m3hm3hm3h Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -9, D:1) a ball python skeleton (3, -4, D:1) a +0 leather armour (11, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (18, -2, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (23, 6, D:1) a +0 club (25, -18, D:1) a hobgoblin corpse (skeletalised by now) (26, 13, D:1) 7 stones (33, -10, D:1) a +0 short sword 3 stones (35, -14, D:1) a bat skeleton (36, 11, D:1) a +0 leather armour a +0 quarterstaff (37, 1, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (49, -10, D:1) a +0 club (50, -10, D:1) a +0 dagger a stone (52, -4, D:1) a ball python corpse (skeletalised by now) (54, 6, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (9, -4, D:2) a +0 club a goblin skeleton (25, 13, D:2) a hobgoblin skeleton (33, -5, D:2) a +0 short sword a kobold skeleton (33, 18, D:2) 8 stones (38, 15, D:2) a +0 mace (40, 25, D:2) 4 stones (47, -1, D:2) an adder corpse (skeletalised by now) (50, -2, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (53, 25, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 5 stones (4, 6, D:3) a bat skeleton (9, 36, D:3) a bat skeleton (11, 29, D:3) a hobgoblin corpse (skeletalised by now) (12, 31, D:3) a +0 dagger (17, 9, D:3) a +0 dagger a kobold corpse (skeletalised by now) (17, 10, D:3) a hobgoblin skeleton (18, 10, D:3) a +0 club (23, 11, D:3) a +0 whip (39, 45, D:3) a +0 rapier (42, 23, D:3) a +0 dagger an orc corpse (skeletalised by now) (42, 24, D:3) a +0 short sword a +0 leather armour (42, 25, D:3) a +0 short sword a +0 leather armour a +0 mace a +0 scale mail a +0 dagger an orc corpse (skeletalised by now) (45, 16, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (6, -17, D:4) a +0 dagger a goblin skeleton (8, -18, D:4) a +0 club (11, -27, D:4) the +0 robe of Untruth {^Contam rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. (11, -26, D:4) a +0 dagger a goblin skeleton (15, -5, D:4) a +0 giant club an ogre corpse (skeletalised by now) (17, -3, D:4) a +0 short sword (21, -37, D:4) a +0 club a goblin corpse