Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 7699270608316098027 1101 m3hm3hm3h the Destroyer (level 8, -2/50 (52) HPs) Began as a Barachi Conjurer on Oct 1, 2024. Was an Initiate of Vehumet. Slain by a wight ... wielding a +0 flail (6 damage) ... on level 5 of the Dungeon on Oct 2, 2024. The game lasted 00:14:12 (4929 turns). m3hm3hm3h the Destroyer (Barachi Conjurer) Turns: 4929, Time: 00:14:13 HP: -2/50 (52) AC: 6 Str: 8 XL: 8 Next: 32% MP: 0/17 EV: 11 Int: 21 God: Vehumet [......] Gold: 201 SH: 0 Dex: 11 Spells: 16/19 levels left rFire . . . a - +7 scythe (protect) rCold . . . (shield currently unavailable) rNeg . . . A - +0 robe rPois . H - +1 helmet {SInv} rElec . (no cloak) rCorr . G - +1 pair of gloves SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.15/turn %: no passive effects @: lightly drained, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop, Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 201 gold pieces. Inventory: Hand Weapons a - a +7 scythe of protection (weapon) b - a +1 dagger of draining c - a +0 spear Missiles t - 5 javelins w - 4 poisoned darts Armour A - a +0 robe (worn) G - a +1 pair of gloves (worn) H - a +1 helmet of see invisible (worn) Jewellery l - a ring of protection from cold Y - an amulet of guardian spirit Z - a ring of see invisible Scrolls m - a scroll of noise {unknown} n - a scroll of identify Potions d - a potion of enlightenment {unknown} e - 2 potions of lignification f - a potion of haste {unknown} g - 2 potions of brilliance {unknown} h - 2 potions of heal wounds {unknown} i - 2 potions of curing {unknown} j - 2 potions of mutation {unknown} k - 2 potions of magic o - a potion of ambrosia {unknown} p - a potion of attraction {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 6.0 Spellcasting + Level 9.6 Conjurations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 26% 3d7 4% 3 Soul Splinter Necr 24% N/A 10% 1 Fulminant Prism Conj/Alch 13% 3d8 14% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 14% 4 Call Canine Familiar Summ 6% N/A 28% 3 Sigil of Binding Hex 6% N/A 28% 3 Summon Ice Beast Ice/Summ 6% N/A 28% 3 Vampiric Draining Necr 6% 2d6 28% 3 Dimensional Bullseye Hex/Tloc 3% N/A 67% 4 Martyr's Knell Necr/Summ 6% N/A 67% 4 Curse of Agony Necr 6% N/A 95% 5 Permafrost Eruption Ice/Erth 3% 2x4d2 100% 6 Sculpt Simulacrum Ice/Alch 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Elyvilon Okawaru Vehumet Annotations: D:5 1 runed translucent door, Foolish's ghost, amateur DjCj Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 flail and wearing a +0 ring mail (84% to hit) The searing ray hits the wight! The wight is heavily damaged. (Press . to maintain the ray.) The wight hits you with a +0 flail. The wight misses you. The searing ray hits the wight. The wight is severely damaged. An adder comes into view. The wight hits you with a +0 flail. The wight hits you but does no damage. The searing ray misses the wight. The adder hisses angrily. The wight barely misses you. The wight hits you from afar with a +0 halberd. The searing ray misses the wight. You finish channelling your searing ray. The wight hits you but does no damage. The wight hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Unknown command. The wight hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight closely misses you. You climb upwards. Level annotation: 1 runed translucent door, Foolish's ghost, amateur DjCj There is a stone staircase leading down here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 flail and wearing a +0 ring mail (severely damaged, 84% to hit) The searing ray misses the wight. (Press . to maintain the ray.) The wight barely misses you. Without enough magic to sustain it, your searing ray dissipates. The wight hits you with a +0 flail. You die... #### ###..