m3hm3hm3h Level 1 of the Dungeon (2, -9, D:1) a +0 dagger (2, -4, D:1) a +0 whip (9, -19, D:1) a +0 ring mail (11, -23, D:1) 4 stones (15, -13, D:1) a +0 club a goblin skeleton (15, -6, D:1) a frilled lizard skeleton (15, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, -8, D:1) 6 stones (16, 3, D:1) a +0 dagger (18, -3, D:1) a +0 club (18, 17, D:1) 5 stones (32, 5, D:1) a hobgoblin skeleton a jackal skeleton (35, -12, D:1) a +0 dagger 5 stones (38, 4, D:1) a +0 club (43, 10, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a stone (0, 11, D:2) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (1, 2, D:2) 4 boomerangs (5, 16, D:2) a +0 club (23, 11, D:2) a +0 whip a kobold skeleton (25, 3, D:2) a +0 club a goblin skeleton (25, 8, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (32, 22, D:2) 2 stones (37, 14, D:2) a +0 club (37, 27, D:2) an adder skeleton (39, 22, D:2) a +0 dagger (40, 29, D:2) a +0 club a +0 flail a gnoll skeleton a gnoll skeleton (43, 33, D:2) a +0 scale mail (44, 40, D:2) a +0 leather armour (53, 34, D:2) a +2 helmet (53, 38, D:2) a +0 leather armour (54, 34, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Keal's Magic Scroll Shoppe a scroll of vulnerability (48 gold) a scroll of identify (24 gold) a scroll of summoning (114 gold) a scroll of summoning (114 gold) a scroll of vulnerability (48 gold) a scroll of teleportation (36 gold) [Shop] Pessurgh's Distillery a potion of heal wounds (50 gold) a potion of might (40 gold) a potion of brilliance (40 gold) a potion of heal wounds (50 gold) a potion of berserk rage (50 gold) a potion of mutation (80 gold) (0, 0, D:3) an adder corpse (skeletalised by now) (19, 22, D:3) a bat corpse (skeletalised by now) (24, 9, D:3) a +0 club (26, -4, D:3) a +0 dagger (41, 17, D:3) the +2 leather armour of Weirdness {Harm rF- rC+ SInv} rF-: It makes you vulnerable to fire. rC+: It protects you from cold. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (42, -17, D:3) a +0 club a +0 spear (44, -17, D:3) a +0 spear a gnoll corpse (skeletalised by now) (45, 17, D:3) a ball python skeleton (55, -10, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a hobgoblin skeleton (0, 6, D:4) a +0 club (2, 9, D:4) an adder skeleton (5, 6, D:4) 6 stones (5, 20, D:4) a hobgoblin corpse (skeletalised by now) (6, 19, D:4) a ball python skeleton (7, -4, D:4) a +0 club (7, 6, D:4) a +0 whip a +0 leather armour (7, 9, D:4) a +0 dagger a quokka skeleton (8, 2, D:4) 6 stones (10, -1, D:4) a ball python corpse (skeletalised by now) (10, 1, D:4) a +0 robe (11, 28, D:4) a hobgoblin skeleton (12, 14, D:4) a +0 club (15, -8, D:4) 4 stones (15, -3, D:4) a ball python skeleton (19, -6, D:4) a +0 robe (20, -8, D:4) a bullfrog corpse (skeletalised by now) (30, -12, D:4) a +0 leather armour (32, 7, D:4) an adder corpse (skeletalised by now) (35, 3, D:4) a +0 short sword a kobold corpse (skeletalised by now) (38, 1, D:4) a +0 whip a +0 leather armour a kobold corpse (skeletalised by now) (38, 39, D:4) a +0 chain mail (40, 3, D:4) a +0 halberd a gnoll skeleton (44, 11, D:4) a +0 scale mail Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (1, -15, D:5) a water moccasin skeleton (9, -10, D:5) a +0 dagger (9, -5, D:5) a +0 whip (10, -27, D:5) 2 stones (17, -1, D:5) a +0 halberd a gnoll skeleton (26, 0, D:5) a +0 spear a gnoll skeleton (43, -40, D:5) a hound corpse (skeletalised by now) (45, 11, D:5) a +0 flail a +0 leather armour (48, -29, D:5) a +0 leather armour (54, -25, D:5) a +0 hand axe an orc corpse (skeletalised by now) (54, -21, D:5) a +0 club a +0 club an orc corpse (skeletalised by now) Level 6 of the Dungeon [Shop] Neeggyra's Antique Armour Shop a +0 buckler of reflection (170 gold) a +0 leather armour (40 gold) a +0 robe (14 gold) a +0 chain mail (90 gold) a +0 cloak (90 gold) a +0 scale mail (80 gold) a +0 chain mail (90 gold) the +8 plate armour of Free Will {Int+3} (1526 gold) Int+3: It affects your intelligence (+3). the +0 plate armour "Miyvva" {rElec rF++ rN++} (1300 gold) rF++: It greatly protects you from fire. