Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 12614693642600271677 53 m3hm3hm3h the Vexing (level 3, -2/21 HPs) Began as a Poltergeist Enchanter on July 1, 2025. Slain by a scorpion (6 damage) ... on level 2 of the Dungeon. The game lasted 00:06:18 (1833 turns). m3hm3hm3h the Vexing (Poltergeist Enchanter) Turns: 1833, Time: 00:06:20 Health: -2/21 AC: 3 Str: 4 XL: 3 Next: 87% Magic: 4/7 EV: 11 Int: 19 God: Gold: 81 SH: 0 Dex: 14 Spells: 0/8 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) %: no passive effects @: flying, invisible, trickster (+1 AC) A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 81 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) h - a +1 helmet Scrolls d - 4 scrolls of identify {unknown} Potions c - a potion of invisibility e - a potion of curing {unknown} f - a potion of magic {unknown} g - a potion of heal wounds {unknown} Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 3.0 Spellcasting + Level 5.8 Hexes You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 26% N/A 7% 2 b - Confusing Touch Hex 24% N/A 4% 3 c - Tukima's Dance Hex 24% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 26% N/A 14% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History You barely miss the scorpion. The scorpion is almost dead. The scorpion stings you but does no damage. The scorpion barely misses you. The bat hits you but does no damage. The scorpion attacks as it pursues you! The scorpion stings you. You see here a +1 helmet. h - a +1 helmet The scorpion barely misses you. The scorpion attacks as it pursues you! The scorpion stings you but does no damage. Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line That would be overly suicidal. Okay, then. Unknown command. You barely miss the scorpion. The scorpion is almost dead. The scorpion stings you but does no damage. The scorpion barely misses you. You hit the scorpion but do no damage. The scorpion is almost dead. The scorpion stings you. You hit the scorpion. The scorpion is almost dead. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion attacks as it pursues you! The scorpion stings you. * * * LOW HITPOINT WARNING * * * You fade into invisibility! The scorpion misses you. Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (almost dead, unable to see you, chance to affect: 47%) The scorpion resists with some effort. The scorpion stings you. You die... ..##... #..#.###.# ..##...##.#....#.# ##.......!...>#.. #.......#....#.# #............$.# #........#####.### ..........b..bg..# #.........####s#.# #.......#.####@# #............#.# ########.....#.# ###.....#.# .....# #.......... .....# #........... .....###........... ................... ....#####.......>.. You could see a scorpion (unable to see you), a goblin (unable to see you) and a bat. Vanquished Creatures A gnoll (D:1) 2 adders (D:2) 2 dart slugs 2 endoplasms 2 hobgoblins 3 quokkas 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 3 giant cockroaches A goblin (D:1) A kobold (D:1) 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | m3hm3hm3h the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 119 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 339 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 964 | D:1 | Reached XP level 3. HP: 21/21 MP: 7/7 1140 | D:2 | Reached skill level 5 in Hexes 1733 | D:2 | Learned a level 3 spell: Confusing Touch 1737 | D:2 | Learned a level 3 spell: Tukima's Dance 1774 | D:2 | Found a faded altar of an unknown god. 1815 | D:2 | Noticed a scorpion 1833 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_loops_ring, chequers_hall_statues_corner_a, chequers_serial_rivers_micro_b, st_stairs_11, chequers_serial_rivers_room_a D:2: layout_basic, shapermc_ecumenical_altar_starsandcircs Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.0 Hexes | 5 | 5.8 Short Blades | | 1.1 Dodging | | 2.1 Stealth | | 4.4 Action || total ---------------------------++------- Melee: Dagger || 93 Cast: Ensorcelled Hiber || 13 Use: Potion || 1 Stab: Sleeping || 15 Armour: Skin || 65 Dodge: Dodged || 66