#.## #......#### #... # ##....# #.############... ### ###..####.#..........#### ..# #........#.#######...# # ..##### ###..(##.#.#.........### ..'...# ###.##.#.#.####....'.. ..###.########.##.#.#.# #....### ..# #..........z..#.#.# #.#### # ### ##.########.@.#.#.# #.# #### ###.# ##....#.#.# #.###... #...######..#.##.#.####....... #......#.....#..........#...## #......#.....#.÷...###.....##⌠ #......##...##.....# #....##.. #.......#...#......# #...##... #.[.....##.##......# #...#W.?♣ #.###....#.#....######...##... You could see a wight. Vanquished Creatures Grinder (D:3) Sigmund (D:3) An ice beast (D:5) A phantom (D:4) A bullfrog (D:4) 2 scorpions 3 wights (D:6) 2 bombardier beetles Jessica (D:2) An iguana (D:5) Terence (D:3) An adder (D:4) 2 ufetubi (D:5) 2 dart slugs 2 ribbon worms 8 orcs 2 ball pythons 8 bats 4 endoplasms 4 hobgoblins 2 jackals (D:4) 4 kobolds 6 quokkas 4 frilled lizards 6 goblins 4 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | m3hm3hm3h the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 471 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1168 | D:2 | Learned a level 2 spell: Searing Ray 1189 | D:2 | Noticed a bombardier beetle 1202 | D:2 | Killed a bombardier beetle 1203 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/8 1389 | D:2 | Found a white marble altar of Elyvilon. 1604 | D:2 | Noticed Jessica 1608 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/10 1610 | D:2 | Killed Jessica 1611 | D:2 | Reached skill level 5 in Conjurations 1839 | D:2 | Found a faded altar of an unknown god. 2113 | D:3 | Noticed Terence 2122 | D:3 | Killed Terence 2123 | D:3 | Reached XP level 5. HP: 35/35 MP: 3/11 2396 | D:3 | Reached skill level 6 in Conjurations 2591 | D:3 | Noticed Sigmund 2601 | D:3 | Killed Sigmund 2602 | D:3 | Reached skill level 7 in Conjurations 2602 | D:3 | Reached XP level 6. HP: 24/41 MP: 3/12 2701 | D:3 | Noticed Grinder 2711 | D:3 | Killed Grinder 2712 | D:3 | Reached skill level 8 in Conjurations 2712 | D:3 | Reached XP level 7. HP: 24/46 MP: 4/14 3033 | D:4 | Found a radiant altar of Vehumet. 3044 | D:4 | Reached skill level 5 in Spellcasting 3126 | D:4 | Became a worshipper of Vehumet 3863 | D:5 | Entered Level 5 of the Dungeon 4000 | D:5 | Found a broken altar of Ashenzari. 4079 | D:5 | Found a runed translucent door. 4079 | D:5 | Noticed Foolish's ghost (amateur DjCj) 4149 | D:5 | Reached XP level 8. HP: 47/52 MP: 8/17 4159 | D:5 | Reached skill level 9 in Conjurations 4521 | D:5 | Found an iron altar of Okawaru. 4929 | D:5 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic D:2: layout_rooms, shapermc_ecumenical_altar_mp_highgroup, basic_altar, uniq_jessica D:3: layout_basic, uniq_sigmund, uniq_terence, uniq_grinder D:4: layout_gridville, nicolae_vehumet_radiance, moated_statue D:5: layout_basic, nicolae_ashenzari_panopticon, okawaru_gym_becter, hellmonk_ghost_happy_afterlife D:6: kennysheep_windowed_halls, layout_loops_cross, mainiacjoe_overflow_chevrons Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 4 6 | 6.0 Conjurations | 5 7 8 9 | 9.6 Dodging | | 2.1 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Mace | 1 | | || 1 Spear | 1 | 3 | || 4 Halberd | | 3 | 4 || 7 Cast: Magic Dart | 28 | 8 | 2 || 38 Searing Ray | 5 | 12 | 34 || 51 Ability: Hop | | 2 | 1 || 3 Use: Scroll | | 3 | 2 || 5 Armour: Robe | 11 | 16 | 30 || 57 Dodge: Dodged | 10 | 13 | 27 || 50