Dungeon Crawl Stone Soup version 0.31.0-35-g6cd5f5668d (webtiles) character file. Game seed: 17749606858079908558 88 m3hm3hm3h the Vexing (level 4, 0/32 HPs) Began as a Barachi Hexslinger on Aug 12, 2024. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 3 of the Dungeon. The game lasted 00:06:16 (2381 turns). m3hm3hm3h the Vexing (Barachi Hexslinger) Turns: 2381, Time: 00:06:17 Health: 0/32 AC: 3 Str: 10 XL: 4 Next: 53% Magic: 3/5 EV: 12 Int: 15 God: Gold: 143 SH: 0 Dex: 14 Spells: 3/5 levels left rFire . . . a - +1 sling rCold . . . S - orb {light} rNeg . . . A - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . B - +0 pair of boots Will ..... (no amulet) Stlth + L - ring of poison resistance HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, glowing, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 143 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles t - 6 boomerangs Armour A - a +0 robe (worn) B - a +0 pair of boots (worn) D - an orb of wrath S - an orb of light (worn) Jewellery L - a ring of poison resistance (left hand) Scrolls b - a scroll of poison Potions c - a potion of degeneration {unknown} d - a potion of might {unknown} e - a potion of mutation {unknown} f - a potion of lignification {unknown} Skills: - Level 1.2 Fighting - Level 2.0 Ranged Weapons - Level 2.1 Dodging - Level 1.1 Spellcasting + Level 5.7 Hexes - Level 1.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 34% N/A 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 17% N/A 7% 3 Inner Flame Hex/Fire 11% N/A 19% 3 Mercury Vapours Alch/Air 0% N/A 36% 2 Mephitic Cloud Conj/Alch/Air 0% N/A 58% 3 Cause Fear Hex 8% N/A 24% 4 Dimensional Bullseye Hex/Tloc 4% N/A 58% 4 Freezing Cloud Conj/Ice/Air 0% 6-21 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You feel your willpower being sapped. Unknown command. You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. A giggling sprite leaps out and bonks Sigmund with its +0 scythe. Sigmund is lightly wounded. Sigmund zaps a wand. The puff of flame misses you. You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is lightly wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. A giggling sprite leaps out and doodles on Sigmund's face. Sigmund is heavily wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. A giggling sprite leaps out and makes Sigmund trip over his own feet. Sigmund is severely wounded. The jinxing sprites lose interest in you. Sigmund hits you from afar with a +0 scythe! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (severely wounded, heavily drained, haloed, 73% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is almost dead. Sigmund hits you from afar with a +0 scythe. Unknown command. Fire: a) +1 sling Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (almost dead, heavily drained, haloed, 73% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is almost dead. Sigmund smiles chillingly. Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. ...†# #.......# #...# ####.##.##.# #.#.# #........#.# #.#.# #.##.##.<#.# ....# # #.....#.# #.### # #.###.#.# #.# #.##.###.#@# ..# #........#.## ### #........@..# #.##.##......# #. #.##.......... # #....>....###.# ####.#...## #.##.## .. ## ### You could see Sigmund (very drained). Vanquished Creatures 3 adders (D:2) 3 dart slugs (D:1) 2 ribbon worms 4 bats 5 endoplasms (D:2) 3 giant cockroaches 5 hobgoblins (D:1) 4 kobolds A quokka (D:2) 4 ball pythons 3 frilled lizards 4 goblins 9 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | m3hm3hm3h the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 184 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 188 | D:1 | Reached skill level 4 in Hexes 754 | D:1 | Reached XP level 3. HP: 23/26 MP: 4/4 1089 | D:1 | Learned a level 2 spell: Jinxbite 1247 | D:2 | Reached skill level 5 in Hexes 1346 | D:2 | Reached XP level 4. HP: 32/32 MP: 5/5 2374 | D:3 | Noticed Sigmund 2381 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_loops_ring, serial_glass, glass_columns_b, glass_columns_a, glass_columns_c, minmay_strange_pillars, feat_on_display, due_unseen_surprise, nicolae_twisty_statue_hallways D:2: layout_basic D:3: layout_loops_corners, uniq_grinder, uniq_sigmund, uniq_robin, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 4 5 | 5.7 Fighting | | 1.2 Ranged Weapons | | 2.0 Dodging | | 2.1 Spellcasting | | 1.1 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 114 | 53 || 167 Cast: Jinxbite | 2 | 4 || 6 Ability: Hop | 1 | || 1 Use: Scroll | | 1 || 1 Armour: Robe | 22 | 13 || 35 Dodge: Dodged | 39 | 7 || 46