m3hm3hm3h Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (0, 1, D:1) a jackal corpse (skeletalised by now) (2, 1, D:1) a +0 dagger (3, 21, D:1) a +0 club (7, -4, D:1) a +0 dagger 2 stones (7, 38, D:1) a +0 sling (8, 42, D:1) a +0 mace (11, 25, D:1) a ball python corpse (skeletalised by now) (16, 18, D:1) a bat corpse (skeletalised by now) (18, 3, D:1) a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) (18, 24, D:1) a +0 war axe (19, 43, D:1) 7 stones (21, 5, D:1) 5 stones (34, 43, D:1) a +0 dagger a hobgoblin skeleton (35, 43, D:1) a +0 ring mail (37, -2, D:1) a bat corpse (skeletalised by now) (37, 5, D:1) a +0 club (38, 11, D:1) a rat skeleton (45, 5, D:1) a rat skeleton (47, 1, D:1) a +0 leather armour (50, 19, D:1) a +0 short sword 4 stones (56, 38, D:1) a rat skeleton (57, 25, D:1) a quokka skeleton (63, 15, D:1) a hobgoblin skeleton (63, 16, D:1) a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a frilled lizard skeleton (2, 3, D:2) a +0 whip (10, 2, D:2) a +0 quarterstaff 3 stones (11, 5, D:2) a staff of cold