Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 1495346675475024987 49 m3hm3hm3h the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on July 7, 2025. Succumbed to a kobold brigand's poison ... in a sewer. The game lasted 00:06:58 (3024 turns). m3hm3hm3h the Conjurer (Draconian Conjurer) Turns: 3024, Time: 00:06:59 Health: 0/26 AC: 5 Str: 14 XL: 3 Next: 53% Magic: 0/7 EV: 11 Int: 20 God: Gold: 110 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . a - staff of a Billion Suns {Fly Str+5 Conj} rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . N - amulet of faith Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.10/turn %: faith @: lethally poisoned (0 -> -10), attractive, flying, hasted, very quick A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 110 gold pieces. Inventory: Hand Weapons b - a +0 sling c - a +0 short sword Missiles t - 4 curare-tipped darts v - 5 datura-tipped darts Magical Staves a - the staff of a Billion Suns (weapon) {Fly Str+5 Conj} (You found it on level 2 of the Dungeon) [staff of conjuration] Fly: It grants you flight. Str+5: It affects your strength (+5). Conj: It increases the power of your Conjurations spells. Jewellery N - an amulet of faith (worn) Scrolls e - a scroll of torment {unknown} g - 2 scrolls of enchant weapon {unknown} h - a scroll of poison {unknown} Potions d - a potion of cancellation f - a potion of magic i - a potion of attraction Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting - Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 b - Searing Ray Conj 62% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Beogh Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History Aim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (74% to hit) You feel a surge of power! You focus your ray upon the kobold brigand. The searing ray hits the kobold brigand! The kobold brigand is moderately wounded. (Press . to maintain the ray.) The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are poisoned. The searing ray hits the kobold brigand. The kobold brigand is heavily wounded. You feel sick. The searing ray misses the kobold brigand. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold is attracted toward you. Unknown command. You hit the kobold but do no damage. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are lethally poisoned! Unknown command. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel very sick. The kobold splashes around in the water. Unknown command. Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger (translocational energy, 100% to hit) You feel a surge of power! The magic dart hits the kobold. The kobold is moderately wounded. You die... ..... ..... ~~..~~ ~~P~~ #################~~~### ## #≈~~~~~~~~~~@K~~~~~~~~~~~~~~~ #≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈≈≈≈≈~≈ #≈~~~~~~~~~~K)~~~~~~~~~ ~~~~~ ###'########~~############~#~ #...#....#.~~~~~........~~~~~ #.∩.#.∩..'..÷P~~.....P...~~~P #.∩.#....'................P.~ #####.?..#P.................. ########................. You could see a kobold brigand and a kobold. Vanquished Creatures 2 adders (D:2) 3 giant cockroaches 3 hobgoblins (D:1) 2 quokkas 8 ball pythons 4 bats (D:1) A frilled lizard (D:1) 5 goblins 6 kobolds 6 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | m3hm3hm3h the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 371 | D:1 | Found a roughly hewn altar of Beogh. 556 | D:1 | Found a faded altar of an unknown god. 619 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 794 | D:1 | Learned a level 2 spell: Searing Ray 1809 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/7 2089 | D:2 | Identified the staff of a Billion Suns {Fly Str+5 Conj} 2458 | D:3 | Found a glowing drain. 2469 | Sewer | Entered a sewer 3007 | Sewer | Noticed a kobold brigand 3024 | Sewer | Succumbed to a kobold brigand's poison Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_basic, hellmonk_ecumenical_altar_defaced_shrine D:2: layout_rooms, minmay_misc_feat_room D:3: layout_loops_ring, cheibrodos_sewer_entry_drain, chequers_serial_rivers_micro_e Sewer: kennysheep_pipe_town Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.5 Action || total ---------------------------++------- Melee: Unarmed || 39 Tailslap || 3 Short sword || 6 Staff || 4 Cast: Magic Dart || 48 Searing Ray || 8 Use: Scroll || 4 Potion || 4 Stab: Sleeping || 1 Armour: Skin || 42 Dodge: Dodged || 47