Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 5009551914872921070 99 m3hm3hm3h the Conjurer (level 4, -1/30 HPs) Began as a Barachi Conjurer on Oct 26, 2024. Slain by Grinder (5 damage) ... on level 2 of the Dungeon. The game lasted 00:13:50 (3118 turns). m3hm3hm3h the Conjurer (Barachi Conjurer) Turns: 3118, Time: 00:13:51 Health: -1/30 AC: 2 Str: 8 XL: 4 Next: 72% Magic: 4/10 EV: 11 Int: 21 God: Gold: 122 SH: 0 Dex: 10 Spells: 8/11 levels left rFire . . . a - +3 short sword (venom) rCold . . . (no shield) rNeg . . . A - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth ++ L - ring of see invisible HPRegen 0.25/turn R - ring of poison resistance MPRegen 0.12/turn %: no passive effects @: unable to hop, enlightened, flying, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 122 gold pieces. Inventory: Hand Weapons a - a +3 short sword of venom (weapon) b - a +1 scimitar Missiles k - 9 boomerangs Armour A - a +0 robe (worn) Jewellery L - a ring of see invisible (left hand) R - a ring of poison resistance (right hand) Z - a ring of protection from fire Scrolls d - 2 scrolls of identify {unknown} f - a scroll of blinking {unknown} Potions e - a potion of magic g - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 4.4 Spellcasting - Level 5.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Grinder D:3 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The giant cockroach bites you. Grinder barely misses you. The giant cockroach bites you but does no damage. You can move again. Unknown command. The giant cockroach barely misses you. You hit the giant cockroach. The giant cockroach is poisoned. The giant cockroach is lightly wounded. The giant cockroach barely misses you. You barely miss the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach bites you. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (lightly wounded, 77% to hit) The searing ray hits the giant cockroach! You kill the giant cockroach! The searing ray hits Grinder. Grinder is moderately wounded. (Press . to maintain the ray.) The searing ray hits Grinder. Grinder is moderately wounded. Grinder misses you. The searing ray hits Grinder! Grinder is heavily wounded. Grinder hits you! The searing ray hits Grinder but does no damage. Grinder is heavily wounded. You finish channelling your searing ray. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. Grinder hits you. You die... Grinder sighs, "Dead already? I want a refund." ##### ######...# #.....>..### ##### #####.##.......###...# ...............5@....# #####..........###...# #........### ##.## #....#...# #.# ## #....>.### #.# .# ###.#### ##.####### .# #.# #........# .######'## #..#####.# ....##...## #..# #.# You could see Grinder. Vanquished Creatures An orc priest (D:3) 2 adders 3 dart slugs 5 orcs (D:3) 4 bats 2 endoplasms 3 giant cockroaches (D:2) 3 goblins A hobgoblin (D:1) 4 jackals (D:3) A quokka (D:1) A ball python (D:2) 3 frilled lizards 5 kobolds 3 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | m3hm3hm3h the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 442 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1027 | D:1 | Learned a level 2 spell: Searing Ray 1452 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/8 2281 | D:3 | Reached skill level 5 in Conjurations 2281 | D:3 | Reached XP level 4. HP: 18/30 MP: 5/10 2961 | D:3 | Noticed Sigmund 2962 | D:3 | Noticed Grinder 3106 | D:2 | Paralysed by Grinder for 4 turns 3118 | D:2 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_loops_ring D:2: layout_loops_corners D:3: layout_rooms, minmay_misc_feat_tiny, uniq_sigmund, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.4 Conjurations | 5 | 5.0 Dodging | | 2.1 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Scimitar | 11 | || 11 Dagger | 7 | || 7 Short sword | 15 | 21 || 36 Cast: Magic Dart | 21 | || 21 Searing Ray | 7 | 4 || 11 Ability: Hop | 1 | 2 || 3 Use: Scroll | 4 | || 4 Potion | | 1 || 1 Armour: Robe | 28 | 22 || 50 Dodge: Dodged | 32 | 26 || 58