6 endoplasms 5 hobgoblins 4 jackals (D:1) 7 quokkas 18 ball pythons 2 bats (D:1) 6 frilled lizards 7 goblins 3 kobolds 19 rats 145 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ludeguy the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 83 | D:1 | Found a faded altar of an unknown god. 191 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 312 | D:1 | Reached XP level 3. HP: 23/25 MP: 3/3 712 | D:2 | You fall into a shaft and drop 1 floor! 722 | D:3 | Reached XP level 4. HP: 31/31 MP: 4/4 727 | D:3 | Reached skill level 4 in Shapeshifting 864 | D:3 | Identified the ring "Sutwukk" {rF++ MP+9} 1063 | D:3 | Reached XP level 5. HP: 27/37 MP: 5/5 1109 | D:3 | Identified the +1 sling "Litaih" {freeze, Str+3 Int+5 Dex-3 | SInv} 1472 | D:4 | Reached skill level 1 in Stealth 1498 | D:4 | Reached XP level 6. HP: 28/43 MP: 6/6 1571 | D:4 | Found a glowing drain. 1577 | D:4 | Reached skill level 5 in Shapeshifting 1583 | Sewer | Entered a sewer 2109 | Sewer | Reached skill level 5 in Fighting 2109 | Sewer | Reached XP level 7. HP: 11/50 MP: 7/7 2292 | D:4 | Found the +6 shillelagh "Devastator" {shatter} 2344 | D:4 | Reached skill level 6 in Shapeshifting 2360 | D:4 | Got the +6 shillelagh "Devastator" {shatter} 2545 | D:5 | Entered Level 5 of the Dungeon 2641 | D:5 | Reached skill level 1 in Maces & Flails 2641 | D:5 | Reached XP level 8. HP: 46/57 MP: 8/8 3184 | D:5 | Found a sacrificial altar of Ru. 3993 | D:5 | Reached skill level 7 in Shapeshifting 4388 | D:6 | Reached XP level 9. HP: 33/62 MP: 9/9 4393 | D:6 | HP: 3/62 [gnoll sergeant/+0 trident (6)] 4394 | D:6 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_basic, hellmonk_ecumenical_altar_heavens_door D:2: layout_loops_ring D:3: layout_loops_ring D:4: layout_basic, gup_sewer_entry_bubbles, dilly_guarded_unrand_devastator D:5: minmay_octagon_keep, layout_rooms, hangedman_ru_absence, minivault_24, grunt_ministairs_12 D:6: minmay_recursive_quarters, layout_basic, minmay_temple_entry_overgrown, nicolae_evil_shop, nicolae_elevator_lobby_asterisk, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 3 4 5 6 | 6.0 Shapeshifting | 4 5 6 7 | 7.3 Stealth | 1 2 | 2.0 Maces & Flails | 1 4 | 4.2 Dodging | 4 | 4.9 Unarmed Combat | | 3.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 50 | 127 | 54 || 231 Melee: Unarmed | 50 | 127 | 6 || 183 Constrict | 16 | 35 | 14 || 65 Tentacles | 11 | 24 | 12 || 47 Punch | | 4 | || 4 Shillelagh | | | 48 || 48 Throw: Dart | | | 9 || 9 Drink: Lignification | | 1 | || 1 Heal wounds | | | 2 || 2 Read: Identify | | | 3 || 3 Teleportation | | | 2 || 2 Enchant armour | | | 1 || 1 Torment | | | 1 || 1 Fog | | | 1 || 1 Vulnerability | | | 1 || 1 Stab: Sleeping | 12 | 11 | 7 || 30 Distracted | 1 | | || 1 Armour: None | 12 | 67 | 32 || 111 Dodge: Dodged | 15 | 68 | 34 || 117 Form: Quill | | | 1 || 1 Yak | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4393 | 4341 | 52 | 1227 | 1851 | 7 | 627.6 | Dungeon | 3802 | 3750 | 52 | 1023 | 1712 | 6 | 633.7 | Sewer | 591 | 591 | 0 | 204 | 139 | 1 | 591.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1427 daAuts D:4: 711 daAuts D:3: 662 daAuts Sewer: 591 daAuts D:1: 540 daAuts D:6: 292 daAuts D:2: 168 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+