Dungeon Crawl Stone Soup version 0.33-a0-298-g559140af29 (webtiles) character file. Game seed: 15361597951004305350 57 lugosi the Conjurer (level 3, 26/26 HPs) Began as a Demigod Conjurer on Nov 4, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:10:18 (1771 turns). lugosi the Conjurer (Demigod Conjurer) Turns: 1771, Time: 00:10:19 Health: 26/26 AC: 6 Str: 12 XL: 3 Next: 50% Magic: 9/9 EV: 11 Int: 22 God: Gold: 128 SH: 4 Dex: 12 Spells: 5/6 levels left rFire . . . d - +3 dagger rCold + . . (no shield) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr + c - +2 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth + j - ring of see invisible HPRegen 0.24/turn i - ring of Fimmeasch {rC+ rCorr Int+4 Stlth-} MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes, large bone plates 1, dopey 1, mutation resistance 1, subdued magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons d - a +3 dagger (weapon) g - a +0 short sword Armour a - a +0 robe c - a +2 pair of gloves (worn) e - a +0 leather armour (worn) h - a +0 ring mail Jewellery i - the ring of Fimmeasch (right hand) {rC+ rCorr Int+4 Stlth-} (You found it on level 2 of the Dungeon) [ring of protection from cold] Int+4: It affects your intelligence (+4). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. j - a ring of see invisible (left hand) Scrolls f - a scroll of blinking {unknown} Potions b - a potion of magic Skills: + Level 0.0 Short Blades + Level 2.3 Dodging + Level 2.5 Stealth + Level 2.2 Spellcasting + Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 30% 2d5 3% 2 Apportation Tloc 2% N/A 14% 1 Jinxbite Hex 2% N/A 22% 2 Maxwell's Portable Pile Tloc 1% (3-9)d2 41% 3 Fulminant Prism Conj/Alch 4% 3d5 54% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 54% 4 Alistair's Intoxication Alch 0% N/A 99% 5 Magnavolt Erth/Air 0% 4d9 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. You are partially covered in large bone plates. (SH +4) You are dopey. (Int -2) You are somewhat resistant to further mutation. Your spells are a little easier to cast, but a little less powerful. Message History The magic dart hits the adder. The adder is heavily wounded. The adder bites you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. The adder bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You barely miss the adder. The adder is severely wounded. The adder bites you but does no damage. You hit the adder. You kill the adder! Your Conjurations skill increases to level 4! Your magical contamination has completely faded away. Things that are here: a +0 club; a goblin corpse; a rat corpse i - the ring of Fimmeasch {rC+ rCorr Int+4 Stlth-} j - a ring of see invisible j - a ring of see invisible (left hand) Okay, then. Okay, then. You feel clever. i - the ring of Fimmeasch (right hand) {rC+ rCorr Int+4 Stlth-} You start resting. Magic restored. Found a murky dark potion. k - a murky dark potion It was a potion of mutation. You feel extremely strange. You feel stupid. Large bone plates grow over parts of your arms. Your connection to magic feels subdued. You feel genetically stable. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #.# ######.## .........# ## ##.#####)###.### #....# .###### #...###......# #.#..#@.# #.#.#.#.# ........#.#.# ####..###.#.. #..# #.#.## #..# #.... ## ....# ###.# There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 2 ball pythons (D:1) 4 endoplasms A giant cockroach (D:2) 3 goblins 2 hobgoblins (D:1) 3 jackals 3 quokkas (D:1) A bat (D:1) 4 frilled lizards (D:1) 2 kobolds (D:1) 8 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lugosi the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 402 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/7 1394 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/8 1689 | D:2 | Reached skill level 4 in Conjurations 1692 | D:2 | Identified the ring of Fimmeasch {rC+ rCorr Int+4 Stlth-} 1770 | D:2 | Gained mutation: You are dopey. (Int -2) [potion of | mutation] 1770 | D:2 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [potion of mutation] 1770 | D:2 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 1770 | D:2 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 1771 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_basic, nrook_loot_triangle, minivault_23, minmay_octomino_e4 D:2: layout_loops_ring, basic_altar, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.5 Dodging | 2 | 2.3 Spellcasting | 2 | 2.2 Conjurations | 4 | 4.0 Action || total ---------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 75 Use: Scroll || 2 Potion || 2 Armour: Leather armour || 23 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1771 | 1771 | 0 | 512 | 0 | 2 | 885.5 | Dungeon | 1771 | 1771 | 0 | 512 | 0 | 2 | 885.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1424 daAuts D:2: 346 daAuts