m3hm3hm3h Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton (5, 8, D:1) a +0 short sword (5, 14, D:1) a beast talisman (8, 19, D:1) a bat corpse (skeletalised by now) (11, 25, D:1) 3 stones (14, 21, D:1) 6 large rocks (30, -6, D:1) a +0 club (32, -7, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (2, -6, D:2) 6 stones (5, 0, D:2) an adder skeleton (8, 6, D:2) a +0 short sword 3 stones a ball python skeleton a bat skeleton (13, 6, D:2) a +0 mace (14, -3, D:2) a frilled lizard skeleton (18, 24, D:2) a bat corpse (skeletalised by now) (18, 25, D:2) a quokka corpse (skeletalised by now) a quokka corpse (skeletalised by now) (19, 20, D:2) a +0 club (30, 15, D:2) 7 stones (37, 31, D:2) an adder corpse (skeletalised by now) (48, 31, D:2) 5 stones (51, 1, D:2) a +0 rapier (52, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (54, 1, D:2) a +0 dagger 3 stones a kobold corpse Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (7, 17, D:4) a jackal corpse (11, 18, D:4) a +0 club a +0 leather armour an orc corpse (11, 20, D:4) a +0 club a +0 ring mail a +0 flail a +0 club a +0 leather armour an orc corpse an orc corpse (18, 9, D:4) a ball python corpse