Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 9998035140707350781 53 m3hm3hm3h the Conjurer (level 3, -3/24 HPs) Began as a Barachi Conjurer on Sept 27, 2024. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:07:23 (2274 turns). m3hm3hm3h the Conjurer (Barachi Conjurer) Turns: 2274, Time: 00:07:24 Health: -3/24 AC: 2 Str: 8 XL: 3 Next: 87% Magic: 6/8 EV: 11 Int: 20 God: Gold: 73 SH: 0 Dex: 16 Spells: 7/10 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . A - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + L - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: confused, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles w - 3 poisoned darts Armour A - a +0 robe (worn) Jewellery L - a +6 ring of dexterity (left hand) Scrolls d - a scroll of identify e - a scroll of vulnerability Potions b - a potion of magic c - a potion of brilliance {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 4.0 Spellcasting + Level 4.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 26% 3-5/arc 8% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Airstrike Air 2% 2d(1-17) 77% 4 Summon Lightning Spire Summ/Air 4% 3d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The shadow imp misses you. The searing ray hits the shadow imp. You kill the shadow imp! You finish channelling your searing ray. Unknown command. Found 12 gold pieces. Found a stone staircase leading down. You now have 73 gold pieces (gained 12). Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Sigmund casts a spell at you. The magic dart hits you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (75% to hit) The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) Sigmund gestures at you while chanting. You are confused. Sigmund says, "Look into my eyes." Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear some strange, mumbled words. You are more confused. Unknown command. A magic dart appears from out of thin air! The magic dart hits you! Okay, then. Unknown command. You are more confused. You bump into the rock wall. You're too confused to move! You bump into the rock wall. Something hits you! * * * LOW HITPOINT WARNING * * * Something hits you! You die... #......# #...... ### ###.##.#.# #.##### ### #.. .........# #.# ..# #.# ###......###.#### #.# ### #.# #.#...........# #.# #...##.# #......###.##.## #.# #......########.### #)..... ..# #..........# #.# ####.## #.# ##.#.#####@# ##+## ####... #.# #.#. #.###...## #...... ..# #.#.### #.##.....###.###.. #.# #.....# #.#.......##.###.# #.########...###..........#.##... .........................>+...... #<########................#.##... #.# ##..#####.......##.###.# #.# ##.# ##.....###...... There were no monsters in sight! Vanquished Creatures A shadow imp (D:2) A dart slug (D:2) 2 ribbon worms (D:2) 7 bats 3 endoplasms 2 giant cockroaches 6 hobgoblins 2 quokkas 2 ball pythons A frilled lizard (D:1) 7 goblins A rat (D:2) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | m3hm3hm3h the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 379 | D:1 | Reached XP level 2. HP: 15/19 MP: 3/5 551 | D:1 | Learned a level 2 spell: Searing Ray 635 | D:1 | Found a faded altar of an unknown god. 1281 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/8 2260 | D:2 | Noticed Sigmund 2274 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_rooms, shapermc_ecumenical_altar_totnotflames D:2: minmay_angry_zag, layout_loops_corners, st_stairs_8, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 2.1 Stealth | | 1.7 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Dagger || 9 Cast: Magic Dart || 27 Searing Ray || 19 Use: Scroll || 3 Armour: Robe || 20 Dodge: Dodged || 26