m33tball Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold skeleton (8, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (11, -1, D:1) 3 stones (11, 9, D:1) a hobgoblin corpse (skeletalised by now) (12, -10, D:1) a +2 dagger of freezing (14, 22, D:1) a frilled lizard corpse (skeletalised by now) (19, 19, D:1) a hobgoblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (20, -22, D:1) a bat skeleton (28, -33, D:1) a +0 whip (37, 15, D:1) a +0 short sword 2 stones a kobold skeleton (43, -26, D:1) a +0 tower shield (45, -2, D:1) 8 stones (47, -13, D:1) a quokka skeleton (50, 10, D:1) a ball python corpse (skeletalised by now) (57, 2, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Rixug's Antique Armour Emporium a +2 chain mail of fire resistance (483 gold) a +0 ring mail (84 gold) a +0 robe (18 gold) a +0 ring mail (84 gold) a +0 ring mail (84 gold) a +0 robe (18 gold) a +0 ring mail (84 gold) a +0 robe (18 gold) a +0 leather armour (42 gold) [Shop] Naschofue's Book Emporium a book of Scorching (300 gold) the Compendium of Transposition (440 gold) Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Teleport Other Translocation 3 d - Summon Forest Summoning/Translocation 5 e - Dispersal Translocation 6 a book of Geomancy (200 gold) a book of Spectacle (400 gold) a book of Displacement (220 gold) the Monograph on the Excursion and Sciomancy (380 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Volatile Blastmotes Fire/Translocation 3 c - Animate Dead Necromancy 4 d - Haunt Necromancy/Summoning 7 a book of Misfortune (500 gold) Great Wizards, Vol. VII (300 gold) [Shop] Soxeh's Assorted Antiques a +0 whip (60 gold) a lightning rod (4/4) (960 gold) a potion of might (96 gold) a potion of magic (192 gold) a scroll of identify (48 gold) a phial of floods (960 gold) a +0 ring mail (96 gold) a scroll of fog (96 gold) a scarab talisman (600 gold) [Shop] Dasem's Antique Weapon Shoppe a +0 club (12 gold) a +3 dagger of electrocution (528 gold) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (1920 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. a +0 club (12 gold) a +0 war axe (84 gold) a +0 quarterstaff (120 gold) a +0 sling (36 gold) a +0 dagger (48 gold) a +2 heavy sling (352 gold) (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (8, -8, D:2) a +0 ring mail (14, 11, D:2) 6 stones (15, 7, D:2) an adder skeleton (15, 13, D:2) a jackal corpse (skeletalised by now) (16, 9, D:2) a +0 ring mail (17, -10, D:2) a +0 dagger a goblin skeleton (19, 17, D:2) a bat skeleton (20, 20, D:2) a +0 club a goblin skeleton (22, -17, D:2) 3 flux baubles (25, 15, D:2) a quill talisman (27, 14, D:2) 4 stones (32, -10, D:2) a frilled lizard skeleton (38, -23, D:2) a hobgoblin corpse (skeletalised by now) (41, -13, D:2) a +0 dagger (41, -9, D:2) a hobgoblin skeleton (43, -12, D:2) a +0 dagger (44, -13, D:2) a +0 dagger (46, -18, D:2) a +0 robe (46, -13, D:2) 6 stones (51, -19, D:2) a scarf of harm (51, -13, D:2) a +0 ring mail (57, -9, D:2) a ball python skeleton (59, 9, D:2) a +0 pair of gloves (61, -30, D:2) 2 stones (64, 17, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (2, 52, D:3) a +0 trident (8, 2, D:3) an adder corpse (skeletalised by now) (14, 25, D:3) a bat corpse (skeletalised by now) (21, 45, D:3) a ball python corpse (skeletalised by now) (23, 31, D:3) a +2 dagger of protection (27, 19, D:3) a +0 flail a +0 spear a gnoll skeleton (28, 19, D:3) a +0 club a gnoll skeleton (33, 15, D:3) a +2 dagger of electrocution a kobold skeleton (33, 17, D:3) a +0 spear a frilled lizard skeleton (38, 29, D:3) a +2 flail of protection an orc skeleton (39, 12, D:3) a medusa talisman (42, 18, D:3) 6 atropa-tipped darts (46, 34, D:3) a jackal corpse (skeletalised by now) (51, 33, D:3) a jackal corpse (skeletalised by now) (52, 46, D:3) a staff of alchemy Level 4 of the Dungeon (1, 6, D:4) a +0 dagger a goblin skeleton (2, 2, D:4) a +0 flail of draining (5, -8, D:4) a +0 dagger (5, 16, D:4) 13 gold pieces a +0 sling a +0 club a goblin corpse (7, 16, D:4) a +0 dagger a goblin corpse (8, -14, D:4) a +0 club a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (8, -12, D:4) a +0 club a goblin corpse (skeletalised by now) (8, -11, D:4) a +1 vampiric dagger (8, -3, D:4) a +0 short sword of flaming a +0 animal skin a +1 helmet a ball python skeleton (9, -5, D:4) a +0 whip a +0 spear (9, -4, D:4) a +0 dagger (10, -3, D:4) a +0 club a +0 club a goblin skeleton a goblin skeleton (11, -7, D:4) a +0 flail a +0 dagger a goblin skeleton (12, -7, D:4) a +0 dagger (23, -20, D:4) a hobgoblin corpse (skeletalised by now) (24, -19, D:4) a +0 sling a +0 dagger a goblin corpse (skeletalised by now)