Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 10365969817706200143 428 m3hm3hm3h the Conjurer (level 6, 0/61 HPs) Began as a Barachi Conjurer on Aug 3, 2024. Succumbed to a kobold brigand's curare-tipped dart ... in a sewer. The game lasted 00:11:53 (4046 turns). m3hm3hm3h the Conjurer (Barachi Conjurer) Turns: 4046, Time: 00:11:54 Health: 0/61 AC: 30 Str: 8 XL: 6 Next: 98% Magic: 2/13 EV: 2 Int: 21 God: Gold: 115 SH: 0 Dex: 10 Spells: 9/15 levels left rFire . . . a - +1 hand axe (protect) rCold . . . (no shield) rNeg . . . A - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . G - melded +0 pair of gloves SInv + (boots currently unavailable) Will +.... (no amulet) Stlth ++ L - ring of willpower HPRegen 0.30/turn R - ring of see invisible MPRegen 0.13/turn %: no passive effects @: lethally poisoned (0 -> -3), tree-form, under a protective aura, slowed, very slow A: stationary, stasis, torment immunity, boosted hp, (amphibious), (slowness 1), (strong legs 1), +LOS a: no special abilities You were in a sewer. You were a tree. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 115 gold pieces. Inventory: Hand Weapons a - a +1 hand axe of protection (weapon) Missiles w - 4 poisoned darts Armour A - a +0 robe (melded) D - a +0 ring mail of willpower E - the +0 hat "Xucwyilu" {rCorr MP-9 Int+2 Dex+4} (You found it on level 3 of the Dungeon) Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). MP-9: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. G - a +0 pair of gloves (melded) Jewellery L - a ring of willpower (left branch) R - a ring of see invisible (right branch) Z - a ring of willpower Scrolls c - 2 scrolls of identify e - a scroll of amnesia j - a scroll of teleportation {unknown} l - a scroll of fog {unknown} Potions b - a potion of magic f - a potion of enlightenment {unknown} g - a potion of haste {unknown} h - a potion of heal wounds {unknown} i - a potion of attraction {unknown} k - 2 potions of curing {unknown} m - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 5.1 Spellcasting - Level 7.0 Conjurations + Level 1.2 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 e - Teleport Other Tloc 10% N/A 19% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Gell's Gravitas Tloc 10% N/A 19% 3 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 19% 4 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Dispersal Tloc 5% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Kikubaaqudgha Uskayaw Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You are amphibious.)) ((You cover ground slowly.)) ((You can hop short distances.)) You have an extended range of vision and can be seen from far away. Message History Your +0 pair of gloves melds into your body. Your +0 robe melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts (severely wounded, 76% to hit) The searing ray hits the kobold brigand. The kobold brigand is severely wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel very sick. The kobold brigand splashes around in the water. A jackal comes into view. The kobold brigand completely misses you. The searing ray hits the kobold brigand! You kill the kobold brigand! You hear a splash. x2 * * * LOW HITPOINT WARNING * * * You feel very sick. The jackal splashes around in the water. The jackal bites you but does no damage. Training target 7.0 for Conjurations reached! Your Conjurations skill increases to level 7! You need to enable at least one skill for training. Your Translocations skill increases to level 1! Unknown command. You hit the jackal. Your weapon exudes an aura of protection. The jackal is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The jackal bites you but does no damage. The jackal splashes around in the water. x2 You hit the jackal. You kill the jackal! You die... #~.~...~..#.~.~...≈≈## ##~#†.~~~..~......≈≈≈## #~#..~)~..~.#~#...≈≈≈# #~#.~~~..~~.#)#.∩.≈≈≈## #~######~.~##~#.∩.≈≈≈≈# #~#~~†~†~.###~#....≈≈≈# #~######~.# #~#..###### #~#.~~.~.## #~#.~~~~~~# #~#~~.♣~~# #~##.###### ##P†)~## #~##.~.≈≈≈# ~~~~~~P~~.# #~###..≈≈≈# ######..~## ### ####### ~~~~.~ .~.h~~# ~....~~~# .~.~~~..~. ....~~~..~ You could see a jackal. Vanquished Creatures 2 kobold brigands (Sewer) A howler monkey (D:3) A jelly (D:4) Terence (D:2) An orc wizard (D:2) 4 gnolls 5 adders A river rat (Sewer) 2 dart slugs 3 ribbon worms 3 orcs (D:2) 4 ball pythons 2 bats (D:2) 8 endoplasms 3 giant cockroaches 4 goblins 5 hobgoblins 4 jackals 9 kobolds 2 quokkas 5 frilled lizards 10 rats 80 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | m3hm3hm3h the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 297 | D:1 | Reached XP level 2. HP: 16/19 MP: 0/5 552 | D:1 | Learned a level 2 spell: Searing Ray 661 | D:1 | Reached XP level 3. HP: 13/24 MP: 0/8 1569 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1753 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/10 2084 | D:2 | Found a faded altar of an unknown god. 2216 | D:2 | Learned a level 3 spell: Teleport Other 2575 | D:2 | Reached skill level 5 in Spellcasting 2634 | D:2 | Reached XP level 5. HP: 35/35 MP: 4/12 2838 | D:3 | Noticed Terence 2851 | D:2 | Killed Terence 3104 | D:3 | Reached skill level 5 in Conjurations 3285 | D:3 | Found a hide-covered altar of Uskayaw. 3305 | D:3 | Identified the +0 hat "Xucwyilu" {rCorr MP-9 Int+2 Dex+4} 3511 | D:3 | Reached XP level 6. HP: 38/41 MP: 7/13 3750 | D:4 | Found a glowing drain. 3753 | D:4 | Reached skill level 6 in Conjurations 3776 | Sewer | Entered a sewer 4045 | Sewer | Reached skill level 7 in Conjurations 4045 | Sewer | Reached skill level 1 in Translocations 4045 | Sewer | HP: 1/61 [poisoned by a kobold brigand (curare-tipped | dart)] 4046 | Sewer | Succumbed to a kobold brigand's curare-tipped dart Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic, nicolae_twisty_statue_hallways D:2: layout_basic, basic_altar, basic_ecumenical_altar D:3: layout_basic, lemuel_round_altar, uniq_terence D:4: layout_layer_cave, old_standard_altar, minmay_temple_entry_stoned_glass, cheibrodos_sewer_entry_bend, mrwooster_statue_mirror, minmay_misc_feat_enclosed, uniq_pikel Sewer: sewer_co_scattered_pipes Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 3 4 5 | 5.1 Conjurations | 5 7 | 7.0 Translocations | 1 | 1.2 Dodging | | 2.1 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 23 | 37 || 60 Punch | | 1 || 1 Cast: Magic Dart | 16 | 6 || 22 Searing Ray | 19 | 35 || 54 Ability: Hop | 1 | 2 || 3 Use: Scroll | | 4 || 4 Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 28 | 22 || 50 Skin | | 2 || 2 Dodge: Dodged | 33 | 28 || 61