Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 13860431684575986246 50 m3hm3hm3h the Chiller (level 3, -2/24 HPs) Began as a Barachi Ice Elementalist on July 14, 2025. Succumbed to a kobold's poison ... on level 2 of the Dungeon. The game lasted 00:04:26 (2004 turns). m3hm3hm3h the Chiller (Barachi Ice Elementalist) Turns: 2004, Time: 00:04:26 Health: -2/24 AC: 3 Str: 9 XL: 3 Next: 79% Magic: 6/6 EV: 11 Int: 17 God: Gold: 121 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . b - +0 sling rCold . . . (no offhand) rNeg . . . A - +0 robe rPois . (no helmet) rElec . C - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: brilliant, lethally poisoned (-2 -> -10), slow A: amphibious, frog-like legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 sling (weapon) Missiles t - 5 poisoned darts Armour A - a +0 robe (worn) C - a +0 cloak (worn) S - the orb of the Poles {guile, Dex+4} (You took it off a kobold on level 2 of the Dungeon) Dex+4: It affects your dexterity (+4). Scrolls f - 3 scrolls of identify {unknown} g - a scroll of revelation {unknown} i - a scroll of vulnerability {unknown} k - a scroll of fog {unknown} Potions c - a potion of attraction {unknown} d - 2 potions of magic e - a potion of brilliance h - a potion of curing {unknown} j - 2 potions of enlightenment {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 2.2 Spellcasting + Level 6.4 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 70% 1d11 4% 3 Ozocubu's Armour Ice 35% N/A 4% 3 Summon Ice Beast Ice/Summ 19% N/A 16% 3 Magic Dart Conj 8% 1d3 19% 1 Searing Ray Conj 4% 2d4 28% 2 Fulminant Prism Conj/Alch 1% 3d5 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You can hop short distances, but move slowly. You have an extended range of vision and can be seen from far away. Message History The sling bullet closely misses the kobold. The kobold throws a poisoned dart. The poisoned dart hits you. You are poisoned. You shoot a sling bullet. The sling bullet closely misses the kobold. You feel sick. The kobold throws a poisoned dart. The poisoned dart hits you! You are more poisoned. You shoot a sling bullet. The sling bullet hits the kobold. The kobold is moderately wounded. You feel very sick. The kobold throws a poisoned dart. The poisoned dart barely misses you. You shoot a sling bullet. The sling bullet hits the kobold. The kobold is heavily wounded. You feel very sick. The kobold throws a poisoned dart. The poisoned dart misses you. The kobold throws a poisoned dart. The poisoned dart hits you! You are lethally poisoned! You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold is heavily wounded. You feel very sick. The kobold throws a poisoned dart. The poisoned dart misses you. Fire: b) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering poisoned darts (heavily wounded, 43% to hit) You shoot a sling bullet. The sling bullet barely misses the kobold. * * * LOW HITPOINT WARNING * * * You feel very sick. The kobold throws a poisoned dart. The poisoned dart barely misses you. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. The kobold throws a poisoned dart. The poisoned dart hits you! You are more poisoned. * * * LOW HITPOINT WARNING * * * You feel very sick. You die... #.# #.# #.# ### #####.####### <.# #...........# #.# #.###.#####.# # #.# ####.###.## #.# #.#.# #.........####.### #.#.# #@#####........... $..###...######.# #...##.###.# ..........K†....# #..##.## ##. .........#.####.# #.....# #. ...###...#.# #.#####.#.#.## ##. . #...#.# #......###.#.###.# #.....# ###..##.#...#...## ##.>### #..>†...#....### ...########..####...#####. There were no monsters in sight! Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 5 endoplasms 2 giant cockroaches 2 hobgoblins A quokka (D:1) 2 ball pythons 3 bats A frilled lizard (D:2) 2 goblins 2 kobolds 8 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | m3hm3hm3h the Barachi Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 269 | D:1 | Reached skill level 5 in Ice Magic 607 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 1352 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1537 | D:2 | Identified the orb of the Poles {guile, Dex+4} 1550 | D:2 | Reached skill level 6 in Ice Magic 2003 | D:2 | HP: 1/24 [poisoned by a kobold] 2004 | D:2 | Succumbed to a kobold's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_loops_corners D:2: layout_loops_ring, feat_on_display, minmay_cut_off Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 5 6 | 6.4 Dodging | | 2.1 Stealth | | 1.7 Spellcasting | | 2.2 Action || total ---------------------------++------- Melee: Unarmed || 1 Fire: Sling || 62 Cast: Freeze || 31 Use: Scroll || 4 Potion || 1 Armour: Robe || 17 Dodge: Dodged || 21