m3hm3hm3h Level 1 of the Dungeon (0, 0, D:1) a +0 sling (13, 0, D:1) 3 atropa-tipped darts (14, 1, D:1) 7 stones (16, 5, D:1) a +0 club (18, 7, D:1) 4 stones (33, -15, D:1) a +0 spear (37, -14, D:1) a +0 club (41, 16, D:1) a +0 mace (45, -13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a rat corpse (10, -2, D:2) a +0 sling (18, 1, D:2) a +0 dagger (19, 1, D:2) a quokka corpse (skeletalised by now) (29, 12, D:2) a +0 chain mail (29, 36, D:2) a potion of heal wounds a book of Sloth (30, 35, D:2) a scroll of teleportation (30, 37, D:2) a +0 scale mail (31, -9, D:2) a rat skeleton (31, 35, D:2) Great Wizards, Vol. II (31, 36, D:2) quicksilver dragon scales (31, 40, D:2) a +0 robe (32, -7, D:2) a hobgoblin skeleton (40, 1, D:2) a jackal skeleton (41, 0, D:2) a jackal skeleton (47, 1, D:2) a jackal corpse (52, 13, D:2) a giant cockroach corpse