Seeded DCSS version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11139649299208500628 (custom seed) 4 m33tball the Caller (level 1, -2/11 HPs) Began as an Octopode Summoner on Oct 9, 2026. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:36 (320 turns). m33tball the Caller (Octopode Summoner) Turns: 320, Time: 00:01:37 Health: -2/11 AC: 1 Str: 11 XL: 1 Next: 70% Magic: 1/3 EV: 12 Int: 20 God: Gold: 2188 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) a - necromancy staff of Slow Death {Fly rN+ Str+4 Int+3 Necro} rCold . . . (100%) (no offhand) rNeg + . . (50%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2188 gold pieces. Inventory: Magical Staves a - the necromancy staff of Slow Death (weapon) {Fly rN+ Str+4 Int+3 Necro} (You acquired it on level 1 of the Dungeon) [staff of necromancy] Fly: It grants you flight. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). Necro: It increases the power of your Necromancy spells. Potions g - a potion of magic d - 2 potions of enlightenment {unknown} f - a potion of attraction {unknown} Skills: + Level 2.1 Dodging + Level 2.9 Stealth + Level 2.1 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 72% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 36% N/A 4% 2 Call Canine Familiar Summ 18% N/A 9% 3 Freeze Ice 8% 1d3 16% 1 Blink Tloc 4% N/A 24% 2 Jinxbite Hex 4% 2d2 24% 2 Eringya's Surprising Cr Summ 18% N/A 28% 4 Summon Seismosaurus Egg Summ/Erth 10% N/A 56% 4 Fire Storm Conj/Fire 1% 7d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History a - the necromancy staff of Slow Death (weapon) {Fly rN+ Str+4 Int+3 Necro} You start waiting. Done waiting. You encounter a bat. Found a stone staircase leading down. A quokka appears in a puff of smoke. A bat appears in a puff of smoke. Your bat barely misses the bat. Your quokka bites the bat but does no damage. The bat hits your quokka but does no damage. The bat hits your quokka. Your bat hits the bat but does no damage. Your quokka misses the bat. The bat hits your quokka but does no damage. You encounter an endoplasm. Your quokka closely misses the bat. Your bat closely misses the bat. The bat closely misses you. The endoplasm hits your quokka. Your bat barely misses the bat. You swap places with your quokka. The bat closely misses you. Your bat hits the bat. You hit the endoplasm but do no damage. Your squeeze misses the endoplasm. The bat closely misses you. Your bat hits the bat but does no damage. Your quokka barely misses the bat. The endoplasm freezes you. You are frozen. The bat hits you but does no damage. You hit the endoplasm. You squeeze the endoplasm. The endoplasm is moderately wounded. The bat closely misses you. Your quokka closely misses the bat. Your bat barely misses the bat. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is almost dead. The bat hits you but does no damage. Your bat closely misses the bat. The bat barely misses your bat. The endoplasm freezes you. You are frozen. You die... .## ##.. . ##ß.. ..#.... ...>. #ß.. #### ##.J##..##### ###.b.@.......# ......br.......# ##.###...####..# #...# #..# ##### #..## #...# #...# ##..# #..# You could see an endoplasm, a bat (ally target), a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures (collateral kills) 2 endoplasms (D:1) 2 ball pythons (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | m33tball the Octopode Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 196 | D:1 | Identified 3 scrolls of acquirement 196 | D:1 | Acquired the necromancy staff of Slow Death {Fly rN+ Str+4 | Int+3 Necro} 198 | D:1 | Acquired 1049 gold pieces 200 | D:1 | Acquired 1119 gold pieces 320 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_ring, st_stairs_6, chequers_big_river Action || total ---------------------------++------- Attack: Normal || 3 Melee: Staff || 3 Tentacles || 1 Cast: Summon Small Mamm || 9 Read: Acquirement || 3 Armour: None || 3 Dodge: Dodged || 6