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. a +0 chain mail (90 gold) [Shop] Koedi's Antique Armour Shop a +1 chain mail of willpower (445 gold) a +0 ring mail (108 gold) a +2 chain mail of poison resistance (499 gold) a +0 robe (18 gold) a +0 chain mail (121 gold) a +2 ring mail of willpower (567 gold) the +2 chain mail of the Pit {rF+} (769 gold) rF+: It protects you from fire. a +0 scale mail (108 gold) a +0 pair of boots (121 gold) [Shop] Muged's Assorted Antiques a wand of paralysis (9) (669 gold) a scroll of fear (124 gold) a potion of curing (93 gold) a +2 short sword of draining (539 gold) a scroll of poison (124 gold) a potion of curing (93 gold) a potion of curing (93 gold) the +0 toga "Victory" {*Victory Clar} (1860 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. a +0 battleaxe (201 gold) a scroll of identify (62 gold) (0, 0, D:6) a +4 quarterstaff of chaos a +0 cloak (5, 3, D:6) a +0 trident (6, 19, D:6) a +0 great sword (17, -27, D:6) a blade talisman (18, 14, D:6) a +0 hammer (22, -17, D:6) a +0 dagger (28, -14, D:6) a +0 ring mail (29, -15, D:6) a +0 flail (29, 11, D:6) a +0 whip of venom (31, 7, D:6) 7 stones (32, -12, D:6) a +0 cloak (34, -17, D:6) a +3 trident (37, -17, D:6) a +0 leather armour a +0 whip an orc skeleton (39, -17, D:6) a +0 hand axe (40, -17, D:6) a +0 chain mail a +0 short sword an orc skeleton (47, -9, D:6) a +0 club a +0 leather armour (50, -21, D:6) a +0 hand axe an orc skeleton Level 7 of the Dungeon (0, 0, D:7) a yak skeleton (1, 0, D:7) a +0 dagger a +0 robe (4, 36, D:7) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (8, 6, D:7) a +0 dagger an orc skeleton (9, 5, D:7) a +0 hand axe (10, 5, D:7) a +0 short sword a +0 robe an orc skeleton (11, 5, D:7) a +0 trident a +0 ring mail an orc skeleton (12, 33, D:7) a +0 club a gnoll corpse (skeletalised by now) (12, 34, D:7) a +0 whip (13, 7, D:7) a yak corpse (skeletalised by now) (13, 9, D:7) a yak corpse (skeletalised by now) (13, 33, D:7) a +0 club a gnoll corpse (skeletalised by now) (14, 5, D:7) 5 stones (14, 33, D:7) a +0 spear a +0 spear (15, 8, D:7) a +0 long sword (21, 2, D:7) a +0 robe (21, 8, D:7) 9 stones (29, 1, D:7) a +0 mace a +0 dagger a +0 robe a +0 hand axe a +0 hand axe a +0 chain mail an orc skeleton an orc skeleton an orc skeleton an orc skeleton (30, 4, D:7) a +0 short sword an orc skeleton (33, 8, D:7) a +0 short sword (40, 15, D:7) a water moccasin skeleton (49, -2, D:7) a howler monkey corpse (skeletalised by now) (49, 1, D:7) a howler monkey corpse (skeletalised by now) (50, -11, D:7) a +0 scale mail Level 8 of the Dungeon [Shop] Vinom's Changing Room 2 potions of mutation (176 gold) a manual of Shapeshifting (880 gold) a wand of polymorph (3) (46 gold) a staff of alchemy (275 gold) a maw talisman (330 gold) a manual of Shapeshifting (880 gold) a wand of polymorph (6) (92 gold) the Incunabulum of Prima Materia (506 gold) Spells Type Level a - Fulminant Prism Conjuration/Alchemy 4 b - Sticky Flame Fire/Alchemy 4 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Sculpt Simulacrum Ice/Alchemy 6 a potion of mutation (88 gold) (0, 0, D:8) a +0 club a goblin corpse (skeletalised by now) (0, 2, D:8) a +0 mace (14, -20, D:8) 5 stones (16, -35, D:8) 4 stones (20, -16, D:8) a bullfrog corpse (skeletalised by now) (21, -30, D:8) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (23, -14, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (32, -46, D:8) a water moccasin skeleton (34, -48, D:8) a +0 long sword (44, -44, D:8) a +0 robe (45, -47, D:8) a scroll of summoning (46, -47, D:8) a wand of paralysis (3) (46, -46, D:8) the ring "Ucymof" {rElec rF+ rN+ Str+3 Stlth-} [ring of positive energy] Str+3: It affects your strength (+3). rF+: It protects you from fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. (unseen) (47, -47, D:8) a scroll of teleportation Level 9 of the Dungeon (0, 0, D:9) a +0 robe (5, -2, D:9) a +0 whip (10, 8, D:9) 8 stones (17, -20, D:9) a +0 robe (23, 11, D:9) a wolf corpse (24, 11, D:9) a wolf skeleton (25, 11, D:9) a +2 animal skin (38, -6, D:9) a scroll of teleportation (39, -4, D:9) a +0 short sword (still there?) 5 poisoned darts (still there?) (39, -3, D:9) a +0 short sword (still there?) 6 poisoned darts (still there?) (39, -2, D:9) a +0 dagger 3 stones a kobold corpse (39, -1, D:9) a +0 dagger 5 stones a +0 whip a +0 dagger a kobold corpse a kobold corpse (41, 10, D:9) a +0 whip the Ecumenical Temple