Dungeon Crawl Stone Soup version 0.32.0-20-g245f4a553c (webtiles) character file. Game seed: 1087998473703932956 42 m3hm3hm3h the Conjurer (level 3, 0/24 HPs) Began as a Barachi Conjurer on Sept 18, 2024. Slain by Sigmund ... wielding a +0 scythe (11 damage) ... on level 2 of the Dungeon. The game lasted 00:06:14 (1766 turns). m3hm3hm3h the Conjurer (Barachi Conjurer) Turns: 1766, Time: 00:06:15 Health: 0/24 AC: 2 Str: 8 XL: 3 Next: 56% Magic: 4/8 EV: 11 Int: 20 God: Gold: 61 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . a - +0 short sword rCold + . . (no shield) rNeg . . . A - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... N - amulet of regeneration Stlth + L - ring of protection from cold HPRegen 1.04/turn (no ring) MPRegen 0.11/turn %: no passive effects @: confused, unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles w - 5 poisoned darts Armour A - a +0 robe (worn) Jewellery L - a ring of protection from cold (left hand) N - an amulet of regeneration (around neck) Scrolls c - a scroll of blinking d - 3 scrolls of identify h - a scroll of immolation {unknown} Potions b - a potion of curing e - a potion of heal wounds f - a potion of cancellation {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 4.0 Spellcasting + Level 4.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 : Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Hop to where? Press: ? - help, Dir - move target Boing! The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. Sigmund casts a spell at you. You resist with significant effort. Sigmund giggles. "Time to reap what you sow." Sigmund gestures at you while chanting. You are confused. Sigmund's eyes start glowing with a red light. You bump into the rock wall. You feel less confused. Sigmund whispers, "You'll know eternity soon." Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe of cold resistance (75% to hit) The searing ray misses Sigmund. The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Training target 4.0 for Spellcasting reached! Your Spellcasting skill increases to level 4! You need to enable at least one skill for training. Something hits you! You hear some strange, mumbled words. You are confused. A magic dart appears from out of thin air! The magic dart hits you. Unknown command. You're too confused to cast spells. You bump into the rock wall. Something hits you. You bump into the crystal wall. Unknown command. Something hits you. Something hits you! You die... #########......###...# ###......###'###..##...######### ........#.....#..''...'.......# ###......#..#..#..##...###...<.# .'......#.#.#.#..+.>..+...###.# #......#..#..#..##...##....#.. #...$..#.....#####...##....#.. #......######## #...##....... #.........){.@# #...†.....#.. ####.......####### ##.####....... ...⌠.⌠.....# #....##....... ....∩.#.##.# #..#.#...<#... ...⌠.⌠#.##.#########..#.#........ ..........†.............#....#.## ........#############.#...#.##.# .##+#############..............# . #..............##^##.#### There were no monsters in sight! Vanquished Creatures An adder (D:1) 6 endoplasms (D:1) 3 goblins 5 hobgoblins 2 quokkas 4 ball pythons 3 bats 2 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | m3hm3hm3h the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 184 | D:1 | Reached XP level 2. HP: 17/19 MP: 5/5 1063 | D:1 | Learned a level 2 spell: Searing Ray 1215 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/8 1734 | D:2 | Found Givvupn's Book Shoppe. 1740 | D:2 | Noticed Sigmund 1766 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic D:2: layout_basic, serial_shops, shop_fountains, basic_ecumenical_altar, kennysheep_flooded_box, chequers_garden, kennysheep_generic_room_13, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 2.1 Stealth | | 1.7 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Short sword || 31 Cast: Magic Dart || 23 Searing Ray || 12 Ability: Hop || 2 Use: Scroll || 5 Potion || 2 Stab: Sleeping || 1 Armour: Robe || 42 Dodge: Dodged || 30