Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 12840228005573513900 158 m3hm3hm3h the Chiller (level 5, 0/35 HPs) Began as a Barachi Ice Elementalist on July 12, 2025. Slain by Sigmund ... wielding a +7 scythe (6 damage) ... on level 3 of the Dungeon. The game lasted 00:07:10 (3150 turns). m3hm3hm3h the Chiller (Barachi Ice Elementalist) Turns: 3150, Time: 00:07:11 Health: 0/35 AC: 2 Str: 9 XL: 5 Next: 40% Magic: 5/8 EV: 11 Int: 17 God: Gold: 91 SH: 0 Dex: 13 Spells: 1/8 levels left rFire . . . a - +0 dagger (venom) rCold . . . (no offhand) rNeg + + + A - +0 robe of Seczeutt {rN++} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ L - ring of positive energy HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: freezing walls, slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - a +0 dagger of venom (weapon) Missiles c - 2 throwing nets t - 2 poisoned darts v - 3 silver javelins Armour A - the +0 robe of Seczeutt (worn) {rN++} (You found it on level 2 of the Dungeon) rN++: It greatly protects you from negative energy. Magical Staves x - a staff of conjuration Jewellery L - a ring of positive energy (worn) Scrolls e - a scroll of identify Potions b - a potion of magic d - a potion of heal wounds f - 2 potions of lignification {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.1 Spellcasting + Level 7.8 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 56% 1d9 2% 3 c - Ozocubu's Armour Ice 28% N/A 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 15% N/A 12% 3 Brom's Barrelling Bould Conj/Erth 1% 2d4 88% 4 Iskenderun's Battlesphe Conj/Frge 1% 2d7 88% 4 Fireball Conj/Fire 0% 3d3 99% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Orb of Destruction Conj 0% 9d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History You are ready to hop once more. You start resting. Magic restored. You start resting. HP restored. Unknown command. This spell is dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. Okay, then. Unknown command. You climb downwards. Level annotation: Sigmund There is a stone staircase leading up here. Items here: ) ÷÷÷. Unknown command. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate A stone staircase leading up. The walls around you are covered in ice. Sigmund resists. The wall freezes Sigmund. Sigmund gestures at you while chanting. The puff of flame hits you. Unknown command. Sigmund resists. The wall freezes Sigmund. Sigmund resists. The wall freezes Sigmund. Sigmund casts a spell at you. The puff of flame hits you! Sigmund resists. The wall freezes Sigmund. Sigmund closely misses you. The wall freezes Sigmund but does no damage. Sigmund hits you from afar with a +7 scythe! * * * LOW HITPOINT WARNING * * * Unknown command. Okay, then. Sigmund resists. The wall freezes Sigmund. Sigmund hits you from afar with a +7 scythe. You die... Sigmund begins carving another notch in his scythe. $# #...#.####.[# .. #...#.)#...# #. ##....†.)...## #####.#.....####........ #.................#..... ..##...#....#####.# #### #...###...@## .# #.## #..#).# .# # ##..#@####.# ##........# #####....# #...# #...# ...# .... #.# .. You could see Sigmund. Vanquished Creatures 4 gnolls (D:2) 5 adders 2 dart slugs (D:2) 2 ribbon worms (D:2) 8 endoplasms 6 hobgoblins 9 orcs (D:3) 2 quokkas 2 ball pythons 7 bats 5 frilled lizards (D:1) A giant cockroach (D:1) 9 goblins 7 kobolds 4 rats 73 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | m3hm3hm3h the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 86 | D:1 | Reached skill level 5 in Ice Magic 196 | D:1 | Reached XP level 2. HP: 17/19 MP: 5/5 842 | D:1 | Reached XP level 3. HP: 24/24 MP: 2/6 851 | D:1 | Reached skill level 6 in Ice Magic 1276 | D:1 | Learned a level 3 spell: Frozen Ramparts 2135 | D:2 | Identified the +0 robe of Seczeutt {rN++} 2233 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/7 2600 | D:2 | Reached skill level 7 in Ice Magic 2659 | D:2 | Found a faded altar of an unknown god. 2768 | D:3 | Reached XP level 5. HP: 35/35 MP: 3/8 2995 | D:3 | Noticed Sigmund 3142 | D:2 | Learned a level 3 spell: Ozocubu's Armour 3150 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_come_back, layout_basic, chequers_big_river D:2: layout_loops_corners, hellmonk_ecumenical_altar_prayer_group D:3: layout_rooms, lightli_corner_chamber, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ice Magic | 5 6 7 | 7.8 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 54 | 7 || 61 Cast: Freeze | 34 | 2 || 36 Frozen Ramparts | 4 | 9 || 13 Ability: Hop | | 1 || 1 Use: Scroll | 3 | || 3 Stab: Sleeping | 6 | 1 || 7 Armour: Robe | 37 | 19 || 56 Dodge: Dodged | 42 | 21 || 63