Dungeon Sprint DCSS version 0.31.0-32-g396128a36d (webtiles) character file.

Game seed: 14688614967819040463

0 lysisopathy the Apothecary (level 1, -4/15 HPs)
             Began as a Djinni Fire Elementalist on May 24, 2024.
             Slain by a hell beast (17 damage)
             ... in the Dungeon (Sprint VII: "The Pits").
             The game lasted 00:00:16 (61 turns).

lysisopathy the Apothecary (Djinni Fire Elementalist) Turns: 61, Time: 00:00:16

Health: -4/15      AC:  2    Str:  7    XL:     1   Next: 0%
Gold:   0          EV: 12    Int: 16    God:    
                   SH:  0    Dex: 13

rFire   + + .        (no weapon)
rCold   x . .        (no shield)
rNeg    . . .        a - +0 robe
rPois   ∞            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (boots unavailable)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.22/turn    (no ring)
MPRegen 0.00/turn

%: no teleportation, infuse magic (-5 HP)
@: flying
A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate
caster, HP casting, extra vitality 1
a: no special abilities


You were in the Dungeon.
You visited 1 branch
Inventory:

Armour
 a - a +0 robe (worn)
Scrolls
 f - a scroll of blinking
Potions
 b - a potion of curing
 c - a potion of heal wounds
 d - a potion of haste
 e - a potion of berserk rage


   Skills:
 - Level 2.1 Dodging
 - Level 1.5 Stealth
 + Level 3.1 Spellcasting
 + Level 3.1 Conjurations
 + Level 3.1 Hexes
 + Level 3.1 Summonings
 + Level 3.1 Necromancy
 + Level 3.1 Translocations
 + Level 3.1 Fire Magic
 + Level 3.1 Ice Magic
 + Level 3.1 Air Magic
 + Level 3.1 Earth Magic
 + Level 3.1 Alchemy


You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Foxfire               Conj/Fire      48%        2x1d6     5%          1
b - Scorch                Fire           24%        2d6       8%          2
c - Volatile Blastmotes   Fire/Tloc      24%        2d12      16%         3
d - Inner Flame           Hex/Fire       12%        N/A       16%         3
e - Flame Wave            Conj/Fire      12%        2d6       45%         4

Your spell library was empty.

Dungeon Overview and Level Annotations

Branches:
Dungeon (1/1)             

Altars:


Innate Abilities, Weirdness & Mutations

You are immune to sickness and miasma.
You are immune to poison.
Your flesh is very heat resistant. (rF++)
You are vulnerable to cold. (rC-)
You float through the air rather than walking.
You learn spells naturally, not from books.
Your magical power is your life essence.
You have superior vitality. (+4 MHP)

Message History

You reach down and open the door.
There is an open door to the Entrance Hall (Safe) here.
You reach down and open the huge gate.
There is a huge open gate to the Grid Vault (Hard) here.
There is a huge open gate to the Grid Vault (Hard) here.
You reach down and open the huge gate.
There is a huge open gate to the Main Hall (Safe) here.
There is a huge open gate to the Grid Vault (Hard) here.
You reach down and open the huge gate.
A hell beast, a deep elf demonologist and a death knight come into view.
The death knight shouts! The hell beast hisses angrily.
A deep elf master archer comes into view.
A golden dragon comes into view.
The death knight invokes the aid of Yredelemnul against you.
You barely resist.
The deep elf demonologist shouts!
The deep elf demonologist mumbles some strange words.
Casting: Foxfire (safe; 5% risk of failure)
Press: ? - help, Q - select action, (/) - cycle
Dir - look around, f - activate
You conjure some foxfire!
The hell beast hisses, "Tremble, thou reeling-ripe kobold-kissing gnoll-tail!"
Casting: Foxfire (safe; 5% risk of failure)
Press: ? - help, Q - select action, (/) - cycle
Dir - look around, f - activate
Look: a foxfire (friendly)
You conjure some foxfire!
The foxfire hits the hell beast.
The hell beast is lightly wounded.
The foxfire hits the hell beast but does no damage.
The hell beast is lightly wounded.
Casting: Foxfire (safe; 5% risk of failure)
Press: ? - help, Q - select action, (/) - cycle
Dir - look around, f - activate
You conjure some foxfire!
The foxfire hits the hell beast.
The hell beast is lightly wounded.
The foxfire hits the hell beast.
The hell beast is lightly wounded.
The hell beast bites you but does no damage.
The hell beast tramples you!
Ouch! That really hurt!
You die...

           ......D
            .....
             .4..
             #eD#
         #####''#####
         #....e3....#
         #....p.....#
         +..#§2..#..#
         +...§@v....#
         #...§§v....#
##########..#....#..#
........''..........#
........''..........#
######..##..#....#..#
     #..##..........+
     #..##..........+
     #..####++####++#


You could see a golden dragon, a hell beast (ally target), a death knight, a
deep elf master archer, a sun demon (summoned), a deep elf demonologist and an
ice devil (summoned).

Vanquished Creatures (others)
  4 foxfires (D)
4 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D        | lysisopathy the Djinni Fire Elementalist began the quest
                  | for the Orb.
     0 | D        | lysisopathy set off with the following spells memorised:
                  | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame
                  | Wave.
     0 | D        | Reached XP level 1. HP: 15/15 MP: 0/0
    55 | D        | Noticed a hell beast
    55 | D        | Noticed a deep elf demonologist
    55 | D        | Noticed a death knight
    55 | D        | Noticed a deep elf master archer
    55 | D        | Noticed a golden dragon
    57 | D        | Noticed an ice devil
    57 | D        | Noticed a sun demon
    61 | D        | Slain by a hell beast

Illustrated notes

Levels and vault maps discovered:
D:        pitsprint [storerooms_1, entrance_room_1, metal_vault_6, armoury_1,
          mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2,
          the_vestibule_1, steel_vault_5, golden_pit, hallway_of_sentries,
          crystal_vault_3, iron_vault_1, final_vault]

Action                     || total
---------------------------++-------
   Cast: Foxfire           ||     3
 Armour: Robe              ||     2