m3hm3hm3h Level 1 of the Dungeon (0, 0, D:1) a +0 mace (5, -1, D:1) a +0 ring mail (15, -8, D:1) a +1 mace of protection (24, 24, D:1) a +0 short sword (29, 11, D:1) a +0 mace (33, 21, D:1) a rat skeleton (34, 5, D:1) a +0 dagger (39, -10, D:1) a +0 mace (41, -5, D:1) a +0 dagger a goblin skeleton (48, 6, D:1) a bat corpse (skeletalised by now) (49, -10, D:1) a quokka skeleton Level 2 of the Dungeon [Shop] Wubunuam's Antique Weapon Emporium a +0 short sword (90 gold) a +0 flail (105 gold) a +0 great mace (300 gold) a +0 hand axe (90 gold) a +0 sling (45 gold) a +0 short sword (90 gold) a +0 sling (45 gold) a +3 heavy hand axe (672 gold) the +3 whip of Gozag's Fury {concuss, rPois rC+ Int+3} (1260 gold) rPois: It protects you from poison. rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +0 dagger of speed (240 gold) a +0 whip (75 gold) (0, 0, D:2) a +0 hand axe (1, 5, D:2) a +0 robe a +0 dagger (6, 4, D:2) 4 stones a +0 club (11, 1, D:2) an inkwell talisman (12, 6, D:2) a rat corpse (16, 1, D:2) a +0 dagger (29, 37, D:2) 14 gold pieces