Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 3714231167935194856 77 m3hm3hm3h the Conjurer (level 4, -1/39 HPs) Began as an Oni Conjurer on July 12, 2024. Slain by a gnoll sergeant ... wielding a +0 trident (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:54 (1839 turns). m3hm3hm3h the Conjurer (Oni Conjurer) Turns: 1839, Time: 00:03:54 Health: -1/39 AC: 3 Str: 11 XL: 4 Next: 34% Magic: 3/7 EV: 9 Int: 21 God: Gold: 58 SH: 0 Dex: 7 Spells: 4/7 levels left rFire . . . a - +0 mace rCold . . . (no shield) rNeg . . . A - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) b - the +5 woodcutter's axe (You took it off a gnoll on level 2 of the Dungeon) Armour A - a +0 robe (worn) D - a scarf of shadows Jewellery c - a ring of see invisible i - a ring of positive energy Scrolls e - a scroll of vulnerability {unknown} f - a scroll of amnesia {unknown} h - 2 scrolls of immolation {unknown} j - a scroll of enchant armour {unknown} Potions d - a potion of haste {unknown} g - a potion of might {unknown} Skills: - Level 1.7 Dodging - Level 1.4 Stealth - Level 2.4 Spellcasting + Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 4% 2d4 14% 1 Stone Arrow Conj/Erth 26% 3d8 14% 3 Passwall Erth 2% N/A 38% 3 Brom's Barrelling Bould Conj/Erth 13% 2d4 43% 4 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Okay, then. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 trident, wearing a +3 scale mail and wearing a +0 buckler (85% to hit) The searing ray hits the gnoll sergeant but does no damage. (Press . to maintain the ray.) Unknown command. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant closely misses you. The searing ray hits the gnoll sergeant! The gnoll sergeant is heavily wounded. The gnoll sergeant barely misses you. Without enough magic to sustain it, your searing ray dissipates. The gnoll sergeant hits you from afar with a +0 trident. Magic courses through your body. The gnoll sergeant barely misses you. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +0 trident, wearing a +3 scale mail and wearing a +0 buckler (heavily wounded, 85% to hit) The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is heavily wounded. (Press . to maintain the ray.) The gnoll sergeant hits you from afar with a +0 trident! The searing ray misses the gnoll sergeant. The gnoll sergeant completely misses you. The searing ray hits the gnoll sergeant. The gnoll sergeant is severely wounded. The gnoll sergeant closely misses you. The searing ray misses the gnoll sergeant. You finish channelling your searing ray. The gnoll sergeant hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * Unknown command. The gnoll sergeant hits you from afar with a +0 trident! You die... #####.# #.# #.....# #.# #...### #.# ..#.# #.# ###.# #.# #)###########.# #...)..g...##.# ##########รท##.### #g##.@.# #.####.# #.####g# #########......# #..........##### #.########.# #.# #.# #.# #.# #.## #.# You could see a gnoll sergeant. Vanquished Creatures 2 gnolls (D:2) 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 4 bats 4 endoplasms A giant cockroach (D:1) A goblin (D:2) 4 hobgoblins (D:2) 4 jackals (D:1) 3 kobolds A quokka (D:1) 2 ball pythons 2 frilled lizards (D:2) 4 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | m3hm3hm3h the Oni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 76 | D:1 | Reached skill level 4 in Conjurations 76 | D:1 | Reached XP level 2. HP: 17/24 MP: 3/5 799 | D:1 | Learned a level 2 spell: Searing Ray 1244 | D:2 | Reached XP level 3. HP: 31/31 MP: 2/6 1683 | D:2 | Reached skill level 5 in Conjurations 1683 | D:2 | Reached XP level 4. HP: 29/39 MP: 0/7 1795 | D:2 | Noticed a gnoll sergeant 1839 | D:2 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic D:2: layout_loops_ring, basic_altar, pf_guarded_unrand_woodcutter Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 5 | 5.2 Dodging | | 1.7 Stealth | | 1.4 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 23 | || 23 Headbutt | 4 | || 4 Mace | 4 | 2 || 6 Cast: Magic Dart | 31 | 1 || 32 Searing Ray | 9 | 4 || 13 Use: Potion | | 1 || 1 Armour: Robe | 19 | 6 || 25 Dodge: Dodged | 23 | 7 || 30