m3hm3hm3h Level 1 of the Dungeon (0, 0, D:1) a +0 whip (8, -10, D:1) a +0 short sword (10, 3, D:1) a +0 club (11, 0, D:1) a +0 club a +0 dagger (11, 1, D:1) a +0 whip (15, -44, D:1) a +0 dagger (17, -1, D:1) a +0 dagger 8 stones (19, -4, D:1) a +0 club (20, -7, D:1) a +0 whip 5 stones (20, 4, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) a +0 robe (14, 14, D:2) a beast talisman (18, -21, D:2) a +0 dagger 3 stones (33, 20, D:2) a +0 whip (36, -4, D:2) a +0 ring mail (37, 4, D:2) the +2 ring mail of the Boiling Point {-Tele rN++ Str+2} Str+2: It affects your strength (+2). rN++: It greatly protects you from negative energy. -Tele: It prevents most forms of teleportation. (53, -4, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 7, D:3) a +0 dagger a +0 robe (4, 7, D:3) a +0 flail a +0 ring mail (5, 10, D:3) a +0 hand axe (7, 9, D:3) a +0 dagger a +0 club (15, 6, D:3) a +0 club (33, 19, D:3) a +0 dagger (37, -16, D:3) a +0 robe (39, -14, D:3) a +0 club a +0 chain mail (43, -10, D:3) a +0 short sword (43, -5, D:3) a +0 ring mail (51, 16, D:3) 8 stones (54, -9, D:3) 6 stones (56, 5, D:3) a +0 war axe (60, 9, D:3) a +0 short sword (63, 24, D:3) a +0 dagger of speed (63, 26, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, -35, D:4) a +0 spear (2, -35, D:4) a +0 club (2, -32, D:4) a +0 mace (2, -9, D:4) a +0 spear (5, -35, D:4) a +0 dagger a +0 robe (5, -32, D:4) a +0 hand axe (7, -13, D:4) a +0 war axe (15, -2, D:4) a quokka corpse (skeletalised by now) (16, -3, D:4) a +0 hand axe an orc corpse (skeletalised by now) (17, -6, D:4) a scroll of fog