Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 1109565443804238034 22 m3hm3hm3h the Conjurer (level 2, -6/19 HPs) Began as a Barachi Conjurer on July 31, 2024. Mangled by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:25 (1569 turns). m3hm3hm3h the Conjurer (Barachi Conjurer) Turns: 1569, Time: 00:02:25 Health: -6/19 AC: 2 Str: 8 XL: 2 Next: 91% Magic: 0/6 EV: 12 Int: 18 God: Gold: 66 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . a - +0 whip rCold . . . (no shield) rNeg . . . A - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +0 whip (weapon) Armour A - a +0 robe (worn) Potions b - 2 potions of magic d - 3 potions of berserk rage Skills: - Level 2.3 Dodging - Level 1.9 Stealth + Level 3.1 Spellcasting - Level 4.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 3% 2 Blink Tloc 4% N/A 24% 2 Call Imp Summ 4% N/A 24% 2 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Summon Forest Summ/Tloc 1% N/A 99% 5 Eringya's Noxious Bog Alch 1% 4d6 100% 6 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ? Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The ribbon worm expels a string of sticky webbing. The stream of webbing misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The web tears apart. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you! You die... #...'.# .# ##..### # #..'.# #..### #..'.# #..### ##.'.# #.### #.w@# #.#####.# #.......# ##.###### #..†.## ####..## ##..# ##........ ........ You could see a ribbon worm. Vanquished Creatures A dart slug (D:1) An endoplasm (D:2) 3 goblins 5 jackals 3 ball pythons (D:1) A bat (D:2) 2 kobolds (D:1) 3 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | m3hm3hm3h the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 355 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1123 | D:1 | Found The Oracle's Delphic Readings. 1569 | D:2 | Mangled by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_loops_ring, chequers_mini_garden, nicolae_nh_oracle_at_delphi D:2: layout_basic, chequers_ecumenical_altar_twisty, roderic_lattice_a, minmay_rat_gold_closets Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.1 Dodging | | 2.3 Stealth | | 1.9 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 1 Whip || 15 Cast: Magic Dart || 34 Use: Scroll || 2 Stab: Sleeping || 1 Armour: Robe || 24 Dodge: Dodged || 29