m3hm3hm3h Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (0, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (6, 36, D:1) a jackal corpse (skeletalised by now) (10, 25, D:1) a +0 dagger a goblin corpse (11, 26, D:1) a quokka skeleton (13, 1, D:1) a +0 club a stone (15, 38, D:1) a +0 leather armour (17, -7, D:1) a ball python corpse (skeletalised by now) (21, 13, D:1) a hobgoblin skeleton (30, 2, D:1) a jackal skeleton a jackal skeleton (42, -2, D:1) 5 boomerangs (46, 35, D:1) a rat corpse (skeletalised by now) (52, 2, D:1) a hobgoblin skeleton (57, 4, D:1) a +0 dagger a goblin skeleton (58, 44, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 6, D:2) a +0 flail a gnoll corpse (3, 20, D:2) a +0 robe (5, 14, D:2) a scroll of vulnerability