Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. Game seed: 4235048850272781948 53 m3hm3hm3h the Conjurer (level 3, -2/26 HPs) Began as a Draconian Conjurer on May 11, 2025. Shot with an arrow by a centaur (7 damage) ... on level 3 of the Dungeon. The game lasted 00:05:00 (3026 turns). m3hm3hm3h the Conjurer (Draconian Conjurer) Turns: 3026, Time: 00:05:00 Health: -2/26 AC: 6 Str: 9 XL: 3 Next: 62% Magic: 3/8 EV: 11 Int: 20 God: Gold: 116 SH: 0 Dex: 9 Spells: 6/9 levels left rFire . . . a - +1 short sword rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . G - +0 pair of gloves rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.11/turn %: no passive effects @: no status effects A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons a - a +1 short sword (weapon) Armour G - a +0 pair of gloves (worn) Scrolls b - a scroll of fear {unknown} d - a scroll of noise j - 2 scrolls of identify k - a scroll of teleportation Potions c - a potion of moonshine {unknown} e - 4 potions of magic f - a potion of attraction {unknown} g - a potion of mutation {unknown} h - a potion of heal wounds {unknown} i - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.8 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History (Press . to maintain the ray.) Unknown command. The searing ray hits the dart slug. The dart slug is almost dead. The searing ray hits the dart slug. The dart slug is almost dead. The searing ray hits the dart slug. You kill the dart slug! You finish channelling your searing ray. You hear the slow rusting of a very distant drain. A centaur comes into view. Found a scroll of enchant weapon. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow barely misses you. An endoplasm comes into view. There are monsters nearby! Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur, wielding a +0 shortbow (87% to hit) You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you. Unknown command. The searing ray misses the centaur. The searing ray hits the centaur. The centaur is heavily wounded. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow misses you. The searing ray hits the centaur. The centaur is severely wounded. You finish channelling your searing ray. The centaur shoots an arrow. The arrow hits you! You die... .# #. .#.# ##. .... #... .... ##... .... ......### .... .#....#.# #### ...J?.c.# .# #.# #@# #.# #.# #.# #.# # #.# #.# #.# #.# You could see a centaur. Vanquished Creatures 2 adders (D:2) 2 dart slugs (D:3) 5 endoplasms A giant cockroach (D:2) 2 hobgoblins 3 jackals (D:1) A quokka (D:2) 3 ball pythons 3 bats 3 frilled lizards 4 goblins 2 kobolds 3 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | m3hm3hm3h the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 533 | D:1 | Reached XP level 2. HP: 14/20 MP: 1/5 580 | D:1 | Learned a level 2 spell: Searing Ray 2063 | D:2 | Reached XP level 3. HP: 25/26 MP: 0/7 3021 | D:3 | Noticed a centaur 3026 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic D:2: cheibrodos_old_hovel, layout_basic, minmay_octomino_e4 D:3: layout_basic, mainiacjoe_overflow_brackets, mainiacjoe_sewer_entry_somewhere_in_here_2, grunt_ministairs_12, chequers_garden, corexii_shack, st_stairs_9 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.8 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Unarmed || 25 Tailslap || 3 Short sword || 10 Cast: Magic Dart || 52 Searing Ray || 7 Use: Scroll || 4 Stab: Sleeping || 1 Armour: Skin || 30 Dodge: Dodged || 36