Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 2579778820396838777 1166 m3hm3hm3h the Destroyer (level 8, -4/52 HPs) Began as a Barachi Conjurer on Aug 6, 2024. Was an Initiate of Sif Muna. Slain by an ogre ... wielding a +0 giant spiked club (34 damage) ... on level 5 of the Dungeon. The game lasted 00:14:18 (4514 turns). m3hm3hm3h the Destroyer (Barachi Conjurer) Turns: 4514, Time: 00:14:19 Health: -4/52 AC: 4 Str: 9 XL: 8 Next: 40% Magic: 10/15 EV: 12 Int: 20 God: Sif Muna [......] Gold: 362 SH: 0 Dex: 11 Spells: 4/17 levels left rFire . . . a - +2 dagger (venom) rCold . . . (no shield) rNeg . . . A - +0 robe rPois . (no helmet) rElec . C - +1 cloak rCorr . (no gloves) SInv . (no boots) Will ..... N - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.54/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop, Renounce Religion You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 362 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) b - a +1 vampiric scimitar Missiles w - 4 poisoned darts Armour A - a +0 robe (worn) C - a +1 cloak (worn) Jewellery k - a ring of flight m - a ring of willpower N - an amulet of magic regeneration (around neck) Wands c - a wand of roots (5) t - a wand of flame (18) u - a wand of acid (8) Scrolls e - 6 scrolls of teleportation f - 3 scrolls of identify s - a scroll of enchant weapon {unknown} Potions d - 2 potions of cancellation h - 3 potions of curing {unknown} j - 3 potions of brilliance {unknown} l - a potion of attraction {unknown} o - a potion of haste {unknown} p - a potion of degeneration {unknown} q - a potion of might {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 5.0 Spellcasting + Level 10.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 25% 2d7 14% 4 d - Fulminant Prism Conj/Alch 12% 3d9 14% 4 e - Blink Tloc 10% N/A 17% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Momentum Strike Conj/Tloc 50% 3d9 1% 2 Lesser Beckoning Tloc 10% N/A 17% 2 Sublimation of Blood Necr 5% N/A 17% 2 Leda's Liquefaction Alch/Erth 2% N/A 75% 4 Petrify Alch/Erth 5% N/A 75% 4 Irradiate Conj/Alch 12% 3d15 36% 5 Bombard Conj/Erth 12% 9d3 91% 6 Lee's Rapid Deconstruct Erth 2% 3d5* 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Sif Muna Annotations: D:3 1 runed translucent door, BlastDusk's ghost, amateur MiHu Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Unknown command. You start resting. Your attacks no longer feel as feeble. You start resting. Magic restored. You start resting. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (91% to hit) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the ogre! The ogre is heavily wounded. The searing ray hits the ogre. The ogre is heavily wounded. The ogre closely misses you. The searing ray hits the ogre! The ogre is severely wounded. You finish channelling your searing ray. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant spiked club (severely wounded, 91% to hit) The searing ray hits the ogre. The ogre is almost dead. (Press . to maintain the ray.) The ogre closely misses you. The searing ray hits the ogre. The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #.# #. . .. .# #.## #.# ##. #. . ...#########.. ... #.#. ...#.....##...##.. .†##### ...#...........#.####))...# #+##......#....#.#.##)# #.##.............#.##.# ..##......#....O.#....# .......[..#..###@#.#### #..#......#..#.....# ##........#..#.###.# #####...#.#.... #.# ## ###...#.######.## .# ###.#.#....#..# )# #......#.##.# )# #.##..##.##.######### .# #......#.##.#.......