m3hm3hm3h Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (13, 23, D:1) 6 stones (17, 4, D:1) 5 boomerangs (24, -24, D:1) 7 stones (25, 10, D:1) a +0 club (25, 21, D:1) 5 stones (38, 9, D:1) a +0 whip (40, 10, D:1) a +0 ring mail (55, 7, D:1) a +0 dagger (57, 0, D:1) a +0 ring mail (57, 19, D:1) a stone Level 2 of the Dungeon [Shop] Pezear's Assorted Antiques a potion of mutation (232 gold) an amulet of magic regeneration (870 gold) a scroll of enchant armour (217 gold) a +0 dagger (58 gold) a potion of ambrosia (232 gold) a scroll of identify (58 gold) (0, 0, D:2) a +0 ring mail (3, 17, D:2) 6 stones (3, 19, D:2) 5 stones (5, -21, D:2) a +0 spear (5, 5, D:2) a +0 club (13, 17, D:2) a +0 dagger (19, -7, D:2) a +0 whip (19, 12, D:2) a +0 leather armour (24, 11, D:2) a +0 chain mail (29, -20, D:2) 7 stones (29, 17, D:2) a +0 long sword (30, 4, D:2) a +0 flail (31, -8, D:2) a +0 whip a stone Level 3 of the Dungeon [Shop] Juvuamon's Assorted Antiques a potion of lignification (72 gold) a +0 robe (16 gold) a +2 hat (384 gold) a +0 robe (16 gold) a +0 robe (16 gold) a potion of lignification (72 gold) a +6 ring of intelligence (864 gold) a scroll of silence (228 gold) a scroll of identify (48 gold) a lightning rod (4/4) (960 gold) (0, 0, D:3) a +0 long sword 4 stones a +0 club (2, 2, D:3) a boomerang a +0 hand axe (6, -16, D:3) a +0 sling (6, -15, D:3) a blade talisman (11, -13, D:3) 4 stones (12, -31, D:3) a +0 helmet (14, -16, D:3) a +0 pair of boots (17, -26, D:3) a +0 dagger (18, -25, D:3) 2 stones (20, 1, D:3) 3 stones (22, -14, D:3) a +0 scale mail (27, -32, D:3) a +0 hand axe (37, -20, D:3) 4 stones (43, -3, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (4, 31, D:4) a +0 short sword (6, 30, D:4) a +0 dagger a +0 scale mail (14, 13, D:4) a +0 robe (15, 22, D:4) a +0 leather armour (15, 23, D:4) a +0 short sword of electrocution (15, 24, D:4) a +0 rapier a +0 robe (21, 13, D:4) a +0 dagger (23, -4, D:4) a +0 robe (23, 8, D:4) a +0 chain mail a +0 mace (30, 10, D:4) a +0 club (36, 29, D:4) a +0 falchion a +3 leather armour of poison resistance (39, 38, D:4) 6 stones (39, 39, D:4) a +0 scale mail (42, 11, D:4) 2 stones (44, 23, D:4) a +0 dagger (46, 22, D:4) a +0 sling a +0 club (51, 20, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a stone (1, 0, D:5) a +0 falchion (6, 6, D:5) a +2 heavy war axe (9, -14, D:5) a +0 dagger (17, -29, D:5) a +0 club a +0 leather armour (19, -29, D:5) a +0 short sword (19, -26, D:5) a +0 mace (20, -27, D:5) a +0 trident a +0 dagger a +0 robe (20, -26, D:5) a +0 dagger a +0 robe (20, -25, D:5) a +0 hand axe (22, 4, D:5) 8 stones (24, 10, D:5) a +0 quarterstaff (38, -19, D:5) a +0 robe (42, -12, D:5) a +0 giant spiked club (47, -6, D:5) a +0 arbalest Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, -13, D:6) 2 boomerangs (3, -22, D:6) a +0 robe (8, -25, D:6) a +6 ring of dexterity (9, -26, D:6) 4 gold pieces (9, -25, D:6) 7 stones (9, -24, D:6) 9 gold pieces (12, -22, D:6) a +0 robe a +0 dagger (14, -28, D:6) a +0 mace a +0 leather armour (18, -24, D:6) a +0 spear (20, -9, D:6) a +0 scale mail (23, -25, D:6) a +0 short sword (23, 2, D:6) a +0 hand axe (24, 3, D:6) a +0 leather armour a +0 dagger of venom (24, 4, D:6) a +0 ring mail a +0 flail (30, -23, D:6) a +0 dagger a +0 robe (33, -21, D:6) a +0 club (34, -20, D:6) a +0 whip a +0 chain mail (35, 11, D:6) a +0 arbalest (36, -12, D:6) a +0 scale mail (40, 11, D:6) a +0 trident a +0 leather armour (43, -25, D:6) 3 stones (49, -4, D:6) a +0 short sword Level 7 of the Dungeon [Shop] Oseumic's Neck Hole a +0 cloak (45 gold) a +0 cloak (45 gold) a scarf of harm (90 gold) a scarf of invisibility (120 gold) an amulet of faith (400 gold) the amulet of the Protecting Gods {Spirit Stlth+} (398 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Stlth+: It makes you more stealthy. an amulet of faith (400 gold) (0, 0, D:7) a +0 robe (19, 46, D:7) a +0 dagger a +0 robe (22, 46, D:7) a +0 war axe (27, 52, D:7) a +0 short sword (30, 17, D:7) a +0 robe a +0 dagger a +0 leather armour 3 boomerangs a +0 flail (30, 43, D:7) a +0 orcbow a +0 halberd a +0 plate armour (31, 19, D:7) a +0 pair of boots (31, 39, D:7) a +0 club (36, 17, D:7) 3 stones (41, 27, D:7) a book of Unlife (42, 0, D:7) 7 stones (42, 25, D:7) a +0 chain mail a +0 glaive (43, 26, D:7) a +0 leather armour 2 boomerangs a +0 club (48, 3, D:7) a +1 short sword of electrocution a +1 spear (48, 6, D:7) a +0 ring mail (48, 34, D:7) a +0 dagger (50, 27, D:7) a +0 long sword (53, 12, D:7) a +0 leather armour (53, 24, D:7) a +0 rapier Level 8 of the Dungeon (0, 0, D:8) 8 stones (0, 3, D:8) a +2 ring mail of poison resistance (7, -19, D:8) 4 stones (13, -14, D:8) a +0 ring mail (25, -2, D:8) a +1 halberd of flaming a +0 plate armour of cold resistance (25, -1, D:8) a +0 shortbow (26, -1, D:8) a +0 dagger (30, -20, D:8) a +0 orcbow (32, 1, D:8) a +0 club (33, -30, D:8) 5 stones (39, -13, D:8) 6 stones (43, -1, D:8) a +0 orcbow Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (7, -7, D:9) a +0 chain mail (8, 3, D:9) a +0 shortbow a +1 orcbow of freezing (28, -9, D:9) a +0 club (28, 4, D:9) a stone (43, -18, D:9) a +0 leather armour (43, -3, D:9) 7 stones (43, -1, D:9) a +0 halberd (43, 0, D:9) 7 stones (44, -2, D:9) a +0 whip (45, -4, D:9) a +0 whip a +0 leather armour a +0 club Level 10 of the Dungeon (16, -12, D:10) 6 stones (16, 29, D:10) a ring of poison resistance (27, 10, D:10) a +0 morningstar (28, 12, D:10) a +0 helmet (29, -4, D:10) a +0 scimitar a +0 robe a +3 great sword a +0 robe a +4 dire flail of freezing a +0 robe (30, -4, D:10) a +3 mace a +0 robe (30, 9, D:10) a +0 robe a +0 long sword (31, -4, D:10) a +4 mace a +0 robe (32, 9, D:10) a +0 robe a +2 great sword (37, -14, D:10) 6 stones (37, 9, D:10) a +0 robe (40, 16, D:10) a +0 robe a +0 long sword a +0 robe (43, 23, D:10) a serpent talisman (51, -12, D:10) a +0 orcbow Level 11 of the Dungeon (0, 0, D:11) the +0 chain mail of Tender Moments {rF++ rC- Str+6} Str+6: It affects your strength (+6). