Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 13613201471464494498 2 m3hm3hm3h the Apothecary (level 1, 14/14 HPs) Began as a Demigod Alchemist on Mar 30, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:41 (183 turns). m3hm3hm3h the Apothecary (Demigod Alchemist) Turns: 183, Time: 00:00:41 Health: 14/14 AC: 2 Str: 9 XL: 1 Next: 26% Magic: 5/5 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 1.7 Spellcasting - Level 0.8 Conjurations + Level 2.9 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 34% 3 Olgreb's Toxic Radiance Alch 11% N/A 52% 4 Sticky Flame Fire/Alch 6% 2d4 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The sting hits the endoplasm. The endoplasm is poisoned. The endoplasm is lightly wounded. Unknown command. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, poisoned, 97% to hit) The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is moderately wounded. Unknown command. You see here a quokka corpse. The endoplasm looks more healthy. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 97% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. Unknown command. Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (severely wounded, 97% to hit) The sting hits the endoplasm. The endoplasm is poisoned. The endoplasm is almost dead. You kill the endoplasm! Unknown command. Unknown command. Unknown command. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start waiting. Done waiting. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...# ######..#### [..........# ##########.# #†# #.# #.# #.# #@# #.# ... #..#. #..##. #..# ^# ...# # ...# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A quokka (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | m3hm3hm3h the Demigod Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 183 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_loops_ring, chequers_ecumenical_altar_simple_redux, nrook_mini_backslash, minmay_split_cup_large Action || total ---------------------------++------- Cast: Sting || 4 Use: Scroll || 1