m3hm3hm3h Level 1 of the Dungeon (0, 0, D:1) 3 poisoned darts (9, 19, D:1) a rat corpse (skeletalised by now) (11, -1, D:1) a +0 spear (12, -12, D:1) 4 stones a rat skeleton (14, -19, D:1) 3 stones (15, -15, D:1) a quokka corpse (skeletalised by now) (15, 12, D:1) a bat skeleton (18, -15, D:1) a +0 ring mail (21, 3, D:1) a ball python skeleton (22, 5, D:1) a +0 ring mail (23, 20, D:1) a +0 club 4 stones (24, 3, D:1) a bat corpse (skeletalised by now) (29, 20, D:1) a +0 club (30, 12, D:1) a +0 leather armour (32, 13, D:1) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (35, 20, D:1) a +0 club (41, 15, D:1) a +0 club a stone a +0 short sword a kobold skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a stone (0, 1, D:2) a +0 dagger (1, -2, D:2) a hobgoblin corpse (skeletalised by now) (2, -23, D:2) a +0 club (3, 0, D:2) a +0 leather armour (5, -3, D:2) a +0 dagger of draining (6, -3, D:2) a +0 falchion (9, -8, D:2) a jackal corpse (skeletalised by now) (13, -22, D:2) a +0 trident (14, -5, D:2) a jackal corpse (skeletalised by now) (16, -37, D:2) a +0 chain mail (22, -43, D:2) a bat corpse (skeletalised by now) (22, -24, D:2) an orb of light (25, -43, D:2) an adder skeleton (34, -31, D:2) a +0 spear (34, -26, D:2) a +0 leather armour (45, -29, D:2) a +0 leather armour (46, -26, D:2) a +0 dagger (49, -3, D:2) a rat corpse (skeletalised by now) (51, -35, D:2) a bat skeleton (55, -19, D:2) a +0 spear (55, -18, D:2) a +0 leather armour (55, -14, D:2) 4 stones Level 3 of the Dungeon (1, 9, D:3) a +0 robe (3, -6, D:3) a frilled lizard corpse (skeletalised by now) (6, -31, D:3) a hobgoblin corpse (skeletalised by now) (7, -8, D:3) a hobgoblin skeleton (9, -19, D:3) a +0 ring mail a +0 trident an orc skeleton (10, -35, D:3) an inkwell talisman (11, -20, D:3) a rat skeleton (22, -6, D:3) a frilled lizard corpse (skeletalised by now) (27, -31, D:3) 5 stones (38, 6, D:3) 5 boomerangs (44, -35, D:3) a +0 dagger (45, -29, D:3) a +0 scale mail (45, 9, D:3) a +0 flail an orc corpse (skeletalised by now) (46, -1, D:3) a staff of fire (55, -27, D:3) a +1 robe Level 4 of the Dungeon (0, 0, D:4) a +2 hammer of distortion (3, 1, D:4) a +2 quarterstaff of chaos (5, 25, D:4) a +0 chain mail (7, 19, D:4) a +0 ring mail (9, 15, D:4) an adder skeleton (9, 16, D:4) an adder skeleton (9, 28, D:4) a maw talisman (13, 16, D:4) a quill talisman (17, 24, D:4) a +0 whip (25, 0, D:4) a +0 club (29, 4, D:4) a +0 chain mail (30, 4, D:4) a ball python skeleton (41, 22, D:4) 2 gold pieces (42, 22, D:4) a gold piece (42, 23, D:4) 2 gold pieces (42, 40, D:4) a +0 whip (43, 22, D:4) a gold piece (47, 29, D:4) a +0 barding (49, 22, D:4) a +0 hand axe an orc skeleton Level 5 of the Dungeon [Shop] Bijul's General Store 5 stones (5 gold) a potion of attraction (33 gold) a Gell's gravitambourine (2/2) (440 gold) a condenser vane (440 gold) a box of beasts (440 gold) a +0 pair of gloves (49 gold) a +0 trident (38 gold) (1, -26, D:5) a staff of fire (11, -1, D:5) a +0 scale mail (13, -9, D:5) a +0 scale mail a +0 short sword an orc skeleton (14, -9, D:5) a +0 scale mail (15, -9, D:5) a +0 ring mail a +0 club a +0 club an orc skeleton (20, 12, D:5) a +0 club a gnoll corpse (skeletalised by now) (22, 11, D:5) a +0 spear a gnoll corpse (skeletalised by now) (22, 12, D:5) a +0 whip a +0 club (35, 11, D:5) a +0 quarterstaff (36, -20, D:5) a +0 robe (38, -4, D:5) a +0 spear (41, 9, D:5) a +0 ring mail (46, -15, D:5) 5 javelins (46, -8, D:5) a +0 flail a +0 spear a gnoll skeleton (47, -9, D:5) a +0 whip a +0 flail a howler monkey skeleton Level 6 of the Dungeon [Shop] Isead's Distillery a potion of lignification (36 gold) a potion of lignification (36 gold) a potion of heal wounds (96 gold) a potion of invisibility (96 gold) a potion of lignification (36 gold) a potion of attraction (36 gold) (8, -3, D:6) a +0 club a +0 leather armour a hound corpse (skeletalised by now) (8, -2, D:6) a +0 club a gnoll corpse (skeletalised by now) (8, 33, D:6) a +0 halberd a jackal corpse (skeletalised by now) (9, 11, D:6) a +0 barding (9, 34, D:6) a hound corpse (skeletalised by now) a hound corpse (skeletalised by now) (15, 9, D:6) a +0 leather armour (16, 34, D:6) a +0 halberd a gnoll skeleton (16, 35, D:6) a +0 club (18, -2, D:6) a +0 robe a +0 club (18, 26, D:6) an iguana corpse (skeletalised by now) an adder corpse (skeletalised by now) (19, 5, D:6) a +0 chain mail a +0 mace a +0 leather armour a +0 mace a +0 flail a +0 club an adder skeleton a hound skeleton (19, 6, D:6) a +0 flail (20, 6, D:6) a +0 hand axe (22, 26, D:6) 9 stones (26, -10, D:6) a +0 halberd a +0 plate armour an orc skeleton (31, 27, D:6) a +0 giant spiked club (39, 42, D:6) a +0 spear a gnoll skeleton (39, 43, D:6) a +0 club a gnoll skeleton (40, 43, D:6) a black bear skeleton (49, 0, D:6) a +0 whip a +0 robe (54, 0, D:6) a bullfrog skeleton Level 7 of the Dungeon (15, 27, D:7) a +0 robe a +0 whip of flaming the kobold skeleton of Pikel (16, 30, D:7) a +0 hand axe (16, 31, D:7) a +0 ring mail a +0 short sword an orc skeleton (16, 32, D:7) a +0 war axe a +0 scale mail a +0 flail an orc skeleton an orc skeleton (17, -5, D:7) a +0 halberd (20, 5, D:7) a water moccasin corpse (skeletalised by now) (21, 36, D:7) a +0 rapier (23, -11, D:7) a +1 morningstar of protection (26, -5, D:7) a +0 halberd (35, 26, D:7) a +0 dagger (36, 14, D:7) a +0 orcbow (37, 7, D:7) a +0 whip a +0 robe (37, 14, D:7) a +0 halberd a +0 club (42, 5, D:7) 3 stones (47, -9, D:7) a +0 club a +0 dagger a +0 robe a +0 dagger a kobold skeleton a kobold skeleton a kobold skeleton (48, -8, D:7) a +0 dagger a kobold corpse (skeletalised by now) (48, -6, D:7) a +0 short sword a +1 falchion of freezing an orc skeleton (48, -5, D:7) a +0 club Level 8 of the Dungeon [Shop] Golobeirch's Jewellery Shop a ring of wizardry (480 gold) the amulet of Qynuodao {rPois rC+ Regen+} (771 gold) [amulet of regeneration] rPois: It protects you from poison. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. a +6 ring of dexterity (576 gold) a blade talisman (480 gold) the ring "Reimmeho" {*Corrode rF+ Will+ Int+7} (747 gold) [ring of protection from fire] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Will+: It increases your willpower. Int+7: It affects your intelligence (+7). an amulet of the acrobat (480 gold) [Shop] Woucs's Self-Published Books the Folio of Terraforming (1064 gold) Spells Type Level a - Frozen Ramparts Ice 3 b - Leda's Liquefaction Alchemy/Earth 4 c - Lee's Rapid Deconstruction Earth 5 d - Summon Forest Summoning/Translocation 5 e - Eringya's Noxious Bog Alchemy 6 f - Shatter Earth 9 the Parchment of Curse Words (840 gold) Spells Type Level a - Slow Hexes 1 b - Anguish Hexes/Necromancy 4 c - Silence Hexes/Air 5 d - Enfeeble Hexes 7 e - Discord Hexes 8 Ashenzari's Compendium of Beguiling (616 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Dazzling Flash Hexes/Fire 3 c - Fulminant Prism Conjuration/Alchemy 4 d - Iskenderun's Mystic Blast Conjuration/Translocation 4 e - Dimensional Bullseye Hexes/Translocation 4 the Catalogue of the Age of Ice (1232 gold) Spells Type Level a - Freeze Ice 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Hailstorm Conjuration/Ice 3 d - Ozocubu's Armour Ice 3 e - Freezing Cloud Conjuration/Ice/Air 5 f - Sculpt Simulacrum Ice/Alchemy 6 g - Ozocubu's Refrigeration Ice 7 h - Polar Vortex Ice 9 the Precepts of the Monster Mash (756 gold) Spells Type Level a - Soul Splinter Necromancy 1 b - Fugue of the Fallen Necromancy 3 c - Vampiric Draining Necromancy 3 d - Call Canine Familiar Summoning 3 e - Forge Lightning Spire Air/Forgecraft 4 f - Spellspark Servitor Conjuration/Forgecraft 7 the Elucidation of Yoinking (252 gold) Spells Type Level a - Apportation Translocation 1 b - Lesser Beckoning Translocation 2 c - Tukima's Dance Hexes 3 the Encyclopedia of Enchanting Elements (448 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Metabolic Englaciation Hexes/Ice 5 c - Silence Hexes/Air 5 the Octavo of Magical Constructs (756 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Forge Lightning Spire Air/Forgecraft 4 c - Awaken Armour Earth/Forgecraft 4 d - Forge Blazeheart Golem Fire/Forgecraft 4 e - Spellspark Servitor Conjuration/Forgecraft 7 the Book of Perplexing Participles (476 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Confusing Touch Hexes 3 c - Dazzling Flash Hexes/Fire 3 d - Freezing Cloud Conjuration/Ice/Air 5 the Grimoire of Legendary Spells, Part XIV (1260 gold) Spells Type Level a - Tukima's Dance Hexes 3 b - Ozocubu's Armour Ice 3 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Passage of Golubria Translocation 4 e - Alistair's Intoxication Alchemy 5 f - Nazja's Percussive Tempering Forgecraft 5 g - Borgnjor's Vile Clutch Necromancy/Earth 5 h - Maxwell's Capacitive Coupling Air 8 Zin's Tome of Unholiness (560 gold) Spells Type Level a - Call Imp Summoning 2 b - Malign Gateway Summoning/Translocation 7 c - Summon Horrible Things Summoning 8 (0, 0, D:8) a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (1, 1, D:8) a +0 club an orc corpse (skeletalised by now) (3, -8, D:8) a steam dragon corpse (skeletalised by now) (5, 6, D:8) 6 stones (13, 5, D:8) a +1 heavy long sword (19, -1, D:8) a +1 war axe of freezing a +0 leather armour a +0 whip a +0 club a +0 hand axe a +0 chain mail a +0 falchion an orc skeleton an orc skeleton (20, -1, D:8) a +0 trident a +0 robe (22, -2, D:8) a +0 falchion a +0 robe a +1 falchion a +0 robe (22, 19, D:8) a +0 dagger (23, -2, D:8) a +4 scimitar a +0 robe a yak skeleton (36, -7, D:8) the +0 leather armour of the Poles {rN++ MP+4} rN++: It greatly protects you from negative energy. MP+4: It affects your magic capacity (+4). (42, -8, D:8) a +0 ring mail (43, -17, D:8) +0 steam dragon scales a steam dragon corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +2 falchion of electrocution (0, 47, D:9) a +0 ring mail (2, 54, D:9) a +0 mace (5, 20, D:9) 3 stones (7, 32, D:9) a +0 broad axe (7, 37, D:9) a +0 helmet (8, 39, D:9) 9 stones (8, 49, D:9) a water moccasin skeleton (9, 33, D:9) a yak skeleton (9, 43, D:9) a +0 long sword of electrocution (10, 33, D:9) a yak skeleton (16, 21, D:9) 3 large rocks (18, 34, D:9) a komodo dragon skeleton (21, 12, D:9) a +0 robe (21, 33, D:9) a komodo dragon skeleton (22, 20, D:9) the +3 ring mail of the Durable God {^Drain rElec rN+ Str+5} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+5: It affects your strength (+5). (23, 44, D:9) a wyvern corpse (skeletalised by now) (28, 30, D:9) a +0 shortbow (29, 30, D:9) a komodo dragon skeleton (34, 30, D:9) a basilisk skeleton (36, 20, D:9) a +0 trident (38, 31, D:9) +0 acid dragon scales an acid dragon skeleton (39, 13, D:9) a +0 long sword (43, 21, D:9) a +0 sling (44, 7, D:9) 5 stones (44, 43, D:9) the +2 hand axe of Noon {venom, rPois rN+ Stlth+} rPois: It protects you from poison. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (46, 12, D:9) a +1 spear of flaming (46, 29, D:9) a fortress talisman (48, 7, D:9) a +2 spear of flaming (48, 10, D:9) a +1 spear of flaming (49, 23, D:9) 8 stones (65, 27, D:9) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a black mamba skeleton (6, -6, Lair:1) a +0 cloak (29, 12, Lair:1) a bullfrog skeleton (29, 14, Lair:1) a wolf skeleton (30, 13, Lair:1) a yak skeleton (30, 14, Lair:1) a wolf skeleton (34, 8, Lair:1) a bullfrog skeleton (35, 18, Lair:1) a +0 hand axe (36, 5, Lair:1) a +0 spear (46, -6, Lair:1) a cane toad skeleton (51, 9, Lair:1) a bullfrog corpse (skeletalised by now) Level 2 of the Lair of Beasts (0, 0, Lair:2) a wyvern corpse (skeletalised by now) (0, 40, Lair:2) 7 stones (1, 34, Lair:2) a +0 buckler (19, 6, Lair:2) a +0 scale mail (20, 4, Lair:2) a +6 ring of dexterity a ring of positive energy (21, 3, Lair:2) 20 poisoned darts 9 potions of brilliance the +7 quarterstaff of the Living Dead {vamp, rC+ Will+ Str-5 Dex+4} rC+: It protects you from cold. Will+: It increases your willpower. Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). a +0 dagger of protection (21, 4, Lair:2) a wand of charming (9) a wand of roots (2) (22, 4, Lair:2) a scroll of brand weapon a scroll of immolation 4 scrolls of noise a scroll of poison (22, 5, Lair:2) the fortress talisman of Olugrar {rC++} [fortress talisman] rC++: It greatly protects you from cold. (29, 36, Lair:2) a +0 long sword (30, 45, Lair:2) a +0 long sword (33, 8, Lair:2) a rime drake corpse (skeletalised by now) (33, 9, Lair:2) a +0 buckler (34, 22, Lair:2) 4 stones (34, 30, Lair:2) a yak skeleton (34, 31, Lair:2) a yak skeleton (34, 34, Lair:2) a +0 trident a +0 falchion of freezing a +0 leather armour the goblin skeleton of Sprozz (35, 31, Lair:2) a yak skeleton a yak skeleton a yak skeleton (39, 39, Lair:2) 6 stones (46, 48, Lair:2) a +0 ring mail (48, 47, Lair:2) a +0 chain mail (52, 28, Lair:2) 3 stones (55, -2, Lair:2) the quill talisman of Aqamoroc {rC+++ Dex-5} [quill talisman] rC+++: It renders you almost immune to cold. Dex-5: It affects your dexterity (-5). (55, -1, Lair:2) a water moccasin skeleton (56, 24, Lair:2) 6 stones Level 3 of the Lair of Beasts (2, -6, Lair:3) a +0 plate armour (7, -1, Lair:3) a cane toad corpse