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. (9, -11, D:11) a +0 short sword (13, -16, D:11) a +0 leather armour a +0 hand axe (14, -14, D:11) a +0 trident (15, -18, D:11) a +0 short sword (16, -16, D:11) a +0 hand axe (17, -20, D:11) a +0 plate armour a +0 mace (17, -17, D:11) a +0 club (17, -16, D:11) a +0 dagger (21, -26, D:11) a +0 glaive (23, 5, D:11) a +0 long sword of protection (30, -14, D:11) the +0 scale mail of Skepticism {rN+ rCorr Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (36, -11, D:11) a +0 flail Level 12 of the Dungeon [Shop] Ulajur's Weapon Emporium (Shop contents are unknown) (1, -4, D:12) 2 large rocks (2, -10, D:12) an ugly thing skeleton (4, -3, D:12) 5 silver javelins (4, 16, D:12) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (12, 23, D:12) a +0 rapier (13, 14, D:12) a +0 shortbow a centaur corpse (15, 12, D:12) a +0 shortbow a +0 short sword (15, 13, D:12) a +0 shortbow a +0 shortbow a centaur corpse (19, -14, D:12) a manticore corpse (skeletalised by now) (19, 18, D:12) a scroll of identify (20, -1, D:12) 22 gold pieces (21, -16, D:12) 18 gold pieces (21, -7, D:12) 5 stones (23, -6, D:12) a +0 shortbow a centaur corpse (skeletalised by now) the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Ocoh's Magic Scroll Shoppe a scroll of teleportation (51 gold) a scroll of identify (34 gold) a scroll of identify (34 gold) a scroll of amnesia (68 gold) a scroll of immolation (68 gold) a scroll of identify (34 gold) a scroll of torment (161 gold) a scroll of identify (34 gold) a scroll of poison (68 gold) (0, 0, Orc:1) a +0 chain mail a +0 trident a +0 orcbow (4, -2, Orc:1) a +0 hand axe (5, -3, Orc:1) a +0 war axe (38, -55, Orc:1) a +3 orcbow (38, -52, Orc:1) a +0 giant club (39, -53, Orc:1) a +0 arbalest (42, -54, Orc:1) a +0 arbalest (51, -4, Orc:1) a +0 chain mail a +0 falchion (52, -4, Orc:1) a +0 leather armour a +0 mace a +0 ring mail a +0 hand axe (52, -3, Orc:1) a +0 mace (52, -2, Orc:1) a +0 leather armour a +0 short sword (53, -3, Orc:1) a +0 chain mail a +0 mace of venom (55, -7, Orc:1) a +0 dire flail a +2 dire flail of protection (57, -4, Orc:1) a +0 plate armour a +0 mace Level 2 of the Orcish Mines [Shop] Ritu's Antique Armour Boutique a +0 plate armour (552 gold) a +0 helmet (108 gold) a +0 helmet (108 gold) a +2 robe of positive energy (352 gold) a +0 ring mail (96 gold) a +0 hat (96 gold) a +0 ring mail (96 gold) a +0 ring mail (96 gold) [Shop] Zaziha's General Store a +1 sling of draining (135 gold) a scroll of identify (28 gold) a scroll of amnesia (56 gold) a +0 war axe (49 gold) a scroll of identify (28 gold) a