Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 9739676497009395478 56 m3hm3hm3h the Caller (level 3, -5/24 HPs) Began as a Barachi Summoner on Aug 11, 2024. Slain by a gnoll ... wielding a +0 halberd (13 damage) ... on level 2 of the Dungeon. The game lasted 00:03:43 (1349 turns). m3hm3hm3h the Caller (Barachi Summoner) Turns: 1349, Time: 00:03:44 Health: -5/24 AC: 2 Str: 9 XL: 3 Next: 95% Magic: 5/8 EV: 12 Int: 17 God: Gold: 83 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . A - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 83 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) b - a +0 club c - a +1 short sword Armour A - a +0 robe (worn) Magical Staves x - a staff of fire Scrolls e - a scroll of enchant armour {unknown} i - a scroll of identify {unknown} k - a scroll of poison {unknown} Potions d - 2 potions of magic f - a potion of brilliance {unknown} g - a potion of haste {unknown} h - a potion of cancellation {unknown} j - 2 potions of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 4.2 Spellcasting - Level 4.8 Summonings You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 80% N/A 2% 1 b - Call Imp Summ 40% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 20% N/A 6% 3 Summon Blazeheart Golem Fire/Summ 11% N/A 50% 4 Summon Lightning Spire Summ/Air 11% N/A 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Press: ? - help, Dir - move target, p - gnoll Boing! Your cerulean imp hits the gnoll with a -3 spear. The gnoll dies! Your cerulean imp hits the gnoll with a -3 spear. The gnoll hits your cerulean imp with a +0 halberd! Your cerulean imp barely misses the gnoll. Your cerulean imp disappears in a puff of smoke! Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You swap places. There is a stone staircase leading up here. Your cerulean imp hits the gnoll from afar with a -2 spear. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp hits the gnoll but does no damage. The gnoll barely misses your cerulean imp. Your bat barely misses the gnoll. Your bat closely misses the gnoll. The gnoll misses your bat. Your cerulean imp hits the gnoll with a -2 spear. Your bat hits the gnoll but does no damage. Your cerulean imp closely misses the gnoll. The gnoll completely misses your bat. Your bat closely misses the gnoll. Your bat barely misses the gnoll. The gnoll hits your bat from afar with a +0 halberd. Your cerulean imp completely misses the gnoll. Your cerulean imp barely misses the gnoll. The gnoll hits your bat with a +0 halberd! Your bat dies! Your bat's corpse disappears in a puff of smoke! The gnoll shouts! Something hits your cerulean imp! Your cerulean imp barely misses the gnoll. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #..#####.# #### #.(#####.# #........# #...###### ### ###.# >.# #.## #.# #..## ..##.########...#### ........<@.........+ ..##.###5####....### ##.###g# #...#.# #......# #...#.# #..##..# #...#.# ##..##..# #.### # ##...##..# #.# #....##.......... ##..###.####.#### You could see a gnoll (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures A ribbon worm (D:2) A dart slug (D:1) 3 bats An endoplasm (D:2) 2 goblins (D:1) 2 hobgoblins (D:1) 3 kobolds (D:1) 2 rats (D:1) 15 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) An adder (D:2) A ball python (D:2) 2 endoplasms (D:1) 2 goblins 2 hobgoblins 3 jackals (D:1) A bat (D:1) A kobold (D:1) A rat (D:1) 15 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | m3hm3hm3h the Barachi Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 98 | D:1 | Reached XP level 2. HP: 14/19 MP: 5/5 732 | D:1 | Learned a level 2 spell: Call Imp 744 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/8 1349 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic D:2: kennysheep_the_goblin_king, layout_loops_corners, hellmonk_ecumenical_altar_defaced_shrine, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.2 Dodging | | 2.1 Stealth | | 1.7 Summonings | | 4.8 Action || total ---------------------------++------- Melee: Short sword || 46 Punch || 1 Trident || 15 Cast: Summon Small Mamm || 15 Call Imp || 6 Ability: Hop || 1 Use: Scroll || 1 Armour: Robe || 41 Dodge: Dodged || 56