Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 6908372224409941250 107 m3hm3hm3h the Conjurer (level 4, -4/30 HPs) Began as a Barachi Conjurer on Oct 24, 2024. Slain by an ogre ... wielding a +0 giant club (27 damage) ... on level 4 of the Dungeon. The game lasted 00:11:59 (3286 turns). m3hm3hm3h the Conjurer (Barachi Conjurer) Turns: 3286, Time: 00:11:59 Health: -4/30 AC: 2 Str: 9 XL: 4 Next: 86% Magic: 4/10 EV: 11 Int: 26 God: Gold: 124 SH: 0 Dex: 10 Spells: 8/11 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . A - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ L - +6 ring of intelligence HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 124 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Missiles w - 4 poisoned darts Armour A - a +0 robe (worn) Jewellery c - an amulet of faith L - a +6 ring of intelligence (left hand) Scrolls l - 2 scrolls of teleportation m - a scroll of identify Potions b - 2 potions of magic d - 3 potions of enlightenment e - a potion of cancellation {unknown} f - 2 potions of brilliance {unknown} g - a potion of invisibility {unknown} h - a potion of berserk rage {unknown} i - a potion of resistance {unknown} j - a potion of degeneration {unknown} k - a potion of ambrosia {unknown} n - a potion of haste {unknown} o - a potion of mutation {unknown} Skills: - Level 2.3 Dodging - Level 2.0 Stealth + Level 4.3 Spellcasting - Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 72% 1d7 3% 1 Apportation Tloc 10% N/A 9% 1 Soul Splinter Necr 20% N/A 9% 1 Summon Small Mammal Summ 20% N/A 9% 1 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 28% 4 Chain Lightning Conj/Air 9% 3d12 100% 9 Fire Storm Conj/Fire 9% 8d2 100% 9 Shatter Erth 2% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (0/1) D:4 Altars: Sif Muna Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Found a scroll of identify. A dart slug comes into view. A ball python comes into view. Found a staircase to the Ecumenical Temple. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (100% to hit) The searing ray hits the dart slug. The dart slug is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the dart slug! You kill the dart slug! The searing ray hits the ball python. You kill the ball python! Unknown command. You finish channelling your searing ray. Things that are here: a scroll of identify; a dart slug corpse Things that are here: a scroll of identify; a dart slug corpse m - a scroll of identify Autopickup is now on. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You enter the deep water. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) Unknown command. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ................. . #......≈≈.≈≈..... .. #....≈≈≈≈.≈≈≈≈... # ...##..≈≈≈≈≈≈.≈≈≈≈≈≈. # .....≈≈≈≈≈≈≈.≈≈≈≈≈≈≈ # #..≈≈≈≈≈≈...≈≈≈≈≈≈ # #.##.≈≈≈≈≈≈.>.≈≈≈≈≈≈ # #.##.≈≈≈≈≈≈...≈≈≈≈≈≈ ## #.##..≈@≈≈≈≈≈≈≈≈≈≈≈. .###### #.##..O.≈≈≈≈≈≈≈≈≈... .##...# #.##......≈≈≈≈≈..... ###...# #.##................ ##....# #.#####...........## ......####.####...........## ##..............†.........# .#....####.###..#.........# .#.....# #.##..##.........# You could see an ogre. Vanquished Creatures 3 gnolls (D:3) 2 adders (D:2) 2 dart slugs A ribbon worm (D:2) 5 bats 5 endoplasms 4 giant cockroaches 6 hobgoblins 2 kobolds A quokka (D:2) 12 ball pythons 7 goblins 4 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | m3hm3hm3h the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 121 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 311 | D:1 | Learned a level 2 spell: Searing Ray 1195 | D:2 | Reached XP level 3. HP: 22/24 MP: 2/7 2103 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/10 2338 | D:3 | Reached skill level 5 in Conjurations 3167 | D:3 | Found a faded altar of an unknown god. 3232 | D:4 | Found a shimmering blue altar of Sif Muna. 3265 | D:4 | Found a staircase to the Ecumenical Temple. 3276 | D:4 | Noticed an ogre 3286 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_loops_ring D:2: layout_basic, minmay_distorted D:3: layout_basic, shapermc_ecumenical_altar_hornbeckon D:4: layout_basic, led_sif_book, kennysheep_mini, temple_pool_b, gup_sewer_entry_bowl, kennysheep_generic_room_6 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Spellcasting | 3 4 | 4.3 Conjurations | 5 | 5.0 Dodging | | 2.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 8 | 6 || 14 Cast: Magic Dart | 10 | || 10 Searing Ray | 26 | 16 || 42 Use: Scroll | 3 | 2 || 5 Armour: Robe | 9 | 16 || 25 Dodge: Dodged | 13 | 9 || 22