# You could see an ogre. Vanquished Creatures Sigmund (D:4) Duvessa (D:5) Pargi (D:3) A scorpion (D:5) Dowan (D:5) A howler monkey (D:5) 3 bombardier beetles 2 hounds 2 sleepcaps (D:4) Crazy Yiuf (D:3) A gnoll bouda (D:5) Ijyb (D:3) Jessica (D:2) 3 orc wizards An iguana (D:5) 8 gnolls 4 adders 2 ufetubi (D:5) 2 dart slugs A ribbon worm (D:2) 19 orcs 7 ball pythons 9 bats 4 endoplasms 4 giant cockroaches 4 goblins 5 hobgoblins 8 jackals 5 quokkas 4 frilled lizards 7 kobolds 6 rats 120 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:4) A foxfire (D:5) 2 creatures vanquished. Grand Total: 122 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | m3hm3hm3h the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 246 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 325 | D:1 | Learned a level 2 spell: Searing Ray 835 | D:1 | Reached XP level 3. HP: 23/24 MP: 5/8 1332 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/10 1490 | D:2 | Noticed Jessica 1493 | D:2 | Killed Jessica 1620 | D:2 | Reached skill level 5 in Spellcasting 1623 | D:2 | Reached XP level 5. HP: 35/35 MP: 5/12 1713 | D:2 | Found a faded altar of an unknown god. 2117 | D:3 | Found a runed translucent door. 2118 | D:3 | Noticed Crazy Yiuf 2126 | D:3 | Killed Crazy Yiuf 2127 | D:3 | Reached skill level 5 in Conjurations 2443 | D:3 | Identified the +14 plate armour of Tumidua {Harm rF+ Str+3} 2462 | D:3 | Found a runed translucent door. 2479 | D:3 | Noticed BlastDusk's ghost (amateur MiHu) 2512 | D:3 | Noticed Ijyb 2521 | D:3 | Killed Ijyb 2973 | D:3 | Noticed Pargi 2986 | D:3 | Killed Pargi 2987 | D:3 | Reached skill level 6 in Conjurations 2987 | D:3 | Reached XP level 6. HP: 36/41 MP: 8/13 3194 | D:4 | Reached skill level 7 in Conjurations 3250 | D:4 | Reached XP level 7. HP: 5/46 MP: 11/14 3551 | D:4 | Noticed Sigmund 3566 | D:4 | Killed Sigmund 3567 | D:4 | Reached skill level 8 in Conjurations 3752 | D:4 | Found a shimmering blue altar of Sif Muna. 3769 | D:4 | Got Sif Muna's Catalogue of Hyperthermia 3846 | D:4 | Became a worshipper of Sif Muna the Loreminder 3893 | D:5 | Entered Level 5 of the Dungeon 3988 | D:5 | Learned a level 1 spell: Foxfire 3993 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 3998 | D:5 | Learned a level 4 spell: Fulminant Prism 4001 | D:5 | Learned a level 2 spell: Blink 4015 | D:5 | Noticed Duvessa 4019 | D:5 | Noticed Dowan 4026 | D:5 | Killed Dowan 4027 | D:5 | Reached skill level 9 in Conjurations 4030 | D:5 | Killed Duvessa 4031 | D:5 | Reached XP level 8. HP: 17/52 MP: 6/15 4440 | D:5 | Reached skill level 10 in Conjurations 4514 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_j, layout_rooms D:2: layout_basic, serial_glass, glass_columns_c, glass_columns_c, due_unseen_surprise, chequers_ecumenical_altar_grove, dreamdust_mushroom_princess, minmay_distorted, uniq_jessica D:3: layout_basic, gammafunk_ghost_grave, minivault_26, nrook_loot_triangle, uniq_crazy_yiuf_cottage, uniq_pargi, uniq_ijyb D:4: layout_rooms, led_sif_book, kennysheep_generic_room_11, uniq_sigmund D:5: layout_basic, grunt_temple_overflow_order_and_chaos_1, uniq_eustachio, uniq_duvessa Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 | 5.0 Conjurations | 6 7 9 10 | 10.4 Dodging | | 2.1 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Club | 7 | | || 7 Punch | 1 | | || 1 Dagger | 3 | 20 | 8 || 31 Cast: Magic Dart | 28 | 8 | || 36 Searing Ray | 19 | 34 | 28 || 81 Foxfire | | | 1 || 1 Ability: Hop | 1 | 2 | || 3 Use: Potion | 1 | 2 | || 3 Scroll | | 5 | 5 || 10 Stab: Sleeping | | 1 | || 1 Armour: Robe | 25 | 33 | 26 || 84 Dodge: Dodged | 30 | 20 | 34 || 84