Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 1480840035222099207 197 m3hm3hm3h the Apothecary (level 5, 0/45 HPs) Began as an Oni Alchemist on May 29, 2024. Slain by a water moccasin (3 damage) ... on level 3 of the Dungeon. The game lasted 00:06:53 (2471 turns). m3hm3hm3h the Apothecary (Oni Alchemist) Turns: 2471, Time: 00:06:54 Health: 0/45 AC: 7 Str: 12 XL: 5 Next: 75% Magic: 8/8 EV: 9 Int: 24 God: Gold: 111 SH: 0 Dex: 9 Spells: 3/8 levels left rFire . . . a - +1 sling (flame) rCold . . . (no shield) rNeg + + . A - +4 robe of the Giraffatuar {rN++} rPois + (helmet restricted) rElec . C - scarf {repulsion} rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + L - +6 ring of intelligence HPRegen 0.27/turn R - ring of poison resistance MPRegen 0.11/turn %: repel missiles @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 111 gold pieces. Inventory: Hand Weapons a - a +1 sling of flaming (weapon) Missiles t - 9 boomerangs Armour A - the +4 robe of the Giraffatuar (worn) {rN++} (You found it on level 2 of the Dungeon) rN++: It greatly protects you from negative energy. C - a scarf of repulsion (worn) Magical Staves x - a staff of death Jewellery L - a +6 ring of intelligence (left hand) R - a ring of poison resistance (right hand) Wands c - a wand of digging (5) Scrolls b - a scroll of poison e - a scroll of identify Potions d - 2 potions of brilliance g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.4 Stealth - Level 2.4 Spellcasting - Level 0.8 Conjurations + Level 5.7 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 72% 1d7 3% 1 b - Olgreb's Toxic Radia Alch 30% N/A 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 32% N/A 5% 2 Apportation Tloc 4% N/A 12% 1 Necrotise Necr 8% 1d4 12% 1 Slow Hex 8% N/A 12% 1 Summon Small Mammal Summ 8% N/A 12% 1 Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 Confusing Touch Hex 2% N/A 34% 3 Sigil of Binding Hex 2% N/A 34% 3 Vampiric Draining Necr 2% 2d6 34% 3 Sticky Flame Fire/Alch 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 26% to hit) You shoot a sling bullet. The sling bullet completely misses the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Unknown command. You take a swig of the potion and twirl your +1 sling of flaming. You closely miss the water moccasin. The water moccasin is almost dead. You savour every drop. You feel better. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Fire: a) +1 sling (flame) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 26% to hit) You shoot a sling bullet. The sling bullet misses the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin barely misses you. Fire: a) +1 sling (flame) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 26% to hit) You shoot a sling bullet. The sling bullet closely misses the water moccasin. The water moccasin barely misses you. The water moccasin closely misses you. Fire: a) +1 sling (flame) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (almost dead, 26% to hit) You shoot a sling bullet. The sling bullet barely misses the water moccasin. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you. You die... #.##.#..#### #.......# #.#.##.## #.#.##.# #......# ###.#### #.# #.# #@# #S# #.# #.# †.. .#. . . ## #. You could see a water moccasin. Vanquished Creatures 2 bombardier beetles (D:3) 4 gnolls (D:2) 4 adders 2 ribbon worms 5 dart slugs An orc (D:3) 5 endoplasms 4 giant cockroaches 2 goblins 5 hobgoblins 3 jackals (D:1) A quokka (D:2) A ball python (D:2) A bat (D:2) 2 frilled lizards 3 kobolds 7 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | m3hm3hm3h the Oni Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 60 | D:1 | Reached skill level 3 in Alchemy 192 | D:1 | Reached XP level 2. HP: 24/24 MP: 1/5 904 | D:2 | Reached XP level 3. HP: 31/31 MP: 3/6 916 | D:2 | Reached skill level 4 in Alchemy 931 | D:2 | Reached XP level 4. HP: 21/39 MP: 5/7 1082 | D:2 | Found a shimmering altar of Xom. 1500 | D:2 | Noticed a shining eye 1502 | D:2 | Found a faded altar of an unknown god. 1506 | D:2 | Noticed an eye of devastation 1506 | D:2 | Noticed a great orb of eyes 1506 | D:2 | Noticed a glass eye 1510 | D:2 | Identified the +4 robe of the Giraffatuar {rN++} 1601 | D:2 | Learned a level 4 spell: Olgreb's Toxic Radiance 1655 | D:2 | Reached skill level 5 in Alchemy 1860 | D:3 | Reached XP level 5. HP: 45/45 MP: 8/8 2444 | D:3 | Noticed a water moccasin 2467 | D:3 | HP: 2/45 [water moccasin (7)] 2471 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_whirlpool, layout_rooms D:2: layout_rooms, basic_altar, hellmonk_ecumenical_altar_watching_god, st_stairs_4 D:3: layout_loops_cross, st_stairs_11 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Alchemy | 3 4 5 | 5.7 Dodging | | 1.7 Stealth | | 1.4 Spellcasting | | 2.4 Conjurations | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 1 | || 1 Headbutt | | 1 || 1 Fire: Sling | 12 | 54 || 66 Cast: Sting | 26 | 60 || 86 Use: Scroll | 5 | 3 || 8 Potion | 2 | 3 || 5 Armour: Robe | 14 | 52 || 66 Dodge: Dodged | 17 | 31 || 48 Repelled | | 1 || 1