Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 2955695907383102364 70 m3hm3hm3h the Conjurer (level 4, 0/30 HPs) Began as a Barachi Conjurer on Oct 24, 2024. Killed from afar by Sigmund (4 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:08:15 (2179 turns). m3hm3hm3h the Conjurer (Barachi Conjurer) Turns: 2179, Time: 00:08:16 Health: 0/30 AC: 2 Str: 8 XL: 4 Next: 21% Magic: 5/10 EV: 11 Int: 20 God: Gold: 12 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . b - +0 sling rCold . . . (no shield) rNeg . . . g - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ L - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: wizardry (x1) @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons b - a +0 sling (weapon) c - a +0 rapier Armour g - a +0 robe (worn) Magical Staves a - a staff of alchemy x - a staff of death Jewellery L - a ring of wizardry (left hand) Z - an amulet of guardian spirit Scrolls i - a scroll of revelation Potions d - a potion of mutation {unknown} e - a potion of brilliance {unknown} f - a potion of magic h - a potion of curing Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 4.0 Spellcasting + Level 4.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 16% N/A 5% 1 Confusing Touch Hex 4% N/A 16% 3 Vampiric Draining Necr 4% 2d6 16% 3 Fulminant Prism Conj/Alch 6% 3d7 19% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History It was a potion of curing. You feel better. Sigmund points at you and mumbles some strange words. You are confused. Unknown command. You are too confused! You're too confused to move! Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Unknown command. Unknown command. You feel better. Something hits you! Hop to where? Press: ? - help, Dir - move target Boing! Okay, then. Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. A puff of flame appears from out of thin air! The puff of flame hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * The searing ray hits something. A magic dart appears from out of thin air! The magic dart hits you. You die... ..# #.. ..#### #.# #+## #.##.## #.# #...## #.#...## #.#### #.....# #......# #.##.## #...>... .......#####.#...####........ ....................+........ ...#.#######.#...####........ #.#### #....@...{# ### #.#######.# # #.##### #.# # #.....# #.# # #.###.# #.# # #.###.###.# # #.........# # #####.#######. # #......... There were no monsters in sight! Vanquished Creatures Natasha (D:2) An adder (D:2) 3 endoplasms 2 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) 4 quokkas 4 ball pythons (D:1) 3 bats 4 frilled lizards 4 kobolds (D:1) 6 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | m3hm3hm3h the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 258 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 695 | D:1 | Learned a level 2 spell: Searing Ray 1070 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/8 1967 | D:2 | Noticed Natasha 1971 | D:2 | Killed Natasha 1972 | D:2 | Reached XP level 4. HP: 20/30 MP: 5/10 2167 | D:2 | Noticed Sigmund 2179 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_basic, minmay_tetromino_o4 D:2: layout_loops_corners, uniq_jessica, uniq_natasha, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.0 Dodging | | 2.1 Stealth | | 1.7 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 6 | || 6 Fire: Sling | 2 | || 2 Cast: Magic Dart | 18 | || 18 Searing Ray | 19 | 4 || 23 Ability: Hop | | 1 || 1 Use: Scroll | 4 | || 4 Potion | | 2 || 2 Armour: Robe | 8 | 7 || 15 Dodge: Dodged | 6 | 1 || 7