Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 17078741367484269441 6 m3hm3hm3h the Conjurer (level 1, -2/13 HPs) Began as a Barachi Conjurer on Oct 18, 2024. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:56 (172 turns). m3hm3hm3h the Conjurer (Barachi Conjurer) Turns: 172, Time: 00:01:56 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 90% Magic: 2/4 EV: 11 Int: 18 God: Gold: 5 SH: 0 Dex: 10 Spells: 4/5 levels left rFire + . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ L - ring of protection from fire HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery L - a ring of protection from fire (left hand) Scrolls c - a scroll of enchant armour {unknown} Potions b - a potion of magic Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting - Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. A kobold comes into view. It is wielding a +0 short sword. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The hobgoblin hits you. x2 You see here a frilled lizard corpse. The hobgoblin attacks as it pursues you! The hobgoblin hits you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. Your magical contamination has completely faded away. The hobgoblin misses you. Hop to where? Press: ? - help, Dir - move target, p - hobgoblin Boing! You hit the plant. The plant begins to die. The plant is lightly damaged. The hobgoblin attacks as it pursues you! The hobgoblin hits you but does no damage. You enter the shallow water. A nearby plant withers and dies. The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as it pursues you! The hobgoblin hits you. You die... #####...........#...#.# ..........<......##.... #..................#.# #........P.....#.#... . # #.......P~P....#.# .. #. #......P~~~P.....# . ... #. #.....P~≈≈~~P....#####.. ..#.#.####....P~≈≈≈≈≈≈........... ..............~g@≈≈≈≈≈†P..##..... #..........###########......... #...[............#.#...##..†.. #######...#####........##..... #...# #...........#### #.#.# ####.######## #...# #.# #########K..# #.# ............# #.# You could see a hobgoblin. Vanquished Creatures A dart slug (D:1) A ball python (D:1) A frilled lizard (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | m3hm3hm3h the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 172 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_loops_cross, serial_glass, glass_columns_a, glass_columns_b, skrybe_limestone_x, nrook_mini_vaults Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Magic Dart || 12 Ability: Hop || 1 Armour: Robe || 10 Dodge: Dodged || 4