wand of flame (8) (78 gold) a scroll of identify (28 gold) a +0 sling (21 gold) 6 stones (8 gold) [Shop] Viuroeck's Book Boutique a book of Geomancy (450 gold) the Parchment of Intoxication and Assembling (450 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Petrify Alchemy/Earth 4 c - Haunt Necromancy/Summoning 7 a book of the Moon (600 gold) a manual of Earth Magic (1200 gold) a book of Storms (390 gold) a Young Poisoner's Handbook (300 gold) a book of the Dragon (630 gold) [Shop] Loach's Antique Weapon Boutique a +0 sling (60 gold) the +11 falchion of the Teaching Gods {freeze, *Noise rC+ rN++} (3256 gold) rC+: It protects you from cold. rN++: It greatly protects you from negative energy. *Noise: It may make a loud noise when swung. a +1 battleaxe of venom (592 gold) a +2 short sword of venom (624 gold) a +0 scimitar (160 gold) a +0 whip (100 gold) a +2 dagger of speed (720 gold) a +0 dire flail (160 gold) a +0 quarterstaff (160 gold) a +0 war axe (140 gold) (0, 0, Orc:2) a +0 trident a +0 chain mail (1, 0, Orc:2) a +0 halberd a boomerang a +0 chain mail (3, -3, Orc:2) a +4 dagger a +0 robe (3, 2, Orc:2) a +0 scimitar 2 boomerangs a +0 plate armour (4, -3, Orc:2) a +0 falchion a +0 ring mail (5, -7, Orc:2) a +0 mace (6, -18, Orc:2) a +0 leather armour a +0 club (6, -17, Orc:2) a +0 robe a +0 dagger (6, -16, Orc:2) a +0 leather armour a +0 flail (7, -18, Orc:2) a +0 ring mail a +0 war axe (7, -11, Orc:2) a +0 robe a +0 dagger (8, -14, Orc:2) a +0 chain mail a +0 mace (9, -15, Orc:2) a +0 chain mail 2 boomerangs a +0 flail of protection (9, -14, Orc:2) a +0 plate armour a +0 short sword a +0 short sword (10, -15, Orc:2) a +0 giant spiked club (10, -14, Orc:2) a +0 leather armour a +0 short sword (11, -14, Orc:2) a +2 heavy war axe a +0 mace (13, -11, Orc:2) a +0 chain mail a +0 great mace (20, -11, Orc:2) a +0 giant club a +0 giant club (21, -12, Orc:2) a +0 flail a +0 arbalest a +0 plate armour (23, -16, Orc:2) a +2 mace of protection a +0 chain mail (23, -11, Orc:2) a +0 scimitar a +0 chain mail (24, -13, Orc:2) a +0 long sword a +0 chain mail (28, -17, Orc:2) a +0 long sword a +1 chain mail of willpower (31, -7, Orc:2) a +1 war axe of electrocution a +0 plate armour (32, -8, Orc:2) a +0 halberd a +0 plate armour a +0 giant club (32, -7, Orc:2) a +0 club (32, -6, Orc:2) a +0 dagger a +0 robe (33, -25, Orc:2) a +0 giant club (33, -7, Orc:2) a +0 dagger a +2 robe of fire resistance a +0 dagger a +0 robe (34, -5, Orc:2) a +0 flail a +0 ring mail (38, -5, Orc:2) a +0 club a +0 leather armour (38, 8, Orc:2) a +0 club a +0 robe (40, -25, Orc:2) a +0 war axe a +0 plate armour (41, -5, Orc:2) a +0 hand axe (41, 8, Orc:2) a +0 giant club a +0 giant club a +0 whip (41, 9, Orc:2) a +0 giant club a +0 giant spiked club (42, -27, Orc:2) a +2 dagger of protection a +0 robe (42, -20, Orc:2) a +0 giant club (42, 6, Orc:2) a +0 robe (42, 