Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 454188681787430908 79 m3hm3hm3h the Magician (level 4, 0/30 HPs) Began as a Barachi Conjurer on Aug 7, 2024. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 3 of the Dungeon. The game lasted 00:09:58 (2400 turns). m3hm3hm3h the Magician (Barachi Conjurer) Turns: 2400, Time: 00:09:59 Health: 0/30 AC: 5 Str: 9 XL: 4 Next: 38% Magic: 3/10 EV: 12 Int: 26 God: Gold: 1168 SH: 0 Dex: 10 Spells: 9/12 levels left rFire . . . a - +7 war axe "Quohag" {freeze, rElec rN+ Int+6} rCold . . . (no shield) rNeg + . . A - +0 robe rPois . H - +2 helmet rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: very slightly contaminated, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 1168 gold pieces. Inventory: Hand Weapons a - the +7 war axe "Quohag" (weapon) {freeze, rElec rN+ Int+6} (You found it on level 2 of the Dungeon) Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. rN+: It protects you from negative energy. b - a +2 short sword of speed c - a +0 dagger Missiles w - 14 poisoned darts (quivered) Armour A - a +0 robe (worn) H - a +2 helmet (worn) Jewellery i - an amulet of reflection Scrolls h - a scroll of teleportation {unknown} j - a scroll of revelation {unknown} l - a scroll of amnesia {unknown} Potions d - a potion of magic e - a potion of might {unknown} f - 2 potions of brilliance g - a potion of ambrosia {unknown} k - a potion of lignification {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 4.6 Spellcasting - Level 4.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 68% 1d7 3% 1 Brom's Barrelling Bould Conj/Erth 17% 2d4 32% 4 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Iskenderun's Battlesphe Conj 28% 2d8 36% 5 Irradiate Conj/Alch 8% 3d14 65% 5 Orb of Destruction Conj 14% 9d7 100% 7 Fire Storm Conj/Fire 8% 8d2 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The gnoll is moderately wounded. The gnoll misses you. The gnoll hits you with a +0 whip. You hit the gnoll. You freeze the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. You completely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. The gnoll closely misses you. The gnoll misses you. The gnoll hits you from afar with a +0 spear. You hit the gnoll. You freeze the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, 82% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, 82% to hit) The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. You die... #.#.# #.# ........ ### #.#.#.## #.. ...... # #.# . .#.#.#.#.###### #. #.# . ....?g....g)..# .##.# .# #...#########g##### ...# #.# #)#...#####..##..# #@#........)...... #................. ####.######...##.# #.# #.........# #.# #.........# #.###.........# #.#........###. .........(.# .# ..#.####...#.# You could see a gnoll. Vanquished Creatures A gnoll (D:3) 4 adders (D:2) A dart slug (D:2) An orc (D:3) 5 bats (D:1) 3 endoplasms (D:2) 3 goblins A hobgoblin (D:3) 6 quokkas 3 ball pythons 2 frilled lizards (D:1) 6 kobolds 7 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | m3hm3hm3h the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 158 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 661 | D:1 | Learned a level 2 spell: Searing Ray 898 | D:1 | Found a faded altar of an unknown god. 1196 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/8 1678 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/10 1911 | D:2 | Identified 2 scrolls of acquirement 1911 | D:2 | Acquired the Collected Works on Trauma 1913 | D:2 | Acquired 1047 gold pieces 2040 | D:2 | Identified the +7 war axe "Quohag" {freeze, rElec rN+ | Int+6} 2400 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_loops_ring, chequers_ecumenical_altar_simple, minmay_tree_intersection, hex_medium, minmay_misc_feat_columns D:2: layout_basic D:3: layout_loops_ring, fedhas_altar_2, st_stairs_9 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.6 Dodging | | 2.1 Stealth | | 1.7 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 35 | || 35 War axe | | 6 || 6 Throw: Dart | | 2 || 2 Cast: Magic Dart | 27 | 2 || 29 Searing Ray | 15 | 7 || 22 Ability: Hop | | 1 || 1 Use: Scroll | | 4 || 4 Stab: Sleeping | 1 | || 1 Armour: Robe | 45 | 11 || 56 Dodge: Dodged | 48 | 13 || 61