Dungeon Crawl Stone Soup version 0.32.0-15-g2566bce654 (webtiles) character file. Game seed: 7107000258433678677 33 m3hm3hm3h the Conjurer (level 3, -1/24 HPs) Began as a Barachi Conjurer on Sept 15, 2024. Slain by Robin ... wielding a +0 mace (7 damage) ... on level 2 of the Dungeon. The game lasted 00:06:41 (859 turns). m3hm3hm3h the Conjurer (Barachi Conjurer) Turns: 859, Time: 00:06:42 Health: -1/24 AC: 2 Str: 8 XL: 3 Next: 29% Magic: 8/8 EV: 11 Int: 20 God: Gold: 44 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . a - +1 dagger (venom) rCold . . . (no shield) rNeg . . . A - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... N - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.51/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) b - a +0 short sword Armour A - a +0 robe (worn) Jewellery N - an amulet of magic regeneration (around neck) Scrolls e - a scroll of enchant weapon {unknown} f - a scroll of brand weapon {unknown} g - a scroll of vulnerability {unknown} Potions c - a potion of magic d - 2 potions of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 3.8 Spellcasting - Level 4.3 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Portable Pile Tloc 3% (3-9)d2 36% 3 Fulminant Prism Conj/Alch 6% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 47% 4 Magnavolt Erth/Air 1% 4d9 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You closely miss the goblin. Robin roars a battlecry! The goblins go into a battle-frenzy! A goblin comes into view. It is wielding a +0 dagger. The goblin barely misses you. You miss the goblin. The goblin barely misses you. The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet barely misses you. The goblin shoots a sling bullet. The sling bullet barely misses you. The goblin shoots a sling bullet. The sling bullet hits you. The goblin shoots a sling bullet. The sling bullet hits you. The goblin shoots a sling bullet. The sling bullet misses you. The goblin shoots a sling bullet. The sling bullet hits you. The goblin no longer looks unusually strong. The goblin shoots a sling bullet. The sling bullet barely misses you. The goblin shoots a sling bullet. The sling bullet hits you. The goblin shoots a sling bullet. The sling bullet barely misses you. The goblin shoots a sling bullet. The sling bullet misses you. Things that are here: a +0 club; a kobold corpse The goblin shoots a sling bullet. The sling bullet misses you. The goblin shoots a sling bullet. The sling bullet closely misses you. The goblin shoots a sling bullet. The sling bullet hits you. The goblin shouts! You hear a loud squeak. The goblin unwields a +0 sling. The goblin wields a +0 club. The goblin barely misses you. Robin throws the goblin at you! The goblin misses you. You hit the goblin. The goblin is poisoned. The goblin is moderately wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. You hit the goblin. You kill the goblin! Robin's horned helmet rattles. The goblin closely misses you. Unknown command. Robin attacks as they pursue you! Robin hits you with a +0 mace! You die... Robin lets out a smug laugh. ######.##..... ###.##..... #.#.##..... #.#.##..... #.#.##..... ###.#.##..... #............ ###########.#.#.##..... #...gg@................ ####)######.#...#...... #.# #.#.#.####### #)# #.#.#.# #g# #.#.#.# #.# #.#.#.# #.# #.#.#.# #.######.# . #.#....#.# .. You could see Robin and a goblin. Vanquished Creatures 3 endoplasms (D:1) 2 giant cockroaches 7 goblins 3 hobgoblins 2 quokkas 2 ball pythons (D:1) 4 bats A frilled lizard (D:1) 3 kobolds 2 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | m3hm3hm3h the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 159 | D:1 | Reached XP level 2. HP: 14/19 MP: 2/5 185 | D:1 | Learned a level 2 spell: Searing Ray 505 | D:1 | Found Woybue Qearph's Antique Armour Shop. 692 | D:2 | Reached XP level 3. HP: 24/24 MP: 8/8 825 | D:2 | Noticed Robin 859 | D:2 | Slain by Robin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_rooms, serial_shops, nicolae_shop_rolling_square D:2: layout_basic, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.8 Dodging | | 2.1 Stealth | | 1.7 Conjurations | | 4.3 Action || total ---------------------------++------- Melee: Dagger || 49 Cast: Magic Dart || 13 Searing Ray || 2 Stab: Sleeping || 2 Armour: Robe || 34 Dodge: Dodged || 43