m3hm3hm3h Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 1, D:1) a +0 robe (13, 15, D:1) a +0 club a kobold corpse (skeletalised by now) (17, 32, D:1) a +0 leather armour (18, 27, D:1) a +0 dagger (24, -10, D:1) a +0 dagger (24, 21, D:1) a +0 leather armour (26, -10, D:1) a bat skeleton (27, 20, D:1) a +0 leather armour (34, -7, D:1) a rat skeleton (37, -2, D:1) a +0 leather armour (44, 27, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Qaiff's Magic Scroll Emporium a scroll of teleportation (33 gold) a scroll of vulnerability (44 gold) a scroll of acquirement (572 gold) a scroll of poison (44 gold) a scroll of teleportation (33 gold) a scroll of poison (44 gold) (0, 0, D:2) a kobold skeleton (2, -4, D:2) a staff of earth (10, 12, D:2) an adder corpse (skeletalised by now) (11, 13, D:2) a ball python corpse (skeletalised by now) (17, -12, D:2) a ball python corpse (skeletalised by now) (32, 7, D:2) a +0 dagger a stone a kobold skeleton (33, -7, D:2) 3 stones a +0 dagger a kobold skeleton (38, -8, D:2) a +0 sling (48, -17, D:2) a +0 short sword a +2 ring mail of cold resistance (51, -8, D:2) 7 stones (51, 18, D:2) 3 large rocks (52, -17, D:2) a bat skeleton (53, -15, D:2) a +0 club a goblin skeleton (55, -15, D:2) 4 stones (61, -15, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the staff of the Boiling Point {rN++ Str-3 Dex+2 Conj Hexes} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-3: It affects your strength (-3). Dex+2: It affects your dexterity (+2). rN++: It greatly protects you from negative energy. Conj: It increases the power of your Conjurations spells. Hexes: It increases the power of your Hexes spells. It falls into the 'Staves' category. It is a one-handed weapon. (4, -1, D:3) a +0 club a goblin corpse (skeletalised by now) (6, 1, D:3) an iguana corpse (skeletalised by now) (6, 9, D:3) a +0 spear a +0 halberd a +0 flail a gnoll skeleton a gnoll skeleton a gnoll skeleton (7, -2, D:3) a +0 flail (7, 22, D:3) a +0 leather armour a +0 trident a +0 club a goblin skeleton an orc skeleton (8, 4, D:3) 5 large rocks (8, 43, D:3) an adder corpse (skeletalised by now) (10, 17, D:3) 17 gold pieces (10, 18, D:3) a wand of flame (10) (10, 19, D:3) 18 gold pieces (11, 17, D:3) 3 stones (11, 18, D:3) 6 gold pieces (11, 19, D:3) 2 gold pieces (12, 17, D:3) 5 gold pieces (12, 18, D:3) a scroll of poison (12, 19, D:3) a potion of mutation (16, 45, D:3) a +1 short sword of flaming a +0 leather armour (18, -2, D:3) the +0 leather armour of Lohaum {rElec MP+6 Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. MP+6: It affects your magic capacity (+6). (unseen) (21, 33, D:3) a quokka skeleton (24, 26, D:3) 6 stones (36, 17, D:3) a +0 dagger (38, 20, D:3) a bat corpse (skeletalised by now) (40, -2, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 7 stones (0, 31, D:4) a +0 whip of electrocution (unseen) (7, 31, D:4) a +0 war axe