8, Orc:2) a +0 hand axe a +0 chain mail (45, -27, Orc:2) a +0 whip (45, -4, Orc:2) a +0 dagger a +0 robe (46, 0, Orc:2) a +0 mace a +0 plate armour a +0 dagger (46, 1, Orc:2) a +0 short sword (46, 3, Orc:2) a +0 flail a +0 plate armour (47, -26, Orc:2) a +0 dagger a +0 robe (47, -1, Orc:2) a +0 club a +0 scale mail (48, -26, Orc:2) a +0 dagger of electrocution a +0 robe (48, 1, Orc:2) a +0 flail a +0 chain mail (48, 2, Orc:2) a +2 dagger of freezing a +0 chain mail (49, -27, Orc:2) a +0 short sword (50, -24, Orc:2) a +0 war axe a +0 plate armour (52, -25, Orc:2) a +0 long sword a +0 chain mail (54, -25, Orc:2) a +0 falchion (54, -23, Orc:2) a +0 giant spiked club (57, -19, Orc:2) a +0 arbalest a +0 dire flail a +0 chain mail (58, -15, Orc:2) a +0 scimitar a +0 chain mail (58, -9, Orc:2) a +0 hand axe (59, -16, Orc:2) a +0 dagger a +0 robe (60, -12, Orc:2) a +0 long sword (61, -24, Orc:2) a +0 battleaxe a +0 chain mail (61, -23, Orc:2) a +0 mace a +0 dagger a +0 robe (61, -15, Orc:2) a +0 halberd a +0 plate armour Level 1 of the Lair of Beasts (0, 0, Lair:1) 5 stones (1, 38, Lair:1) a flux talisman (10, 29, Lair:1) a +0 club (23, 26, Lair:1) a +0 arbalest (40, -8, Lair:1) a +0 plate armour (53, 6, Lair:1) a +0 orcbow Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 buckler (4, -10, Lair:2) a +4 ring of protection a ring of magical power a ring of positive energy a +4 ring of protection (5, -11, Lair:2) 3 throwing nets 12 poisoned darts a +4 whip a +2 halberd of freezing a +1 halberd of venom a +2 dagger of venom (5, -10, Lair:2) a wand of paralysis (8) (6, -10, Lair:2) a scroll of enchant weapon 2 scrolls of enchant armour 3 scrolls of noise (6, 39, Lair:2) a +0 leather armour (7, -11, Lair:2) a staff of earth (7, -10, Lair:2) 6 potions of mutation 4 potions of brilliance a potion of attraction 2 potions of degeneration (20, 29, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (7, -4, Lair:3) a +0 dagger (18, 11, Lair:3) a +0 shortbow (21, 16, Lair:3) a +0 robe (25, 33, Lair:3) a +1 hat (unseen) (27, 31, Lair:3) 7 stones (28, 31, Lair:3) a +5 morningstar of venom (unseen) (30, 31, Lair:3) a +0 battleaxe (33, 33, Lair:3) a ring of protection from cold (41, 36, Lair:3) a +0 leather armour (49, 36, Lair:3) 5 boomerangs (56, 35, Lair:3) a +0 hand axe (61, 12, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 sling (5, -5, Lair:4) a +2 great mace of draining (11, -17, Lair:4) a +0 pair of boots (17, -6, Lair:4) a +0 quarterstaff (38, 11, Lair:4) a +0 ring mail (56, -25, Lair:4) the +6 ring mail "Ilenuish" {Int+2} Int+2: It affects your intelligence (+2). Level 5 of the Lair of Beasts (4, 13, Lair:5) a +2 trident of freezing (22, 22, Lair:5) 6 stones (26, -19, Lair:5) 7 stones (31, -2, Lair:5) 3 stones (31, 0, Lair:5) a +0 dagger (35, 26, Lair:5) a +0 leather armour (43, -22, Lair:5) 8 stones (51, 17, Lair:5) a +0 war axe