m3hm3hm3h Level 1 of the Dungeon (0, 0, D:1) a +0 robe (1, -4, D:1) a +0 dagger 2 stones (3, 6, D:1) 3 stones (5, 9, D:1) 2 stones (16, 12, D:1) a ball python skeleton (16, 19, D:1) a ball python skeleton (30, 28, D:1) a ball python skeleton (30, 36, D:1) 5 large rocks (31, 40, D:1) a ball python skeleton (32, 31, D:1) a bat skeleton (33, 10, D:1) a +0 leather armour (35, 22, D:1) 2 poisoned darts (43, 10, D:1) a hobgoblin corpse (skeletalised by now) (44, 30, D:1) a +0 spear (46, 2, D:1) a frilled lizard corpse (skeletalised by now) (50, 46, D:1) a rat corpse (skeletalised by now) (52, 21, D:1) 5 poisoned darts (59, 24, D:1) a +0 helmet (59, 42, D:1) a bat corpse (skeletalised by now) (63, 7, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club (19, -11, D:2) the +0 scale mail of Zuul Rext {Fly rC- rN+} Fly: It grants you flight. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. (20, -11, D:2) a +0 short sword (21, 12, D:2) a +0 ring mail (22, -9, D:2) a +0 club (25, -9, D:2) a +0 short sword 4 stones