m33tball Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -9, D:1) a hobgoblin corpse (skeletalised by now) (5, 18, D:1) a +0 club a goblin corpse (skeletalised by now) (6, -8, D:1) a rat corpse (skeletalised by now) (6, 10, D:1) a hobgoblin skeleton (7, -16, D:1) a rat corpse (skeletalised by now) (9, 0, D:1) 3 stones (10, -9, D:1) a +2 dagger of freezing (17, -24, D:1) a bat skeleton (22, -9, D:1) a +0 club (25, 18, D:1) a ball python corpse (skeletalised by now) (26, -9, D:1) a rat skeleton (36, 16, D:1) 2 stones a +0 short sword (41, -25, D:1) a +0 tower shield (43, -1, D:1) 8 stones (44, -24, D:1) a hobgoblin skeleton (44, -10, D:1) a quokka skeleton (47, -17, D:1) a frilled lizard skeleton (56, 1, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon [Shop] Rixug's Antique Armour Emporium a +2 chain mail of fire resistance (483 gold) a +0 ring mail (84 gold) a +0 robe (18 gold) a +0 ring mail (84 gold) a +0 ring mail (84 gold) a +0 robe (18 gold) a +0 ring mail (84 gold) a +0 robe (18 gold) a +0 leather armour (42 gold) [Shop] Soxeh's Assorted Antiques a +0 whip (60 gold) a lightning rod (4/4) (960 gold) a potion of might (96 gold) a potion of magic (192 gold) a scroll of identify (48 gold) a phial of floods (960 gold) a +0 ring mail (96 gold) a scroll of fog (96 gold) a scarab talisman (600 gold) [Shop] Naschofue's Book Emporium a book of Scorching (300 gold) the Compendium of Transposition (440 gold) Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Teleport Other Translocation 3 d - Summon Forest Summoning/Translocation 5 e - Dispersal Translocation 6 a book of Geomancy (200 gold) a book of Spectacle (400 gold) a book of Displacement (220 gold) the Monograph on the Excursion and Sciomancy (380 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Volatile Blastmotes Fire/Translocation 3 c - Animate Dead Necromancy 4 d - Haunt Necromancy/Summoning 7 a book of Misfortune (500 gold) Great Wizards, Vol. VII (300 gold) [Shop] Dasem's Antique Weapon Shoppe a +0 club (12 gold) a +3 dagger of electrocution (528 gold) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (1920 gold) Acc+∞: It never misses its target. SInv: It lets you see invisible. a +0 club (12 gold) a +0 war axe (84 gold) a +0 quarterstaff (120 gold) a +0 sling (36 gold) a +0 dagger (48 gold) a +2 heavy sling (352 gold) (0, 0, D:2) a +0 short sword (8, -10, D:2) a +0 ring mail (12, -20, D:2) a bat skeleton (13, -20, D:2) a ball python skeleton (14, -19, D:2) a rat skeleton (14, 9, D:2) 6 stones (15, 4, D:2) a jackal skeleton an adder skeleton (16, 7, D:2) a +0 ring mail (17, -12, D:2) a +0 dagger a bat skeleton (22, -19, D:2) 3 flux baubles (22, 14, D:2) a jackal skeleton (22, 15, D:2) a +0 club a goblin skeleton (25, 13, D:2) a quill talisman (27, 12, D:2) 4 stones (35, -11, D:2) a frilled lizard skeleton (39, -16, D:2) a bat skeleton (39, -15, D:2) a +0 dagger a hobgoblin skeleton a kobold skeleton (39, -14, D:2) a +0 dagger (39, -13, D:2) a hobgoblin skeleton (41, -15, D:2) a +0 dagger (42, -17, D:2) a hobgoblin skeleton (46, -20, D:2) a +0 robe (46, -15, D:2) 6 stones (51, -21, D:2) a scarf of harm (51, -15, D:2) a +0 ring mail (53, -10, D:2) a ball python skeleton (59, 7, D:2) a +0 pair of gloves (61, -32, D:2) 2 stones (61, 13, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 12 gold pieces (7, -2, D:3) a +2 flail of protection (19, 1, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 4 javelins Level 5 of the Dungeon (14, 12, D:5) a +0 flail (15, 14, D:5) a +0 whip a +0 flail a gnoll skeleton (19, 13, D:5) a +0 quarterstaff