Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 13473788693208076368 88 lysisopathy the Magician (level 4, -4/33 HPs) Began as a Djinni Fire Elementalist on May 7, 2024. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:39 (1943 turns). lysisopathy the Magician (Djinni Fire Elementalist) Turns: 1943, Time: 00:03:40 Health: -4/33 AC: 4 Str: 7 XL: 4 Next: 81% Gold: 31 EV: 11 Int: 17 God: SH: 0 Dex: 13 rFire + + . n - +0 war axe rCold x . . (no shield) rNeg + . . l - +0 leather armour of Vaantutt {Rampage rElec rN+ Int-2} rPois ∞ h - +0 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... j - amulet of faith Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: rampage, faith, infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons b - a +0 spear n - a +0 war axe (weapon) Armour a - a +0 robe h - a +0 helmet (worn) l - the +0 leather armour of Vaantutt (worn) {Rampage rElec rN+ Int-2} (You found it on level 2 of the Dungeon) Int-2: It affects your intelligence (-2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. Jewellery j - an amulet of faith (around neck) Scrolls c - 4 scrolls of teleportation {unknown} d - a scroll of acquirement {unknown} e - 4 scrolls of identify {unknown} f - a scroll of blinking {unknown} g - a scroll of amnesia {unknown} i - a scroll of vulnerability {unknown} m - a scroll of poison {unknown} Potions k - a potion of berserk rage {unknown} Skills: + Level 2.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.1 Spellcasting * Level 4.1 Conjurations * Level 4.1 Hexes Level 0.0 Charms * Level 4.1 Summonings * Level 4.1 Necromancy * Level 4.1 Translocations Level 0.0 Transmutations * Level 4.1 Fire Magic * Level 4.1 Ice Magic * Level 4.1 Air Magic * Level 4.1 Earth Magic * Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 68% 2x1d7 4% 1 b - Scorch Fire 34% 2d6 7% 2 c - Volatile Blastmotes Fire/Tloc 34% 2d12 13% 3 d - Inner Flame Hex/Fire 17% N/A 13% 3 e - Flame Wave Conj/Fire 17% 2d7 41% 4 f - Kiss of Death Conj/Necr 68% 2d10 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the gnoll. The gnoll is lightly wounded. The gnoll completely misses you. You barely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you but does no damage. The gnoll hits you with a +0 club. You closely miss the gnoll. The gnoll is lightly wounded. The gnoll hits you but does no damage. You hit the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. A gnoll comes into view. It is wielding a +0 club. The gnoll closely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. You completely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. x2 You hit the gnoll. You kill the gnoll! Your Fighting skill increases to level 2! Found 15 gold pieces. You see here a +0 club. You rampage towards the gnoll! The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. You barely miss the gnoll. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the gnoll. The gnoll is moderately wounded. The gnoll misses you. The gnoll barely misses you. You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 club. You die... ### ... #.. #.# .# #.# .#### #)##..... ##...## #.g...# #.@...# #<)...#### ##)....... #........... #..$.......... #######..##### ..# #.# .# You could see a gnoll. Vanquished Creatures 2 gnolls (D:3) An adder (D:2) A dart slug (D:2) An orc (D:3) 10 ball pythons 3 bats 2 endoplasms (D:1) A giant cockroach (D:2) 6 goblins 5 hobgoblins 7 jackals 3 quokkas 3 frilled lizards 4 kobolds 4 rats 53 creatures vanquished. Vanquished Creatures (others) 36 foxfires (D:2) 36 creatures vanquished. Grand Total: 89 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lysisopathy the Djinni Fire Elementalist began the quest | for the Orb. 0 | D:1 | lysisopathy set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 257 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 477 | D:1 | Found a faded altar of an unknown god. 515 | D:1 | Reached skill level 1 in Fighting 610 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 610 | D:1 | Learned a level 1 spell: Kiss of Death 1352 | D:2 | Reached XP level 4. HP: 23/32 MP: 0/0 1683 | D:2 | Identified the +0 leather armour of Vaantutt {Rampage rElec | rN+ Int-2} 1941 | D:3 | HP: 1/33 [gnoll/+0 club (1)] 1943 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_corners, nicolae_ecumenical_snake_handling, minmay_misc_feat_five D:2: layout_rooms D:3: layout_loops_ring, mainiacjoe_overflow_swirl, mainiacjoe_sewer_entry_somewhere_in_here_2, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.0 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Spear | 160 | 37 || 197 Punch | 1 | || 1 War axe | | 12 || 12 Cast: Foxfire | | 22 || 22 Scorch | | 7 || 7 Stab: Sleeping | 5 | || 5 Armour: Robe | 96 | 7 || 103 Leather armour | | 18 || 18 Dodge: Dodged | 140 | 35 || 175