Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 1329006336589583261 55 m3hm3hm3h the Vexing (level 3, -1/24 HPs) Began as a Vampire Enchanter on May 22, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:05:41 (1426 turns). m3hm3hm3h the Vexing (Vampire Enchanter) Turns: 1426, Time: 00:05:42 Health: -1/24 AC: 4 Str: 7 XL: 3 Next: 67% Magic: 6/6 EV: 12 Int: 19 God: Gold: 80 SH: 0 Dex: 17 Spells: 6/6 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg + . . A - +1 robe rPois . H - +1 hat rElec + (no cloak) rCorr . (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth +++ L - ring of willpower HPRegen 0.44/turn R - ring "Bean" {rElec rN+ Dex+3} MPRegen 0.10/turn %: no passive effects @: mighty, lethally poisoned (-1 -> -10), healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour A - a +1 robe (worn) H - a +1 hat (worn) Jewellery L - a ring of willpower (left hand) R - the ring "Bean" (right hand) {rElec rN+ Dex+3} (You found it on level 2 of the Dungeon) [ring of positive energy] Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Talismans h - a dragon-blood talisman Potions b - a potion of lignification {unknown} c - 2 potions of invisibility f - 2 potions of brilliance g - a potion of berserk rage {unknown} Skills: + Level 2.4 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting * Level 6.1 Hexes You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 25% N/A 4% 3 Tukima's Dance Hex 25% N/A 4% 3 Ensorcelled Hibernation Hex/Ice 26% N/A 7% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You feel sick. The adder bites you. You miss the adder. The adder is almost dead. You feel sick. The adder barely misses you. You completely miss the adder. The adder is almost dead. You feel sick. The adder bites you but does no damage. You hit the adder but do no damage. The adder is almost dead. You feel sick. The adder misses you. Unknown command. You barely miss the adder. Your bite misses the adder. The adder is almost dead. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! The adder barely misses you. You hit the adder. You bite the adder, but do no damage. The adder is almost dead. You feel sick. The adder barely misses you. You miss the adder. The adder is almost dead. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! Unknown command. You barely miss the adder. The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You hit the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel very sick. Unknown command. It was a potion of might. You feel very mighty all of a sudden. You die... #.####.###..#.#####. #.# #....>......... #.# #####...<...... #.# ##.#.####.. #.# #.#.# #). #.# #.#.# #.. #.#########.#.####.. ###.#.........#....... #...†@#...####........ #.#.....#............. ...(.......####.####### ..##.#....#..# #.# ## #. #.....##..# #.# #. # ....... .# #.# #. .###.#.## # #.# #. #. #.#.# #.# #. #.# #. There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 2 ball pythons (D:1) 4 bats 4 giant cockroaches (D:1) 5 goblins (D:1) 3 hobgoblins 2 jackals (D:2) 4 kobolds 2 quokkas (D:1) A frilled lizard (D:1) 3 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | m3hm3hm3h the Vampire Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 265 | D:1 | Reached skill level 5 in Hexes 265 | D:1 | Reached XP level 2. HP: 16/19 MP: 5/5 1041 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1041 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 1147 | D:2 | Identified the ring "Bean" {rElec rN+ Dex+3} 1401 | D:2 | Reached skill level 6 in Hexes 1426 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_loops_ring, minmay_distorted D:2: layout_loops_ring, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 5 6 | 6.1 Short Blades | 2 | 2.4 Dodging | | 2.1 Stealth | | 4.4 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 153 Bite || 16 Punch || 1 Ability: Exsanguinate || 2 Use: Scroll || 4 Potion || 1 Stab: Sleeping || 7 Armour: Robe || 93 Dodge: Dodged || 80