Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 17520227455843751913 125 m3hm3hm3h the Conjurer (level 5, -5/35 HPs) Began as a Barachi Conjurer on Oct 1, 2024. Shot with an arrow by a centaur (12 damage) ... on level 7 of the Dungeon. The game lasted 00:12:13 (3252 turns). m3hm3hm3h the Conjurer (Barachi Conjurer) Turns: 3252, Time: 00:12:14 Health: -5/35 AC: 3 Str: 8 XL: 5 Next: 9% Magic: 8/11 EV: 11 Int: 20 God: Gold: 109 SH: 0 Dex: 11 Spells: 9/12 levels left rFire . . . b - +1 sling (heavy) rCold . . . (no shield) rNeg . . . A - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... N - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.52/turn %: no passive effects @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons a - a +0 spear b - a +1 heavy sling (weapon) Missiles u - 6 curare-tipped darts w - 9 poisoned darts Armour A - a +1 robe (worn) Jewellery N - an amulet of magic regeneration (around neck) Wands p - a wand of acid (2) Scrolls d - a scroll of poison j - 4 scrolls of amnesia k - a scroll of identify l - a scroll of teleportation o - a scroll of silence {unknown} Potions c - a potion of lignification {unknown} e - a potion of heal wounds {unknown} f - a potion of degeneration {unknown} g - a potion of ambrosia {unknown} h - a potion of magic i - 2 potions of brilliance m - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 4.0 Spellcasting + Level 5.7 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 30% 3-5/arc 6% 2 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Airstrike Air 2% 2d(1-17) 77% 4 Summon Lightning Spire Summ/Air 4% 3d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You fall into a shaft and drop 3 floors! The shaft crumbles and collapses. Found a scroll of identify. Found a sling. k - a scroll of identify Found 10 gold pieces. Found a scroll of teleportation. You see here a +0 sling. A centaur comes into view. The centaur shouts! A centaur comes into view. A steam dragon comes into view. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow misses you. The steam dragon hisses angrily. The centaur shouts! Hop to where? Press: ? - help, Dir - move target Boing! Okay, then. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow closely misses you. A shadow imp comes into view. The shadow imp misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - shadow imp Aim: a shadow imp (77% to hit) The searing ray hits the shadow imp. The shadow imp is moderately wounded. (Press . to maintain the ray.) The shadow imp closely misses you. Unknown command. The searing ray hits the shadow imp! You kill the shadow imp! The centaur shoots an arrow. The arrow hits you! You die... ............### ........c.c...# #.......c.#D#.c.. ##.......## #####..).## #.#...# ##....### #....##.# .# ##..#..#@#..# ##..###c....# ##..## ####...# #..## ##..... ##.## ..... ##..# ..... ##..## .... #..## #... #..#.# ##. You could see a centaur. Vanquished Creatures Jessica (D:2) 2 adders (D:2) A shadow imp (D:7) A ribbon worm (D:2) 8 endoplasms 3 giant cockroaches 3 goblins 5 hobgoblins 12 jackals A quokka (D:2) 8 ball pythons 7 bats 5 frilled lizards 2 kobolds (D:1) 6 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | m3hm3hm3h the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 550 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1022 | D:1 | Found a faded altar of an unknown god. 1106 | D:1 | Reached XP level 3. HP: 23/24 MP: 6/8 1280 | D:1 | Learned a level 2 spell: Searing Ray 1608 | D:2 | Noticed Jessica 1616 | D:2 | Killed Jessica 1617 | D:2 | Reached XP level 4. HP: 30/30 MP: 1/10 1629 | D:2 | Reached skill level 5 in Conjurations 2805 | D:3 | Found a bloodstained altar of Trog. 2879 | D:3 | Reached XP level 5. HP: 35/35 MP: 9/11 3223 | D:4 | You fall into a shaft and drop 3 floors! 3243 | D:7 | Noticed a centaur 3243 | D:7 | Noticed a centaur 3243 | D:7 | Noticed a steam dragon 3252 | D:7 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_ring, nicolae_ecumenical_snake_handling, minivault_11 D:2: layout_loops_ring, corexii_hall_statues_x, uniq_jessica D:3: layout_basic, marbit_many_paths D:4: layout_basic, grunt_temple_overflow_lords_of_destruction, grunt_decor_resistance D:7: layout_cave_pods, nzn_hepliaklqana_mist_gate, serial_shops, shop, st_stairs_12, minmay_between Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.0 Conjurations | 5 | 5.7 Dodging | | 2.1 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 10 | || 10 Fire: Sling | 22 | 13 || 35 Cast: Magic Dart | 43 | 5 || 48 Searing Ray | 3 | 21 || 24 Ability: Hop | | 1 || 1 Use: Scroll | 4 | 5 || 9 Armour: Robe | 22 | 14 || 36 Dodge: Dodged | 31 | 19 || 50