m3hm3hm3h Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (9, 14, D:1) a +0 whip (12, 8, D:1) a +0 robe (13, 12, D:1) a bat corpse (skeletalised by now) (17, 4, D:1) a +0 club a kobold skeleton (20, 2, D:1) a +0 club a goblin skeleton (30, -10, D:1) a +0 short sword (36, 9, D:1) 4 atropa-tipped darts (39, -19, D:1) 3 stones (41, 9, D:1) a +0 dagger a goblin skeleton (42, 10, D:1) a +0 club (43, 21, D:1) a +0 scale mail a +0 spear (44, 1, D:1) a +0 spear (45, -14, D:1) a bat corpse (skeletalised by now) (48, 28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -6, D:2) a bat corpse (skeletalised by now) (24, 5, D:2) a +0 leather armour (25, -19, D:2) a frilled lizard skeleton (25, -18, D:2) a +0 whip (27, -22, D:2) a +0 robe (43, -6, D:2) a bat skeleton (44, -4, D:2) a rat skeleton (48, -3, D:2) a +0 robe Level 3 of the Dungeon [Shop] Vayf's Weapon Emporium 2 stones (2 gold) a +0 flail (45 gold) the +0 bardiche of Roisuk {drain, rC+ Str+3 Int-2 SInv} (474 gold) Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). rC+: It protects you from cold. SInv: It lets you see invisible. a +3 sling of electrocution (269 gold) a +0 mace (39 gold) a +0 mace (39 gold) a +0 rapier (52 gold) 5 stones (6 gold) a +4 lajatang of electrocution (773 gold) (0, 0, D:3) a human corpse (3, 0, D:3) a frilled lizard corpse (4, -1, D:3) a giant cockroach corpse (4, 0, D:3) a +0 dagger a hobgoblin corpse (29, 4, D:3) a +0 robe (30, 4, D:3) 7 gold pieces (30, 11, D:3) a potion of heal wounds